@Badboykilla187 There are like 10,000 games for the Saturn in Japan lol. I guess it's easy to quibblr about relative terms like "successful" but it seemed to make SEGA money there, perhaps we can leave it at that.
The Saturn CPU situatipn is an infamous mess that still poses emulation / FPGA challenges today, from what I read. I think saying "it was easy to make the DC BC w/ Saturn" is tinfoil-hat territory my friend haha.
Is Doom64 well regarded now? At the time I don't remember many publications having much to say about it besides the sprites are a little odd. I played it in college but didn't give it much a chance really.
Or ebay, since JP game stores are often dumping their stuff online. I got 2 VB games in box/manual for less than $20 apiece this year. Vertical Force (as pictured here) and Teleroboxer
Social media rewards being a overblown toolbag, and since anyone can make YouTube videos and purport to be an expert, it's the last place I would look for a real history lesson in gaming.
I think we re all products of our environment too, so if you grew up with a 64 as a little kid, you probably think these games are amazing, and not many people are actual historians, meaning you educate yourself on earlier/obscure game systems/computers outside their realm of interest.
HardcoreGaming101 has long been my favorite site on the Internet because it has tons and tons and tons of easily digestible videogame history, with pretty objective writing as well as about the more popular games in history, like the Zeldas and Final Fantasies.
I thought I knew a lot about games because I was lucky enough to be taken to arcades and had a Saturn, lol, but there are waves and waves of games I'd never heard of till this site that are interesting, important, and worth leaning about.
I guess I mean mainly that I think you learn the most by seeking different-but-educated opinions if you really want a breadth of knowledge. If someone is yacking about N64 collectathons or how genius FFVII/KH's stories are, it tells you a lot their critically thinking skills and level of seriousness with the hobby
Random: I remember an episode of the Price is Right where this was a prize, and I was just so excited an arcade machine was being given away, let alone Moonwalker.
@RetroGames I would venture that explaining the concept behind something is not the same as teaching the step-by-step on how to do the thing yourself.
I really enjoyed the Einstein biography "His Life and Universe" because it explained his theories in layman's terms, but that doesn't mean it equipped me to follow up on his theories with my own physics. I would need separate materials to do that and I think it's important to know the difference
If only we got more 2-D games for the 32X. Even just the addition the colors and sprite-scaling of the 32X with the speed of the Genesis processor would have yielded some really cool games?
Congrats on coming up with the idea and making it happen! I've always wanted to play this but have never made it past the 2nd level.
Also thank you for documenting the process especially. I think it really helps people also start the process when they have an idea like this.
I'll remember this thread if I need it for my presentation at the Strong Musejm's Videogame Hall of Fame next month. They're having a 2-day symposium and accepted my presentation about fans preserving and enhancing games through fanhacking.
I've only hacked with a disassembly so I haven't really thought about what I'm going to do. This might be great for it!
@DestructoDisk I'm not sure what country you're from, but yeah, in the USA I know many a people older than me (I'm 42) who claim to be up on history but don't seem to draw parallels with fascist 20th century leaders and politicians they openly support today. I don't really think it's helpful to call out an age group though because it gives people something to argue about instead of our actual issues and problems, IMO
@DestructoDisk there's not really any reason to attack any age groups here. You probably don't like "young people" saying XYZ about you, and you probably didn't like when the "old" generation complained about you when you were "young". Acting like your generation somehow was the only one to be right about everything both when you were young And old is... A choice you can certainly make.
@profkross This is what I thought of. People are paying out the ass for an emulator PC packaged as the Polymega, when something like this has much more intrinsic value. I hope it's successful.
Additional fun fact: Sonic! Software Planning purposely tried this multi-books-with-saves-carrying-over thing because they were already planning to do it in what would become Shining Force III! I forget where I read this now but it was from a dev interview. Maybe @sketcz knows?
@euan @euan Thanks for researching this to confirm!
