Comments 136

Re: Popular Retro Gaming Variety Show, Game Center CX, Lifts Ban On PS3 & Nintendo Wii Games

Ruka

It feels like they only just started allowing PS2 and Gamecube, it's hard to believe it's already been 6 years!

I'm in favor of watching Arino play games from those consoles because I think it would be enjoyable, just as I enjoyed watching him play that PS2 bus game at the show in Saitama there are some Wii games I would love to see him tackle, but I don't think that makes them retro. PS3 and Wii have more in common with today's consoles than they do with the Famicom or other retro consoles. They are definitely the beginning of the modern era of gaming.

I do agree with Arino's reasoning about younger viewers. It's a variety show, and he even tackled a Dreamcast game during the first season (which was in 2003). I don't think the show needs to worry too much about whether something is retro or not, but rather how old it is. Part of my concern is that a lot of games from that generation are still available on modern platforms, so depending on what games they pick it might not feel like GCCX anymore.

Then again, just because it's available to pick from doesn't mean it will get played often. They barely play PS2/GC games, and those have been on the table for over half a decade now.

Re: 36 Years After Its Release, Star Cruiser Mega Drive Gets Definitive ROM Hack, Featuring Input From Its Original Designer

Ruka

This game is awesome. And Jack, mad props to you for getting it right that the game has ADV style dialogue. THANK YOU for not making that oh-so-common mistake of claiming it's styled after a genre that didn't exist until nearly a decade later.

@Shiryu you're going to dislike hearing this but the definitive edition of any Japanese game is always going to be the original Japanese version. Languages aren't 1:1 (especially not English and Japanese which are two of the most distant languages in the world) and changes will always have to be made in order to make the game playable in English. Especially with a game on a console like the Mega Drive where text elements are graphical tiles, meaning that any English translation would have to make heavy sacrifices in order to make the text fit into the alloted space. If you want the definitive experience then you should study Japanese.

Re: 'Panic 64' Is A New 3D-Platforming Adventure That Blends Together Sonic & Crash Bandicoot

Ruka

@Thad being inspired by another game is fine. Being so devoid of originality that the only thing worth saying about your game is "it's like if Sonic and Crash had a baby" is not.

Something like Hollow Knight is notable because of what it brings to the table in terms of originality. If the only thing it brought to the table was "it's kind of like Metroid" then it wouldn't be a very popular game. As a developer you have to expand upon these concepts and introduce new ideas to make it your own, not make an inferior clone.

Re: "Our Biggest Launch" - Commodore Callback Smashes First-Month Sales Of C64 Ultimate In Just Three Days

Ruka

@tektite_captain you're aware that companies can get into serious trouble if they lie about their sales data, right? Commodore has investors, so falsely reporting on their sales data can result in large fines, lawsuits, and criminal charges for execs (Peri). It doesn't matter if they're not publicly traded, they have angel investors so falsifying this data would be a breach of fiduciary duties.

You're accusing them of a very serious crime because you refuse to accept that anyone in 2026 actually wanted to buy a flip phone or a C64.

Re: Commodore Says Response To Callback 8020 Has "Surpassed Expectations" As Use Of GenAI Continues To Cause Concern

Ruka

@tektite_captain they didn't say anything about sales figures, it's public info on their site (displays which batch you will be part of when ordering, and batch size).

7000 units is really good for a startup that has literally never shipped a phone before, and at this rate the phone will surpass the sales of the Commodore 64 Ultimate which was also a successful product. A few million dollars in revenue is nothing to sneeze at, and if you're going to pretend that's somehow a failure than that would make you the grifter.