I'm with others here that bad tweets do not rise to the level of worthy dissemination or discussion beyond their native platform. This isn't Twitter and if I wanted Twitter I could be there instead. Just my opinion.
I still dont really understand why a light gun cant be made that works essentially like a normal light gun but is calibrated to function with modern tvs. I'm a tech idiot so that's not shocking tbf.
I was making a different point but yeah that's also true. To be fair, the "blank killer" trope has been around as long as I've been paying attention to gaming journalism, and no doubt longer, and it has always been more hyperbolic and/or aspirational than anything. The number of handhelds that were supposedly "Gameboy Killers" for example.
it is a bit surprising that no one has made anything nearly (imo) as compelling as the steam deck in the category in the years since, but not entirely as the deck is a very compelling and thoughtfully designed piece of hardware, which isn't saddled with Windows and all the bs that comes with that platform. its the most "first party" PC gaming device that I've ever seen which is ultimately why I got one, I think.
isnt it possible that things simply continue to change, and we end up with something profoundly profitable for "them" but decisively worse for "us," for example subscription and cloud based gaming or mobile becoming the "mainstream" option that "casuals" and new/young players adopt without knowing any better and the rest of us are just out in the cold? does that make sense?
certainly, we have seen major shakeups in gaming that I personally feel are objectively for the worse yet looking around other people (Nintendo fans for example) seem oblivious to or even in favor of.
isnt calling anything a "steam deck killer" at this point a bit like calling something a "SNES killer" in 1996?
"Those who have already pre-ordered the device will still get their units, and AYANEO is keen to stress that this situation is only temporary. "If storage prices return to more reasonable levels in the future, we may consider resuming the sale of NEXT 2"
To me, what they are actually stressing is that the situation might be permanent. "If" and "may" are not exactly the most assuring words afterall. βοΈ
this sounds like an interesting project but something the dev said got me thinking.
i have a dumb guy question:
if we can emulate the superFX chip, et al, then can a crafty dev create a "virtual" enhancement chip that never actually existed? like, a superFX "4?" if not, why not? if so... why not? lol. βοΈ
In all seriousness I think we are actually on the same page. its like 10 if we are being picky, sounds like 25ish for you and maybe 40ish for me if we are just trying to have a good time. ππ
I don't have enough experience with most aspects of Master System to really comment on that, except that clearly NES dominated in that matchup almost everywhere, and NES definitely had the better music all around.
NES probably "overshadowed" Mega Drive to some extent, but as an NES having young'n I remember being simply blown away when I'd play Genesis at someone elses house! kind of like the Dreamcast vs psx/n64 dynamic before PS2 came out (except this time I had the Dreamcast and it was other kids losing their minds over it ππ)
"your list I've never tried Rush 2, Shadowgate or the Bomberman games"
Rush 2 is my favorite N64 racing game. it's a flawed game to say the least but it has tons of character, occasionally hilarious music, and just a sense of "fun" that I think is somewhat rare for "car" games. It also has an "open" track that is essentially a giant skate park, that we would play in 2p, making up games on the spot, chasing each other around, playing "tag" and "horse," trying out zany cheat codes, and on and on. Not many racing games give you the opportunity to get serious air, but this one does. and, you dont have control of your trajectory once mid air (logically, of course) so how you hit ramps and at what speed matters a whole lot, particularly in races, adding to the feeling of legitimate skill refining if you know what I mean. I love games like that! (Jet Moto is another.)
Shadowgate 64 is such a unique game I just had to add it. When people say there are "no rpgs" on N64 they are definitely not thinking about Shadowgate 64! (some would call it an adventure game but I personally think that's splitting hairs at a point.) I can guarantee youve never played a 64 game quite like it! And if you are a fan of OG shadowgate, all the better.