So I can't remember the process since it was 1995 - - is it basically as long as you beat story 2, whenever you reset OR turn off the system, either way book 3 will be accessible? Since folks said they couldn't access it, I'm wondering if there is anything special you had to do to see book 3 without the cart.
I know folks mentioned from their recollection they could not access Book 3 so I'm curious as to what that obstacle might have been. It'd be good to document this process here in case RAM carts are like all dead long in the future lol
Is it worth someone testing with via emu w a PAL version in case that ver has an issue with the process too?
Fear Effect is still just $30, what's a Limited Run edition gonna cost?
And if you really want to play Bubsy you can't track down a cart?
Lol I got Fighting Force loose 2 years ago for $3 or $5
I really appreciate nice re-releases of super - expensive Genesis games and such. I don't really understand buying (licensed) repros when a real copy is cheaper. But I'm not their customer so whatevers
@Damo I am not doubting other people have had issues with this, and I understand thinking this is a "when I first played Zelda I swear I could choose between the sword and boomerang", but yeah, I'm ten thousand percent sure we played it without a RAM cart.
Someonr on reddit said that Wikipedia said that without a RAM cart your STATS do not carry over for your characters in Ch 3, and I know that was true for us.
Someone also said SFCD like secret saves something to internal. A SFCD save doesn't literally take up all internal though it's close.
Also maybe possible that the game remembers that you beat both chapters right after you beat Ch 2, but forgets if you turn off the system? This is just a total guess, I have no idea.
I remember being pissed we had to use characters we didn't really like for Ch 3 because our char levels didn't save.
So yeah, I don't doubt what other people are saying from their experience, but videogames are my life and especially renting the system and us playing through it an entire weekend, I wouldn't ever forget this, haha. And I'm 100% sure we didn't get a RAM cart with the rental.
Again, I was playing on a USA (Model 2) setup, unsure if there is a bug/glitch on certain regions /systems /etc
I would love to have this mystery solved lol but not sure what other info I could provide. Puzzling
@Spider-Kev Oh, I saw, and I was trying to alleviate your worries about opening up a console. You really have to try to mess it up or do something insane like leave the iron on a chip to kill your console.
It's just a very helpful thing for retrogames to comfortable with because inevitably there are mods you'll be curious about or maintenance you ll need to perform.
It's like a regular Mega Drive cart in that I'd have to tear the back label to unscrew it so I'd rather not unless I had to work on the cart, sorry. ;p
The PCB is a little thicker than a normal one though interestingly. Thicker than my Retrobit Gleylancer (the only two reissues/repros I own haha)
LRG though, it would take something really amazing for me to buy anything from them ;p I don't care for their business model, the choice of games, or what the extras are for what they make to each their own though.
I don't care who though but SOMEone needs to reissue more Mega Drive games. Twinkle Tale and Battle Mania 2 prices are insane
Lol I was just telling Kurt at HG101 about this for our Shining feature (upcoming SEGA book!) because he had added this to the feature.
You can access the 3rd story without a RAM cart on hardware.
I'm 100% sure because my mom let us rent it and a SEGA CD over summer, and my friends and I had to beg her for an extra night because chapter 3 came up after we beat it.
You just start the new chapter and have to delete your previous one.
I mean if you own a SEGA CD you absolutely should have a RAM cart, but the developers didn't lock non-cart owners out of chapter 3.
Edit: I guess I can't speak for the JP or EUR versions, but certainly in the USA version, and I strongly doubt they d be different.
I hope you guys retract this story or add an addendum ;/ one of the many things I hate about the Internet is someone says something when they don't know what they're talking about and years later people think it's a fact.
@bobrocks95 I'd have to open up my Panorama Cotton. If I do I'll post back here. But it seems like a quality release on the surface at least, from the box to manual to cart label, and the tea cup is really nice.
@Spider-Kev You have to TRY to break something irreplaceably when you're doing basic soldering, like leave the iron tip on the motherboard and go have lunch, lol
If something basic breaks you're going to have to do that anyway.
I thought my first SEGA CD died, so I got another. About 15 years later, after I started soldering, I opened it up and literally just the fuse broke, which takes about 2 min to replace! Some happens with SNESes.
