this appears to be the case! so many situations like this exist, and you dont know til you know! π I will say, the "DC stick" definitely appeared "official" even here in NA, with only some "agetec" branding on the label to give that part away βοΈ i just happened to be at the nerd level where i noticed stuff like that, even at 13 y.o. π cheers!
I will look into the wireless striker DC as im getting back into my DC lately and need to 4p up! π€
PS - The DC stick is my all-round favorite controller ever made, just totally natural and intuitive to use, flawless performance, random green color π I had two at one time and sold them when they started to get a little valuable and I had "moved on" to ps2/wii by then π yes regerts!
It has never been topped for me personally simply because manufacturers lack the courage to release a 6 button arcade stick these days, even though 8 button sticks are unnecessary, unergonomic and unwieldy IMO.
(and because they are all irredeemably confused about where the buttons go, particularly the R and L buttons π)
"To its credit, Sega was aware of this. It released an excellent arcade stick alongside the console, which is perhaps the weapon of choice for many Dreamcast fighting game aficionados. For those who prefer gamepads, ASCII Corporation created the brilliant Pad FT"
IIRC, ascii/agetec made both of these (officially licensed) devices. βοΈπ great review, thanks for saving me from another DPAD disappointment π
"Just remember to say the same thing when the other side wins."
1) Don't assume you know what my "side" is, thanks.
2) I have no problem saying "more people didnt vote for X than did" when it's a factual statement, nevermind who X might be.
regardless, it's blatantly false to say that everyone wanted X policy when a fraction of people voted for it in the affirmative. no "math" required. π
"It was 'Keep calm when you're happy, keep calm when you're unhappy.' No matter how well the company was doing, Yamauchi would always speak harshly to employees."
I truly believe that audiophiles listen to speakers, not music. and with their eyes and brains, not their hearts and ears.
I consider myself a music lover, a musicophile. I need good amp + speakers to be satisfied, but audiophiles pretend there's no such thing as diminishing returns. or double blind testing π
anyway, I have no point but I liked seeing someone else pontificate about audiophilia. βοΈ cheers
it never even occurred to me that you could "get good" at light gun games, for some reason π
I LOVE light gun games but I tend to think of games like HOTD as more like carnival rides/ quarter munchers. illuminating! inspiring! impressive! πβοΈ
I'm being a bit hyperbolic: CE plays GREAT and was in fact the first SF game I ever played. and of course the arcade Hyper Fighting is essentially a perfect game and I've had hours of fun on that machine throughout the years.
OTOH, Turbo sounds BEAUTIFUL in my opinion! far better than any other version! I'm a "music guy" and that really matters to me. Im happy to whoop someone if i can, but I'm really there for the vibes π
I'll put it another way: if I could have only one version of II, it's Turbo, no contest βοΈ
many ports by the big players in the golden era were superior to the arcade in at least a couple ways, imo.
DC ports are > arcade, generally. soul calibur, crazy taxi, marvel vs capcom, et al. lots of NES games from "the big 3" were improvements or at least evolutions if the OGs. Contra. strider. Bionic commando comes to mind. capcom did it again with un squadron on snes, as well. π
(btw this is an old favorite talking point of mine and ive taken a good deal of abuse in these comments elsewhere for expressing it.)
i had the snes one - yes, it was bad! it was only the second aftermarket pad I ever tried out ( the first being a SNES "Quickshot - for professional players" that was equally bad, almost worse) and like others, I saw an ad (I think on tv!) and my imagination ran wild! i bought in and immediately realized my mistake. π
i will say, the dpad had a small raised "dead zone" in the center that you could "park" the tip of your thumb on, so the claim that it was impossible to rest your thumb is not quite true (but just barely haha.)
in all, it was an early encounter with a "solution in search of a problem," and by the end of the 16 bit era i was coming around to the idea that 1st party is top tier and very few 3rd parties (that arent called ascii/agetec) could compete at the time.
