Comments 456

Re: Sons Of Sparta Studios' Long-Awaited 'Zombies Ate My Neighbors'-Style Genesis Shooter Could Finally See The Light Of Day

Guru_Larry

It does look cool, and a great premise. But the Mega Drive pad is pretty terrible for top-down shooters. (probably THE worst of any console for this genre) At least the SNES controller's layout could emulate twin sticks.

Other modern retro games like Xeno Crisis on the MD had this issue too.

It's like bringing out a console FPS in 2026, then making you use the shoulder buttons to strafe again. You've spent the past 25+ years hard-wiring your brain to a more modern control system.

(And yes, I can see the irony of the infamous IGN PS1 Alien Resurrection review there )

Re: "We Know This Might Feel Restrictive" - Commodore Explains Why It's Locking Down The C64 Ultimate

Guru_Larry

From what I've seen, the C64 Ultimate has been an utter dumpster fire from start to finish.

Bad enough that customers have had their machines arrive completely cracked from shoddy design builds. cheap screws threading, The space bar snapping off, random keys stop working, forcing the user to re-solder the board, and complaints that the entire computer will just permanently die out of nowhere.

But now Commodore wants to take their ball and go home, so no one can fix their god awful firmware.

This is almost as bad as the Spectrum Vega Plus.

Re: "Prepare For The PS2 Fanboy Meltdown" - Here's Resident Evil 4 Running On Dreamcast

Guru_Larry

@benjaminer Aah, The infamous "Capcom 5" where only 4 were ever released (Dead Phoenix was cancelled) and three of the remaining four were eventually ported to other systems (P.N.03 remained the only actual exclusive)

Even Microsoft kept their Capcom exclusives exclusive, like Dino Crisis 3 and Dead Rising 3. Well, except Lost Planet.

But Resident Evil 4 has been the worse "exclusive" in gaming history. The Xbox Series X/PS5 have TWO ports of it, the PC has THREE!!!

Re: "That Elegance Still Feels Unmatched To Me" - M2 CEO Reveals "Ultimate" Game He'd Love To Work On

Guru_Larry

M2 has always loved Marble Madness. The Mega Drive port was M2's first ever game they worked on, they even tried to re-release it as the game's ROM is still hidden in the game files of the Mega Drive Mini.

They also tried to make their own sequel, TAMA on the Saturn and PS1. (It technically could have been officially too, as Time Warner published TAMA, who were Tengen/Atari rebranded)

Re: "I'd Never Seen My Boss So Angry" - How A Family Holiday Cost A Studio Mortal Kombat & "$40 Million In Royalties"

Guru_Larry

I played Equinox recently, it was way ahead of it's time, it was a clear evolution of the isometric platformer, that even modern games like Lumo feel archaic to in comparison.

Software Creations, when they were left to create original titles, were absolute masters, more so when the Pickfords were involved.

But Software Creations only ever made ONE arcade port for Acclaim, Revolution X.