My first solder job was doing an NESRGB. I had no idea what I was doing and certainly didn't do a perfect job, but it works great and my clumsiness and redoing things didn't harm the console in any way.
I was afraid of soldering, and eventually I didn't have anyone around to ask to fix basic buttons and things, so I bit the bullet and taught myself. If you're nervous there are a million youtubes but it's seriously easier than
@Andee Basic soldering is barely a skill. It's nothing to fear. I was afraid of it for like 20 years until I just decided to learn one day to do a NESRGB on my own. If you can play videogames or roast a marshmallow you can easily solder.
If you're into retrogames it can be borderline essential to fix random stuff that happens inevitably: broken buttons, the SNES / SEGA CD fuse dying, not to mention capacitor replacement.
You don't need expensive equipment either! A $10 soldering iron will be everything you need to get started (and if recommend a Radioshack $35 desoldering iron, if you get into it).
The only challenging soldering IMO is working on a CPU-style chips with lots of tiny legs, which for doing most retro stuff you will never need to mess with
@-wc- I wonder if this supports playing imports? If so you can get a JP Saturn even on ebay really cheap! Saturn def will always be my fav system, and there's so many weird awesome JP games to discover now matter how deep I think I've gone into the library
@KitsuneNight Some of the games it turns out are better than anything I heard about when it was new. The stuff I saw covered like Demotion Man was laughable to finally play, but then it has Immercenary, Slayer, and really cool stuff I never heard of.
JP 3DO games are usually not too expensive so I've been getting a few.
@Sketcz I killed my original 3DO trying the 240p mod (FU RetroRGB, no solder that requires messing with a CPU is "easy"), so I was amazed to learn that a JP model had it already, and I love it too! How awesome would it have been if Playstation 2's had that
@Nahhhtendo I mean everything is relative depending on your lifestyle and income. When I'm giving people advice on how to enjoy retrogaming in 2024 I start with the least expensive solution that meets their needs, and you can always go from there. I just don't like to assume, and what's "disposable" income is different for everyone.
@Nahhhtendo Yeah for you, sure, it def made sense.
You said you didn't understand other people having difficulty justifying the cost. So I explained how a person not with a retrogame collection to sell would maybe see the value proportion
@Psykomatik Real hardware will always be better, plus you have the satisfaction of actually owning what you're playing, legally.
I've used emulators, FPGA, and my own hardware/software and outside of subtle differences (usually with sound) they're all pretty similar.
For me it's emotional. I have zero attachment to a digital game, but knowing that I have ownership with a cart/CD, the original manual, OG controller, and experiencing it on a CRT the way they were designed to be, those are all part of what I love about experiencing videogames.
A lot has been made over FPGA but I'm 99% sure most people would not notice the difference. I ve been to gaming events where so-called gamers are running emulators and consoles through laggy LCDs and they can't even tell it looks horrible and is borderline unplayable.
And look at how popular Arcade1UP "cabs" are which look like trash.
So good emulation is plenty good enough for most people.
The coolest thing I like about a Mister is the variety of CRT filters! I like to show my kids games (which I own on cart/CD) on the family TV , and the CRT filters are really impressive.
@Nahhhtendo Most people don't have 5 grand to drop on their hobby... $600 is not an impulse purchase for lot of people. Esp when you can emulate for almost free on a device you probably already own, and most people really can't tell the difference between emu and FPGA.
Lol that's like saying "Why is so hard for people to afford a home? I just downsized my mansion and bought a condo."
And ad to the fact it's a device that isn't plug and play - you have to learn how to set it up and kind of know what you're doing with it.
All in all it's an extremely niche product compared to like a Nintendo or SEGA mini, for a very specific consumer.
Cool feature! My grandpa took me to Powerfest... I sucked at Rad Racer but it was an incredible experience for every kid who was there to not only compete but also see rows and rows and rows of Nintendo games, many of which weren't out yet!