I gave it to a girlfriend's little brother a very long time ago π part of me wishes I hadnt, but he was already 10x the guitarist I ever ended up being, and it felt like the right move at the time πβοΈ
for the record it was a ~late 90s big muff pi NYC, which i believe was designed by the woman who founded Frantone ($$$ these days) shortly after.
now that you mention it, i played rainbow 6 for the first time on psx mini recently and found it maybe the strangest feeling, most inscrutable game ive played in a very long time. I usually like anachronistic, idiosyncratic, and just straight up odd playing games but I just couldnt do it ππ
"when viewed from the front, the only sign that this isn't authentic is the fact that it comes with four face buttons rather than two β and that the Game Boy Advance logo is absent, of course."
do y'all really like the stick way up at the top like that?
generally, it looks like they designed this thing from a vague description, having never seen a handheld console. and, bandainamco should use the classic NAMCO logo for applications like this (and everything else frankly but I digress.)
1) "clone" can simply mean a thing that reminds one of a more popular thing that pre existed that thing. sometimes derisive or silly (powerslave was initially called a "doom clone.")
2) for the "reads like an advert" crowd: ads generally use superlative language to - you know - sell the thing in question. they generally are different than product announcements that simply state the existence and features of a thing.
to me, this is more of an announcement than an ad. βοΈ
@Razieluigi well said. the "giving artists credit" backlash is one of the stranger trends I've seen in the current era of... let's just call it, "real dumb stuff."
i cant comment on that because the controller I'm comparing it to is a 2-3 yrs old sn30 pro, that wasnt in the same room, and I didnt actually play test the genki pad. but you know when you just sort of "feel" that a dpad is "right" when you pick it up? I felt that. and, tbh I was never "there" with the pro+, though i did put in a lot of time with that controller. βοΈ
this controller is seriously gorgeous to look at IRL.
perhaps, but that text is "massive" compared to what they did on my m30β π as i see it, no improvements is an order of magnitude less than even one minor improvement. βοΈ
(β seriously, I've spent agonizing minutes trying to troubleshoot my 8BD controllers' connection, opening the batt cover, removing the battery, putting the battery and cover aside to hold my phone/flashlight in my other hand, trying to read the .5pt low contrast text in our dimly lit game room... all while 3 other players watch on, waiting to play, losing interest by the second. sometimes a minor change can be a major QOL improvement. πβοΈ)
"On the plus side, I really like that the three connection modes are printed on the top of the transparent casing, as it makes it easier to switch between them, and the face buttons are a lovely quartet of colours, too.
The Genki PocketPro is certainly a great wireless pad, but don't go expecting any improvements on the existing SN30 Pro."
Slightly odd writing here, as the (admittedly slight) improvements on the design are sandwiched between statements that seem to claim there are no improvements. π€
i think the real headline here is that this is the best looking iteration of an already great pad, with the flaw that seemingly afflicts all 8bitdo pads (the "modes" are written IMPOSSIBLY tiny on all my pads, my sn30 pro+ having them printed also BEHIND THE BATTERY for some reason) fixed on this version.
(EDIT - I held this pad but didnt play with it at a friends house the other night, some notes:
it looks even better in person. i want one!
it felt distinctly better in the buttons and dpad than my sn30 pro+. its a bit of an unfair comparison as ive put some miles on mine, but to my memory especially the dpad never felt as crisp and solid as on this new controller. βοΈ fwiw)
(EDIT 2 - "but there's little reason to pick one up if you already own 8BitDo's version."
"these days I mostly play on a 32β LED and in 4:3 thatβs perfect for me a couple feet away π"
sounds like youd end up somewhere in the upper mid 20s there, so yeah perfect! π
"when I had my CRTs, 13-27β was perfect!! Had 13, 19, and 27s throughout the years. For me 19β was probably the sweet spot, while the 27 was pure luxury π"
I have a CRT for each of my favorite generations: 13" JVC for 8 bit, 19" symphonic for 16 bit (truly the sweet spot, in screen size and bits π€π,) 27" RCA with svideo for 32/64 bit, and a nice 27" Sharp Xflat with component for "128-bit" (DC PS2 CUBE)
I think I have a problem π but we have a whole room dedicated to games so its not really that big of a burden to manage. this year, I want to get into link cable games with the 2 x 27"!
