Comments 372

Re: "Yes, It Was Elitist, And No, That Wasn't A Bad Thing" - EDGE Alumni On Why The Mag Is Still Going Strong, Over 30 Years On

Guru_Larry

@Damo That's the one, yeah. That's awesome you have that issue too!

If you look at the same image in the article itself, you should see my name lightly written on his hand.

I was also going to take over from Wil Overton on doing the covers for N64/NGC GameCube Magazine when he left to work for Rare, but they suddenly had a change of policy to only use official art on all magazines from then on >.>

But I am getting back into doing manga/anime art this year, I really miss it.

Re: "It Is Literally Everywhere And It's Changing Lives" - The National Videogame Museum Is Creating The UK's First Game Design Archive

Guru_Larry

I'd have thought on the British side, Sheffield would have a HUGE head start on the UK side of the industry, considering pretty much all the American museums have completely glazed over UK culture and seem to believe video games were only ever created in the US and Japan.

Heck, my storage locker has a more complete archive than US museums.

Re: Best Of 2025: "The Worst Console Of All Time" Turned 20 In 2025 – Is Gizmondo Worth A Look?

Guru_Larry

It was rebranded to Gizmondo, as there there was a PS2 controller system called the Gametrac already trademarked. (that thing with gloves attached to elastic pulleys, so you could punch Etc)

They "lent" me one to review when I was on TV, but I took so long getting a video out for it, by the time I had they had gone bust, so I kept it.

Also the "with ads" one was weird, I bought a with ads model about a year later as they were going for pennies then, and never once saw a single advert on it.

Re: Who Created The Term "Metroidvania"? Gaming Historian Critical Kate Tries To Find Out

Guru_Larry

It's a silly term anyway, Metroid established the concept long before Symphony of the Night existed, so why is it getting a credit for its creation in the first place?

Even Metroid wasn't the first to create the genre, just make it popular. Then again, we called FPSes "Doom Clones" and Sandbox games "GTA Clones" for years.

"Survival Horror" is also a head scratcher, So there's horror games where the goal is not to survive?