It's so much harder for my wife, who didn't grow up playing videogames, to use a Playstation controller because there's no logical order to the buttons unlike with letters. And my kids (5 and 2) have to look down at the controller every time they press a button.
And by leaving no space for the diagonals, the Dpad is great for cardinal directions but ***** for Street Fighter motions.
I know obviously people are used to it by now but the decisions behind the original pad were totally arbitrary, and besides the grip shape, which is great, it was designed to be different, not better or more intuitive.
Comments 259
Re: DreamConn S Promises To Be The Ultimate Dreamcast Controller
Man, someone needs to being the SATURN analog to every freaking console, starting with the DC.
The plug on the Saturn analog is mysteriously detachable so I wonder if something could be done with that.
Re: Is It Time To Change The Narrative On The Sega Saturn?
@Badboykilla187 There are like 10,000 games for the Saturn in Japan lol. I guess it's easy to quibblr about relative terms like "successful" but it seemed to make SEGA money there, perhaps we can leave it at that.
The Saturn CPU situatipn is an infamous mess that still poses emulation / FPGA challenges today, from what I read. I think saying "it was easy to make the DC BC w/ Saturn" is tinfoil-hat territory my friend haha.
Re: Fan-Made Doom 64 Port "Makes Dreamcast History"
Is Doom64 well regarded now? At the time I don't remember many publications having much to say about it besides the sprites are a little odd. I played it in college but didn't give it much a chance really.
Re: "It Would Have Been Impossible To Make This Game At Nintendo" - Star Fox & F-Zero Artist Takaya Imamura Talks Omega 6
Thanks for the feature!
Re: Console Wars The Card Game Aims To Turn Fan Toxicity Into Something Positive
This would be awesome to add your own cards into this to be the franchises. An all-SEGA one would be my preference haha
Re: Meta Quest 3 Is The Best Way To Play 3DS And Virtual Boy In 2024
Sorry to be a negative Nancy but you really can't say it's impossible for to be the best way if it can't play SEGA classics yet!
Re: Want To Know The Real Scale Of The Virtual Boy's Failure? Visit A Japanese Game Shop
Or ebay, since JP game stores are often dumping their stuff online. I got 2 VB games in box/manual for less than $20 apiece this year. Vertical Force (as pictured here) and Teleroboxer
Re: Talking Point: Does Video Game History Have A "Nintendo Problem"?
Social media rewards being a overblown toolbag, and since anyone can make YouTube videos and purport to be an expert, it's the last place I would look for a real history lesson in gaming.
I think we re all products of our environment too, so if you grew up with a 64 as a little kid, you probably think these games are amazing, and not many people are actual historians, meaning you educate yourself on earlier/obscure game systems/computers outside their realm of interest.
HardcoreGaming101 has long been my favorite site on the Internet because it has tons and tons and tons of easily digestible videogame history, with pretty objective writing as well as about the more popular games in history, like the Zeldas and Final Fantasies.
I thought I knew a lot about games because I was lucky enough to be taken to arcades and had a Saturn, lol, but there are waves and waves of games I'd never heard of till this site that are interesting, important, and worth leaning about.
I guess I mean mainly that I think you learn the most by seeking different-but-educated opinions if you really want a breadth of knowledge. If someone is yacking about N64 collectathons or how genius FFVII/KH's stories are, it tells you a lot their critically thinking skills and level of seriousness with the hobby
Re: Talking Point: Does Video Game History Have A "Nintendo Problem"?
@Damo Croc was also on Saturn, don't forget
Re: "Don't Kill Your Enemies, Purify Them" - The Inside Story Of Michael Jackson And Sega's Moonwalker Coin-Op
Random: I remember an episode of the Price is Right where this was a prize, and I was just so excited an arcade machine was being given away, let alone Moonwalker.
Re: Interview: "No One Is Doing Saturn" - How Parking Garage Rally Circuit Brings The Spirit Of Sega's 32-bit Console To PC
Cool interview!