As I mentioned, the Bomberman games on 64 are relatively wild! The didnt really experiment this much with the series ever before, or since. that being said, you can also have an excellent time playing "conventional" bomberman, in at least one of them.
to be fair, and I agree with your overall message, I would say this one is more about being conventional than "modern." considering two pronged controllers were well established when the 64 controller was designed.
they preserved what was important (the button layout) and refined what was controversial (the ergonomics.) and hey, at least they didnt add a second stick as some here have lamented! talk about "modernizing" nonsensically! βοΈ
I like the old 64 pad, and I like this one. maybe a little more. fwiw. ymmv.
GBA = SNES has been a common trope since the beginning. I tend to agree, they are different things, and even at the time I thought "man, if only this had two more face buttons it would be like a little SNES."
OTOH i'm kinda glad that it WASN'T a little SNES because the game library might've been full of crappy SNES ports and fewer original titles. π Handheld gaming was all about constraints, something that is lost in the modern era.
im a bit confused, tbh. the controller linked does have the buttons in the og xbox layout, doesn't it? π€
I think the real reason you dont see twin stick pads with the "sega" six button setup is that no games have ever been designed with that setup in mind, because no OEM controllers have ever been designed that way.
also, things would get pretty crowded! take a look at the saturn 3d pad, and imagine where the second stick would go..
even that horrible looking gulikit twin stick "saturn" controller reverted to 4 face buttons to make it work (arguably)
I do get what you are after, though! one pad to rule them all π personally I've given up on this and i'm up to four π
i am enjoying the combo of ultimate 2, pro 3, 8bd64, and m30 so much! i have pretty much stopped wanting for more controllers at this point. (and thats really saying a lot for me!)
I also love my 8bitdo lite 1 controller for its unique layout that ive never seen on any other controller, and I will be getting the new steam controller if it ever comes out. π
ps that earthion m30 is a beaut! im not really a "special edition" type guy but that one is really fitting and it isnt half assed like the RE pro con for example.
IIRC 8bitdo did actually make such a controller, but took their more "blatant" 1:1 copies off the market when they eventually got threatened by Nintendo. (as though Nintendo had any such desire to please their own fans.)
FWIW this controller is very fun to play SM64 with! very intuitive.
i can also recommend the 8bitdo replacement stick for og n64 controllers. i have a blue controller with that stick, very high quality feeling controller that way
I cant really argue with your points, except that in my opinion 5 is way too low.
Mario 64
Waverace 64
Mystical Ninja Starring Goemon
Goemon's Great Adventure
Banjo Kazooie
Banjo Tooie
Pilotwings 64
Rush 2 (kind of a personal choice but there's nothing else quite like it)
Bangai-O
Smash
Sin and Punishment
Bad Fur Day
Ocarina
Majora
Snowboard Kids (both games)
Mario Golf
a few solid Bomberman games including by far the most ambitious games in the series imo
Space Station Silicon Valley
Ogre Battle 64
Shadowgate 64
Blast Corps
Perfect Dark
Paper Mario
F zero X
Star Fox 64
lots more if you include games that were solid versions but just "better on X" (usually dreamcast) as youve alluded. I believe most of the games ive listed are both good games, and games best/only played on n64 βοΈ
PS - my (many many) legacy consoles and crts have mostly collected dust, as I've been playing literally everything on my Steamdeck w/retrodeck since October of last year. so, I feel you on that!
I'm wanting to get into "native" pc ports and romhacks soon as well. its a big world out there! ππ
I wish theyd not moved the a + b buttons relatively drastically further from the c buttons on the new controller. I'm surprised ive not seen anyone else talk about this but i noticed it immediately.
otherwise, still a GREAT controller. i may get one of these retro color ones to go with my black one for 2p ππ
I feel you, in that if people are going to use it just to mean "old," it has lost meaning and can be safely ejected from usage in favor of words that do actually mean things.π
"I think that pretty much puts the final nail in the coffin on the definition of βretroβ when it comes to video games."
sorry, "that's not how words actually work."
it kind of seems like you are saying that the word can rightfully mean anything to anyone as long as it's not the actual meaning of the word, reflected in it's definition and etymology.
im not going to debate about the definition of a word and not use the actual definition as a starting point. i can hardly imagine a bigger waste of time.