i came to say the same thing! playing these games on a "normal" 50+" panel can already be kind of a challenge. im never better at an arcade game than when im 2-3ft from a 13-27" CRT, just as it always was. βοΈ
Comments 1,194
Re: Review: Retro Fighters D6 - Great Design, But The D-Pad Is A Disappointment
@Gs69
i just took a quick look at the striker DC, a couple thoughts:
1) looks very functional, and I'm sure it's better than the OG pad, which I didn't/don't actually hate (id give it a b+)
2) with all that real estate, they couldn't have put two more face buttons on there? π
Unless I see something else rather compelling I'll probably go for these, thanks again for the rec. π
edit - i said all this and more in the comments for the striker DC review here on TE exactly one year ago! π¬π I'm getting old, kids.π«
Re: Review: Retro Fighters D6 - Great Design, But The D-Pad Is A Disappointment
@Gs69
this appears to be the case! so many situations like this exist, and you dont know til you know! π I will say, the "DC stick" definitely appeared "official" even here in NA, with only some "agetec" branding on the label to give that part away βοΈ i just happened to be at the nerd level where i noticed stuff like that, even at 13 y.o. π cheers!
I will look into the wireless striker DC as im getting back into my DC lately and need to 4p up! π€
Re: Review: Retro Fighters D6 - Great Design, But The D-Pad Is A Disappointment
@Damo
I did not know that! π π
PS - The DC stick is my all-round favorite controller ever made, just totally natural and intuitive to use, flawless performance, random green color π I had two at one time and sold them when they started to get a little valuable and I had "moved on" to ps2/wii by then π yes regerts!
It has never been topped for me personally simply because manufacturers lack the courage to release a 6 button arcade stick these days, even though 8 button sticks are unnecessary, unergonomic and unwieldy IMO.
(and because they are all irredeemably confused about where the buttons go, particularly the R and L buttons π)
Re: Review: Retro Fighters D6 - Great Design, But The D-Pad Is A Disappointment
"To its credit, Sega was aware of this. It released an excellent arcade stick alongside the console, which is perhaps the weapon of choice for many Dreamcast fighting game aficionados. For those who prefer gamepads, ASCII Corporation created the brilliant Pad FT"
IIRC, ascii/agetec made both of these (officially licensed) devices. βοΈπ great review, thanks for saving me from another DPAD disappointment π
Re: Shuhei Yoshida Reveals One Of The SNES PlayStation's First Games Was A Silpheed-Style Shooter
The title was "almost finished", according to the former Sony exec
that's an odd thing to call a silpheed style shooter... π€
Re: Metal Slug-Inspired Metroidvania 'Guns Of Fury' Arrives On Switch & PC Later This Month
guns of fury? really? π
Re: Your Next Retro Emulation Handheld Could Cost You 35% More Than Usual
what is with all the years-dormant accounts with 5 total comments coming out of the woodwork to breathlessly defend misguided trade policy? π€
Re: Your Next Retro Emulation Handheld Could Cost You 35% More Than Usual
look out, y'all. he's travelled from decades in the future to own the libs with comments.
Re: Your Next Retro Emulation Handheld Could Cost You 35% More Than Usual
@Trmn8r
"Just remember to say the same thing when the other side wins."
1) Don't assume you know what my "side" is, thanks.
2) I have no problem saying "more people didnt vote for X than did" when it's a factual statement, nevermind who X might be.
regardless, it's blatantly false to say that everyone wanted X policy when a fraction of people voted for it in the affirmative. no "math" required. π
Re: Your Next Retro Emulation Handheld Could Cost You 35% More Than Usual
@Tasuki
"This is what the people wanted, if they didn't they wouldn't have voted for him."
false. more people didn't vote for him, than did.
β Personally, I voted against him.
Re: SNES Beat 'Em Up 'Marvel Super Heroes in War of The Gems' Gets New Fanmade "Redux"
i remember as a 10 year old psx early adopter, thinking the press was pretty goofy to just trash all these beautiful sprite based games π
Re: Crazy Taxi Prototype Shows Sega Was Experimenting With GTA-Style Camera Angles
I agree with both of the above comments but I'd totally play a "GTAzy Taxi." π
Re: Nintendo Didn't Celebrate Its 100th Birthday
"It was 'Keep calm when you're happy, keep calm when you're unhappy.' No matter how well the company was doing, Yamauchi would always speak harshly to employees."
I AM CALM! π
Re: "The Most Bafflingly Poor Products We Have Ever Reviewed" - Marseille's mClassic RGB Collection Fails To Impress The Experts
@Razieluigi
I truly believe that audiophiles listen to speakers, not music. and with their eyes and brains, not their hearts and ears.