Re: Konami Butchered This SNES Classic, So We Fixed It
@RetroGames I would venture that explaining the concept behind something is not the same as teaching the step-by-step on how to do the thing yourself.
I really enjoyed the Einstein biography "His Life and Universe" because it explained his theories in layman's terms, but that doesn't mean it equipped me to follow up on his theories with my own physics. I would need separate materials to do that and I think it's important to know the difference
Re: "Resurrected" Sega Neptune Console Gets Its First Exclusive, Sword Of The Apocalypse
If only we got more 2-D games for the 32X. Even just the addition the colors and sprite-scaling of the 32X with the speed of the Genesis processor would have yielded some really cool games?
Re: Konami Butchered This SNES Classic, So We Fixed It
@RetroGames I think you're getting hung up on labels here. "easy" "hard" whatever.
What matters is the process is possible, and it's documented for those inclined. The "hardest" part of things like this is knowing where to begin.
If you have ideas on how to simply anything, I think that would be really helpful for the author to hear!
Re: Konami Butchered This SNES Classic, So We Fixed It
Congrats on coming up with the idea and making it happen! I've always wanted to play this but have never made it past the 2nd level.
Also thank you for documenting the process especially. I think it really helps people also start the process when they have an idea like this.
I'll remember this thread if I need it for my presentation at the Strong Musejm's Videogame Hall of Fame next month. They're having a 2-day symposium and accepted my presentation about fans preserving and enhancing games through fanhacking.
I've only hacked with a disassembly so I haven't really thought about what I'm going to do. This might be great for it!
Re: "We Are Waiting For A Reply From Sega" - SuperSega FPGA Console Team Talk Price, Release Date And More
@DestructoDisk I'm not sure what country you're from, but yeah, in the USA I know many a people older than me (I'm 42) who claim to be up on history but don't seem to draw parallels with fascist 20th century leaders and politicians they openly support today. I don't really think it's helpful to call out an age group though because it gives people something to argue about instead of our actual issues and problems, IMO
Re: "We Are Waiting For A Reply From Sega" - SuperSega FPGA Console Team Talk Price, Release Date And More
@DestructoDisk there's not really any reason to attack any age groups here. You probably don't like "young people" saying XYZ about you, and you probably didn't like when the "old" generation complained about you when you were "young". Acting like your generation somehow was the only one to be right about everything both when you were young And old is... A choice you can certainly make.
Re: "We Are Waiting For A Reply From Sega" - SuperSega FPGA Console Team Talk Price, Release Date And More
@profkross This is what I thought of. People are paying out the ass for an emulator PC packaged as the Polymega, when something like this has much more intrinsic value. I hope it's successful.
Re: "We Are Waiting For A Reply From Sega" - SuperSega FPGA Console Team Talk Price, Release Date And More
@GMMXX I don't think most people know facism is these days, much less connect the name of a niche retrogame device to that SS.
Re: Turns Out Shining Force CD Didn't Actually Need The Sega CD Backup RAM Cart
Additional fun fact: Sonic! Software Planning purposely tried this multi-books-with-saves-carrying-over thing because they were already planning to do it in what would become Shining Force III! I forget where I read this now but it was from a dev interview. Maybe @sketcz knows?
Re: Turns Out Shining Force CD Didn't Actually Need The Sega CD Backup RAM Cart
@euan Thanks for the followup and insight!
I never even thought to check the manual about this and I have the EN and JP vers lol
Re: Turns Out Shining Force CD Didn't Actually Need The Sega CD Backup RAM Cart
@euan @euan Thanks for researching this to confirm!
So I can't remember the process since it was 1995 - - is it basically as long as you beat story 2, whenever you reset OR turn off the system, either way book 3 will be accessible? Since folks said they couldn't access it, I'm wondering if there is anything special you had to do to see book 3 without the cart.
I know folks mentioned from their recollection they could not access Book 3 so I'm curious as to what that obstacle might have been. It'd be good to document this process here in case RAM carts are like all dead long in the future lol
Is it worth someone testing with via emu w a PAL version in case that ver has an issue with the process too?