FuryΒ³ was a sequel?! wow im learning so much today! ππ
i seem to remember getting FuryΒ³ as a pack-in with a Microsoft Sidewinder controller I got at Sam's as a kid. either way, like most games I had back then, I played the hell out of that game!
"I think you might have ruined my phone when you made me that camera-phone...
and my camera".
How is it a shortcoming when the games are made for that controller?
is the NES pad lacking for analog controls?
let's all get ahold of ourselves and realize that contemporaneously, the dualshock was the only controller that had two sticks, ever... AND the second stick was sparsely supported, even at that. in fact, the first FPS game on PSX that even supported "modern" style twin stick controls came out after the Dreamcast launch, IIRC. (and, ironically, the controls were infamously not well received at the time)
"Poor use of layers I suspect when composing this."
yeah, it seems like he drew these separately on different layers or even as separate pieces, arranged them arbitrarily in one frame, and then strangely cropped random parts off of them using lines from the background as boundaries(?!,) apparently so that almost nothing would overlap. the more I look at it, the worse it gets π«£
"Iβm going to be negative, apologies... omgomgomgomg π€πΏ "but Lara kind of looks like One Punch Man with a wig on π€"
π₯³!
"This bodes well for my own efforts in illustration."
yeah if I hadn't read about it, I'd have no idea this was a SEGA related work.
EDIT - upon further inspection, what is going on with the interaction between the characters and back ground, here? why are Morrigan's wing and feet cut off at the edge of the stone that she is clearly in front of? Rami's dragon appears to be emerging from a crack between the stones. all kinds of stuff like that going on. Sonic looks like he is painted on the wall instead of existing in the space in front of it.
thanks for the write up! I love to see articles that exist to share something the writer personally cares about, as opposed to obligatory news or contemporary game reviews. βοΈ
I am similarly passionate about button layouts, but I prefer to play on a tv, so I've collected a number of 8bitdo pads for this.
my main two are an ultimate 2, which for me covers Dreamcast, "modern" games, and in a pinch, Saturn 3d pad games, and a pro 3, which obviously is perfect for SNES and PSX games. these two live on their docks, next to my docked steamdeck, just under the tv. 90% of the time I'm reaching for one of these.
(I'm actually surprised that more people dont talk about owning both of these pads, as it's usually presented as an either/or. I guess many people have a strong preference against one or the other, but to me they are different tools for different uses, and having the option each time i play is fantastic!)
for Saturn, Genesis, and most arcade games, I have an M30, which is brilliant and IMO the ultimate evolution of the 6 button pad, and an analogue 3D pad, which is the two handled N64 pad I always wanted.
anyhoo, for not that much money I am the happiest I've ever been with controllers!
If 8bitdo ever makes a handheld, believe I will be first in line! πβοΈ
Comments 1,610
Re: After Almost 25 Years, An Unreleased Dreamcast Game Cancelled In The Wake Of 9/11 Has Just Been Brought Back Online
always wanted a local multiplayer arcade dogfight game. this looks kinda bad for a DC game though. still, interesting! π
Re: Random: The Internet Dunks On Ex-WWE CEO For Claiming PSP Was "The Beginning Of Life On The Go"
I'm with others here that bad tweets do not rise to the level of worthy dissemination or discussion beyond their native platform. This isn't Twitter and if I wanted Twitter I could be there instead. Just my opinion.
Re: G'AIM'E Gets A Firmware Update And Its Own 'World Championship'
How about "updating" that awful name.
I still dont really understand why a light gun cant be made that works essentially like a normal light gun but is calibrated to function with modern tvs. I'm a tech idiot so that's not shocking tbf.