I consider myself a music lover, a musicophile. I need good amp + speakers to be satisfied, but audiophiles pretend there's no such thing as diminishing returns. or double blind testing π
anyway, I have no point but I liked seeing someone else pontificate about audiophilia. βοΈ cheers
Re: M2 And Compile Heart's New Shmup, Zaleste, Unites The Zanac and Aleste Series
if i ever made a shmup, the little ships would be "piloted by" cute boys and tough looking women.
Re: Update For GameCube ODE 'FlippyDrive' Slashes Boot Times And Adds MemCard Pro Support
has anyone come up with a solution for the sagging "open" button? π for years i thought it was just mine.
Re: Street Fighter's Critically-Panned Animated TV Series Is Getting A Blu-Ray Release
I enjoyed the street fighter cartoon as a kid and until this point didn't know anyone felt differently! Ignorance is bliss. π
In that spirit, I'll probably just leave this one in the fuzzy, happy past π
Re: Black Screen Records Is Bringing The Super Mario World 3-LP Soundtrack To The West
@nocdaes
for the record, (...) I think they are simply importing them so "just print more" is a non starter for this company βοΈ
Unless of course I've misunderstood your comment which is easily half my life so.
Anyway I really like enjoying game OSTs on ZXtune on Android! (fwiw not sure if theres an iphone equivalent.) π
Re: Black Screen Records Is Bringing The Super Mario World 3-LP Soundtrack To The West
115 USD for 3 records?
ah, no. it's not like i learned to love these tunes in vinyl the first time π cool that it happened. id rather have a cd(s) though.
Re: 8BitDo & Viture Are Teasing A "Jaw-Dropping" New Mobile Gaming Accessory
"stick and dpad" are kind of the "burger and fries" of the controller world.
Re: Koei Once Created A $250 Handheld Console, And You're Forgiven For Not Knowing About It
that definitely is my kind of thing, baby
Re: Face It, You'll Never Be As Good At Light Gun Games As This Dude
it never even occurred to me that you could "get good" at light gun games, for some reason π
I LOVE light gun games but I tend to think of games like HOTD as more like carnival rides/ quarter munchers. illuminating! inspiring! impressive! πβοΈ
Re: Talking Point: Is There A Home Port You Prefer To The Arcade Original?
@MetaCrystal
I'm being a bit hyperbolic: CE plays GREAT and was in fact the first SF game I ever played. and of course the arcade Hyper Fighting is essentially a perfect game and I've had hours of fun on that machine throughout the years.
OTOH, Turbo sounds BEAUTIFUL in my opinion! far better than any other version! I'm a "music guy" and that really matters to me. Im happy to whoop someone if i can, but I'm really there for the vibes π
I'll put it another way: if I could have only one version of II, it's Turbo, no contest βοΈ
Re: Talking Point: Is There A Home Port You Prefer To The Arcade Original?
@MetaCrystal
SNES (ii turbo) is the only way I enjoy playing II, period. definitive, imo.
(but im a lot more into BGM, say, than counting frames βοΈ)
Re: Talking Point: Is There A Home Port You Prefer To The Arcade Original?
many ports by the big players in the golden era were superior to the arcade in at least a couple ways, imo.
DC ports are > arcade, generally. soul calibur, crazy taxi, marvel vs capcom, et al. lots of NES games from "the big 3" were improvements or at least evolutions if the OGs. Contra. strider. Bionic commando comes to mind. capcom did it again with un squadron on snes, as well. π
(btw this is an old favorite talking point of mine and ive taken a good deal of abuse in these comments elsewhere for expressing it.)
Re: Flashback: One Of Gaming's Worst Pads Almost Led To A Controller That Promised To Change Gaming Forever
i had the snes one - yes, it was bad! it was only the second aftermarket pad I ever tried out ( the first being a SNES "Quickshot - for professional players" that was equally bad, almost worse) and like others, I saw an ad (I think on tv!) and my imagination ran wild! i bought in and immediately realized my mistake. π
i will say, the dpad had a small raised "dead zone" in the center that you could "park" the tip of your thumb on, so the claim that it was impossible to rest your thumb is not quite true (but just barely haha.)
in all, it was an early encounter with a "solution in search of a problem," and by the end of the 16 bit era i was coming around to the idea that 1st party is top tier and very few 3rd parties (that arent called ascii/agetec) could compete at the time.