Re: Limited Run Is Reviving Bubsy, Fear Effect And Fighting Force In New Collections
Fear Effect is still just $30, what's a Limited Run edition gonna cost?
And if you really want to play Bubsy you can't track down a cart?
Lol I got Fighting Force loose 2 years ago for $3 or $5
I really appreciate nice re-releases of super - expensive Genesis games and such. I don't really understand buying (licensed) repros when a real copy is cheaper. But I'm not their customer so whatevers
Re: This $30 PS2 HDMI Module Is Mod-Free And Lag-Free
It's RIDICULOUS and insane how much most HDMI mods / retroscaler products costs.
People really deserve entry-level/simple solutions instead of just $150+ options, so hopefully we ll get more of this kind of thing.
Re: Limited Run's New "PC Micro Edition" Hasn't Gone Down Well With Some Fans
@Blast16 On an original CD/cartridge preferably!
Re: Turns Out Shining Force CD Didn't Actually Need The Sega CD Backup RAM Cart
@Damo I am not doubting other people have had issues with this, and I understand thinking this is a "when I first played Zelda I swear I could choose between the sword and boomerang", but yeah, I'm ten thousand percent sure we played it without a RAM cart.
Someonr on reddit said that Wikipedia said that without a RAM cart your STATS do not carry over for your characters in Ch 3, and I know that was true for us.
Someone also said SFCD like secret saves something to internal. A SFCD save doesn't literally take up all internal though it's close.
Also maybe possible that the game remembers that you beat both chapters right after you beat Ch 2, but forgets if you turn off the system? This is just a total guess, I have no idea.
I remember being pissed we had to use characters we didn't really like for Ch 3 because our char levels didn't save.
So yeah, I don't doubt what other people are saying from their experience, but videogames are my life and especially renting the system and us playing through it an entire weekend, I wouldn't ever forget this, haha. And I'm 100% sure we didn't get a RAM cart with the rental.
Again, I was playing on a USA (Model 2) setup, unsure if there is a bug/glitch on certain regions /systems /etc
I would love to have this mystery solved lol but not sure what other info I could provide. Puzzling
Re: At $20, This Is The Cheapest HDMI Mod Yet - And It Works With PS2, Xbox And Dreamcast
@Spider-Kev Oh, I saw, and I was trying to alleviate your worries about opening up a console. You really have to try to mess it up or do something insane like leave the iron on a chip to kill your console.
It's just a very helpful thing for retrogames to comfortable with because inevitably there are mods you'll be curious about or maintenance you ll need to perform.
Re: 30 Years On, And Capcom Is Still Making "Millions" From Van Damme's Live-Action Street Fighter Movie
Fans to Capcom:
"You got... paid? "
I love SFTM so much I made an audio CD of it so we can listen to it on the long drive to tournaments lol
Re: Toaplan's Wardner Is Getting A Physical Re-Release On Genesis / Mega Drive
Thanks, that sounds interesting!
It's like a regular Mega Drive cart in that I'd have to tear the back label to unscrew it so I'd rather not unless I had to work on the cart, sorry. ;p
The PCB is a little thicker than a normal one though interestingly. Thicker than my Retrobit Gleylancer (the only two reissues/repros I own haha)
LRG though, it would take something really amazing for me to buy anything from them ;p I don't care for their business model, the choice of games, or what the extras are for what they make to each their own though.
I don't care who though but SOMEone needs to reissue more Mega Drive games. Twinkle Tale and Battle Mania 2 prices are insane
Re: Turns Out Shining Force CD Didn't Actually Need The Sega CD Backup RAM Cart
This isn't true. At all.
Lol I was just telling Kurt at HG101 about this for our Shining feature (upcoming SEGA book!) because he had added this to the feature.
You can access the 3rd story without a RAM cart on hardware.
I'm 100% sure because my mom let us rent it and a SEGA CD over summer, and my friends and I had to beg her for an extra night because chapter 3 came up after we beat it.
You just start the new chapter and have to delete your previous one.
I mean if you own a SEGA CD you absolutely should have a RAM cart, but the developers didn't lock non-cart owners out of chapter 3.
Edit: I guess I can't speak for the JP or EUR versions, but certainly in the USA version, and I strongly doubt they d be different.
I hope you guys retract this story or add an addendum ;/ one of the many things I hate about the Internet is someone says something when they don't know what they're talking about and years later people think it's a fact.
Re: Toaplan's Wardner Is Getting A Physical Re-Release On Genesis / Mega Drive
@bobrocks95 I'd have to open up my Panorama Cotton. If I do I'll post back here. But it seems like a quality release on the surface at least, from the box to manual to cart label, and the tea cup is really nice.
What's 8-bit Music Power?
Re: At $20, This Is The Cheapest HDMI Mod Yet - And It Works With PS2, Xbox And Dreamcast
@Spider-Kev You have to TRY to break something irreplaceably when you're doing basic soldering, like leave the iron tip on the motherboard and go have lunch, lol
If something basic breaks you're going to have to do that anyway.
I thought my first SEGA CD died, so I got another. About 15 years later, after I started soldering, I opened it up and literally just the fuse broke, which takes about 2 min to replace! Some happens with SNESes.
My first solder job was doing an NESRGB. I had no idea what I was doing and certainly didn't do a perfect job, but it works great and my clumsiness and redoing things didn't harm the console in any way.
I was afraid of soldering, and eventually I didn't have anyone around to ask to fix basic buttons and things, so I bit the bullet and taught myself. If you're nervous there are a million youtubes but it's seriously easier than
Re: At $20, This Is The Cheapest HDMI Mod Yet - And It Works With PS2, Xbox And Dreamcast
@Andee Basic soldering is barely a skill. It's nothing to fear. I was afraid of it for like 20 years until I just decided to learn one day to do a NESRGB on my own. If you can play videogames or roast a marshmallow you can easily solder.
If you're into retrogames it can be borderline essential to fix random stuff that happens inevitably: broken buttons, the SNES / SEGA CD fuse dying, not to mention capacitor replacement.
You don't need expensive equipment either! A $10 soldering iron will be everything you need to get started (and if recommend a Radioshack $35 desoldering iron, if you get into it).
The only challenging soldering IMO is working on a CPU-style chips with lots of tiny legs, which for doing most retro stuff you will never need to mess with
Re: Review: SAROO - A $60 Sega Saturn Flash Cart That's Worth Every Penny
@-wc- I wonder if this supports playing imports? If so you can get a JP Saturn even on ebay really cheap! Saturn def will always be my fav system, and there's so many weird awesome JP games to discover now matter how deep I think I've gone into the library
Re: Review: SAROO - A $60 Sega Saturn Flash Cart That's Worth Every Penny
Eff ODEs like that like $250. The monetization of the retrogame hobby right now is ridiculous. Support cheap, open-source, awesome projects!
Re: Random: Who Designed Konami's Famous "Bacon Strips" Logo?
@KingMike Is it Penguin Adventure? Sitting on my shelf w the logo, 1986
Re: Review: USB To 3DO ODE - A $60 Gateway To Interactive Multiplayer Bliss?
@KitsuneNight Some of the games it turns out are better than anything I heard about when it was new. The stuff I saw covered like Demotion Man was laughable to finally play, but then it has Immercenary, Slayer, and really cool stuff I never heard of.
JP 3DO games are usually not too expensive so I've been getting a few.
Re: Random: Who Designed Konami's Famous "Bacon Strips" Logo?
@KingMike whaaaaat? I never noticed this! Must verify now lol
Re: Random: Who Designed Konami's Famous "Bacon Strips" Logo?
@Sketcz I hated when I played MGS3 Subsistence, and the Konami logo was now gone since MGS3
Re: Review: USB To 3DO ODE - A $60 Gateway To Interactive Multiplayer Bliss?