Re: Taki Udon's Groundbreaking FPGA PS1 Gets Detailed, Pricing Starts At $149
@drypaphmrbro
I gave it to a girlfriend's little brother a very long time ago π part of me wishes I hadnt, but he was already 10x the guitarist I ever ended up being, and it felt like the right move at the time πβοΈ
for the record it was a ~late 90s big muff pi NYC, which i believe was designed by the woman who founded Frantone ($$$ these days) shortly after.
Re: Taki Udon's Groundbreaking FPGA PS1 Gets Detailed, Pricing Starts At $149
@KingMike
now that you mention it, i played rainbow 6 for the first time on psx mini recently and found it maybe the strangest feeling, most inscrutable game ive played in a very long time. I usually like anachronistic, idiosyncratic, and just straight up odd playing games but I just couldnt do it ππ
Re: Four Years Later, My Arcade's Super Retro Champ Is Finally Coming Out - And It Plays SNES And Genesis Games
@X68000
"My favourite modern display for retro games has to br the iPad pro 12.9" 4:3 display."
I'll bet that's gorgeous π»
Re: Four Years Later, My Arcade's Super Retro Champ Is Finally Coming Out - And It Plays SNES And Genesis Games
@X68000
I had the same thought, but upon inspection, I believe this is a 16:10. of all things.
it could be measured but im not too worried. looks too square to be 16:9, too wide to be 4:3. thats what I think π
Re: Review: Anbernic RG34XX - A GBA Clone That's So Good Nintendo's Name Should Be On It
@romanista
a good wonderswan clone would instantly become my top choice for handheld and arcade emulation π
Re: Capcom And Bandai Namco Are Joining Forces For This Massive Handheld
@Serpenterror
"poverty customers," ouch π
edit - now that you mention it there is a "tigerishness" about this hardware. plasticky. π€
Re: Review: Anbernic RG34XX - A GBA Clone That's So Good Nintendo's Name Should Be On It
@Tryffel
do you genuinely consider yourself a minority?
In my personal experience most people prefer the SP. βοΈ
i like em both πβοΈ the SP is admittedly a bit cramped for my larger than average hands, but what a design! π
Re: Review: Anbernic RG34XX - A GBA Clone That's So Good Nintendo's Name Should Be On It
"when viewed from the front, the only sign that this isn't authentic is the fact that it comes with four face buttons rather than two β and that the Game Boy Advance logo is absent, of course."
and ... the screen is on the front πβοΈ
Re: Capcom And Bandai Namco Are Joining Forces For This Massive Handheld
do y'all really like the stick way up at the top like that?
generally, it looks like they designed this thing from a vague description, having never seen a handheld console. and, bandainamco should use the classic NAMCO logo for applications like this (and everything else frankly but I digress.)
Re: Anbernic's New $70 GBA Lookalike Plays PSP, Dreamcast And More
1) "clone" can simply mean a thing that reminds one of a more popular thing that pre existed that thing. sometimes derisive or silly (powerslave was initially called a "doom clone.")
2) for the "reads like an advert" crowd: ads generally use superlative language to - you know - sell the thing in question. they generally are different than product announcements that simply state the existence and features of a thing.
to me, this is more of an announcement than an ad. βοΈ
Re: The $160 Modular Mecha Comet Is Giving Us 'DIY Game Boy' Vibes
Makes me think of Lego Mindstorms, for whatever reason. What a cool set that was!
Re: Discovery's 'Game Changers' Series Under Fire For Using Historian Kate Willaert's Work Without Credit
@Razieluigi
well said. the "giving artists credit" backlash is one of the stranger trends I've seen in the current era of... let's just call it, "real dumb stuff."
Re: Discovery's 'Game Changers' Series Under Fire For Using Historian Kate Willaert's Work Without Credit
@bluemage1989
do you need to talk? who hurt you?
Re: Ubisoft Defrosts Rayman For Cynical Blockchain Outing, Captain Laserhawk: The G.A.M.E.
"It all sounds like a total trainwreck to us, but who knows, maybe this thing will take off and all of us sceptics will look very stupid."
ubiquity would change nothing, we are right to be skeptical π
Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles
Same as it ever was.
Sega of America can go to hell.
Re: Hands On: Genki And 8BitDo's PocketPro Collaboration Is Neat, If A Little Pointless
@Blast16
"your testimony makes me want to finally break down and buy one of these pads!"
me too! π but bear in mind, i just held the pad, I didnt play anything. it felt super solid though! and i instantly wanted it.
if they made a gameboy clone type handheld with this exact design language id pre order it yesterday.