@Sketcz I killed my original 3DO trying the 240p mod (FU RetroRGB, no solder that requires messing with a CPU is "easy"), so I was amazed to learn that a JP model had it already, and I love it too! How awesome would it have been if Playstation 2's had that
Re: Review: USB To 3DO ODE - A $60 Gateway To Interactive Multiplayer Bliss?
@KitsuneNight ah geez you're lucky. My current 3DO can't play burns almost at all.
Re: Meet The Man Behind The $99 MiSTer Clone That's Changing FPGA Gaming Forever
@Nahhhtendo I mean everything is relative depending on your lifestyle and income. When I'm giving people advice on how to enjoy retrogaming in 2024 I start with the least expensive solution that meets their needs, and you can always go from there. I just don't like to assume, and what's "disposable" income is different for everyone.
Re: Meet The Man Behind The $99 MiSTer Clone That's Changing FPGA Gaming Forever
@Nahhhtendo Yeah for you, sure, it def made sense.
You said you didn't understand other people having difficulty justifying the cost. So I explained how a person not with a retrogame collection to sell would maybe see the value proportion
Re: Meet The Man Behind The $99 MiSTer Clone That's Changing FPGA Gaming Forever
@Psykomatik Real hardware will always be better, plus you have the satisfaction of actually owning what you're playing, legally.
I've used emulators, FPGA, and my own hardware/software and outside of subtle differences (usually with sound) they're all pretty similar.
For me it's emotional. I have zero attachment to a digital game, but knowing that I have ownership with a cart/CD, the original manual, OG controller, and experiencing it on a CRT the way they were designed to be, those are all part of what I love about experiencing videogames.
A lot has been made over FPGA but I'm 99% sure most people would not notice the difference. I ve been to gaming events where so-called gamers are running emulators and consoles through laggy LCDs and they can't even tell it looks horrible and is borderline unplayable.
And look at how popular Arcade1UP "cabs" are which look like trash.
So good emulation is plenty good enough for most people.
The coolest thing I like about a Mister is the variety of CRT filters! I like to show my kids games (which I own on cart/CD) on the family TV , and the CRT filters are really impressive.
Re: Meet The Man Behind The $99 MiSTer Clone That's Changing FPGA Gaming Forever
@Nahhhtendo Most people don't have 5 grand to drop on their hobby... $600 is not an impulse purchase for lot of people. Esp when you can emulate for almost free on a device you probably already own, and most people really can't tell the difference between emu and FPGA.
Lol that's like saying "Why is so hard for people to afford a home? I just downsized my mansion and bought a condo."
And ad to the fact it's a device that isn't plug and play - you have to learn how to set it up and kind of know what you're doing with it.
All in all it's an extremely niche product compared to like a Nintendo or SEGA mini, for a very specific consumer.
Re: Meet The Man Who Supplies Netflix, Disney And EA With Vintage Arcade Cabinets
Reality cool piece!
Re: Cruis'n Blast Team's NBA Jam Spiritual Successor Is Called NBA Superstars
@smoreon oh true lol
Re: Former Nintendo World Champ Jeff Hansen On Teaming Up With Nintendo Again, 30 Years Later
Cool feature! My grandpa took me to Powerfest... I sucked at Rad Racer but it was an incredible experience for every kid who was there to not only compete but also see rows and rows and rows of Nintendo games, many of which weren't out yet!
Re: Ever Wondered What The Symbols On The PlayStation Controller Really Mean?
Still effing nonsense.
It's so much harder for my wife, who didn't grow up playing videogames, to use a Playstation controller because there's no logical order to the buttons unlike with letters. And my kids (5 and 2) have to look down at the controller every time they press a button.
And by leaving no space for the diagonals, the Dpad is great for cardinal directions but ***** for Street Fighter motions.
I know obviously people are used to it by now but the decisions behind the original pad were totally arbitrary, and besides the grip shape, which is great, it was designed to be different, not better or more intuitive.
Re: Sega's Shadow Dancer Comes To Analogue Pocket And MiSTer
Some great system 18 games... That'll be awesome to have them all