Re: Hands On: Genki And 8BitDo's PocketPro Collaboration Is Neat, If A Little Pointless
@NinChocolate
i cant comment on that because the controller I'm comparing it to is a 2-3 yrs old sn30 pro, that wasnt in the same room, and I didnt actually play test the genki pad. but you know when you just sort of "feel" that a dpad is "right" when you pick it up? I felt that. and, tbh I was never "there" with the pro+, though i did put in a lot of time with that controller. βοΈ
this controller is seriously gorgeous to look at IRL.
Re: Hands On: Genki And 8BitDo's PocketPro Collaboration Is Neat, If A Little Pointless
@Damo
perhaps, but that text is "massive" compared to what they did on my m30β π as i see it, no improvements is an order of magnitude less than even one minor improvement. βοΈ
(β seriously, I've spent agonizing minutes trying to troubleshoot my 8BD controllers' connection, opening the batt cover, removing the battery, putting the battery and cover aside to hold my phone/flashlight in my other hand, trying to read the .5pt low contrast text in our dimly lit game room... all while 3 other players watch on, waiting to play, losing interest by the second. sometimes a minor change can be a major QOL improvement. πβοΈ)
Re: Hands On: Genki And 8BitDo's PocketPro Collaboration Is Neat, If A Little Pointless
"On the plus side, I really like that the three connection modes are printed on the top of the transparent casing, as it makes it easier to switch between them, and the face buttons are a lovely quartet of colours, too.
The Genki PocketPro is certainly a great wireless pad, but don't go expecting any improvements on the existing SN30 Pro."
Slightly odd writing here, as the (admittedly slight) improvements on the design are sandwiched between statements that seem to claim there are no improvements. π€
i think the real headline here is that this is the best looking iteration of an already great pad, with the flaw that seemingly afflicts all 8bitdo pads (the "modes" are written IMPOSSIBLY tiny on all my pads, my sn30 pro+ having them printed also BEHIND THE BATTERY for some reason) fixed on this version.
(EDIT - I held this pad but didnt play with it at a friends house the other night, some notes:
it looks even better in person. i want one!
it felt distinctly better in the buttons and dpad than my sn30 pro+. its a bit of an unfair comparison as ive put some miles on mine, but to my memory especially the dpad never felt as crisp and solid as on this new controller. βοΈ fwiw)
(EDIT 2 - "but there's little reason to pick one up if you already own 8BitDo's version."
what, nobody plays 2p anymore? π)
Re: Random: This Ultra Widescreen Darius Set-Up Has Us Insanely Jealous
@Blast16
"these days I mostly play on a 32β LED and in 4:3 thatβs perfect for me a couple feet away π"
sounds like youd end up somewhere in the upper mid 20s there, so yeah perfect! π
"when I had my CRTs, 13-27β was perfect!! Had 13, 19, and 27s throughout the years. For me 19β was probably the sweet spot, while the 27 was pure luxury π"
I have a CRT for each of my favorite generations: 13" JVC for 8 bit, 19" symphonic for 16 bit (truly the sweet spot, in screen size and bits π€π,) 27" RCA with svideo for 32/64 bit, and a nice 27" Sharp Xflat with component for "128-bit" (DC PS2 CUBE)
I think I have a problem π but we have a whole room dedicated to games so its not really that big of a burden to manage. this year, I want to get into link cable games with the 2 x 27"!
Re: Random: This Ultra Widescreen Darius Set-Up Has Us Insanely Jealous
@Blast16
i came to say the same thing! playing these games on a "normal" 50+" panel can already be kind of a challenge. im never better at an arcade game than when im 2-3ft from a 13-27" CRT, just as it always was. βοΈ
Re: For $275, You Can Have A PSP In Home Console Form
I was hoping for a home port.
Re: Virtua Fighter 2 Is Getting A Physical Release On Xbox
xbox seems like the least appropriate place for this, to me. (read: imsofuckinjealous)
Re: Virtua Fighter, OutRun And Shenmue Creator Reveals His Next Game, Steel Paws
"The only thing we can be sure of right now is that you'll need a Netflix subscription to play it."
This is an absolute disqualifier for me.
...and I have a Netflix subscription π