Re: "No Longer Sustainable" - AYANEO Suspends Pre-Orders For Its Steam Deck Killer To Avoid "Harm" To Consumers And Brand
@metaphysician
I was making a different point but yeah that's also true. To be fair, the "blank killer" trope has been around as long as I've been paying attention to gaming journalism, and no doubt longer, and it has always been more hyperbolic and/or aspirational than anything. The number of handhelds that were supposedly "Gameboy Killers" for example.
it is a bit surprising that no one has made anything nearly (imo) as compelling as the steam deck in the category in the years since, but not entirely as the deck is a very compelling and thoughtfully designed piece of hardware, which isn't saddled with Windows and all the bs that comes with that platform. its the most "first party" PC gaming device that I've ever seen which is ultimately why I got one, I think.
Re: "No Longer Sustainable" - AYANEO Suspends Pre-Orders For Its Steam Deck Killer To Avoid "Harm" To Consumers And Brand
@N64-ROX @AnonUser
isnt it possible that things simply continue to change, and we end up with something profoundly profitable for "them" but decisively worse for "us," for example subscription and cloud based gaming or mobile becoming the "mainstream" option that "casuals" and new/young players adopt without knowing any better and the rest of us are just out in the cold? does that make sense?
certainly, we have seen major shakeups in gaming that I personally feel are objectively for the worse yet looking around other people (Nintendo fans for example) seem oblivious to or even in favor of.
Re: "No Longer Sustainable" - AYANEO Suspends Pre-Orders For Its Steam Deck Killer To Avoid "Harm" To Consumers And Brand
isnt calling anything a "steam deck killer" at this point a bit like calling something a "SNES killer" in 1996?
"Those who have already pre-ordered the device will still get their units, and AYANEO is keen to stress that this situation is only temporary. "If storage prices return to more reasonable levels in the future, we may consider resuming the sale of NEXT 2"
To me, what they are actually stressing is that the situation might be permanent. "If" and "may" are not exactly the most assuring words afterall. βοΈ
Re: "I'm Officially Debunking The Myth" - Homebrew Dev Thinks A "Faithful" SNES King Of Fighters Is Possible
this sounds like an interesting project but something the dev said got me thinking.
i have a dumb guy question:
if we can emulate the superFX chip, et al, then can a crafty dev create a "virtual" enhancement chip that never actually existed? like, a superFX "4?" if not, why not? if so... why not? lol. βοΈ
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@AnonUser
i dont even think you agree with "5 tops" π
In all seriousness I think we are actually on the same page. its like 10 if we are being picky, sounds like 25ish for you and maybe 40ish for me if we are just trying to have a good time. ππ
Re: Sega 32X Is Getting An Ambitious Elite-Style Space Exploration Game Called 'SignalFall'
Man, the day I find the box with my Saturn, Master System, and 32X in it will be one for the history books. π’
Re: "The [NES] Is Not Gonna Go On Forever" - Forget GDC 2026, Take A Trip Back In Time With Recordings From The 1989 Event
@slider1983
in what market did NES overshadow Dreamcast? π€
I don't have enough experience with most aspects of Master System to really comment on that, except that clearly NES dominated in that matchup almost everywhere, and NES definitely had the better music all around.
NES probably "overshadowed" Mega Drive to some extent, but as an NES having young'n I remember being simply blown away when I'd play Genesis at someone elses house! kind of like the Dreamcast vs psx/n64 dynamic before PS2 came out (except this time I had the Dreamcast and it was other kids losing their minds over it ππ)
Re: "The [NES] Is Not Gonna Go On Forever" - Forget GDC 2026, Take A Trip Back In Time With Recordings From The 1989 Event
@smoreon
To paraphrase another Willie: "They're always on my mind..."
Incidentally, I havent tested my U in a while either... π«£
This is why I chose not to have kids lol.
Re: "The [NES] Is Not Gonna Go On Forever" - Forget GDC 2026, Take A Trip Back In Time With Recordings From The 1989 Event
@slider1983
what systems? Genuinely curious, not trying to pick a fight π
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@Glassneedles
"your list I've never tried Rush 2, Shadowgate or the Bomberman games"
Rush 2 is my favorite N64 racing game. it's a flawed game to say the least but it has tons of character, occasionally hilarious music, and just a sense of "fun" that I think is somewhat rare for "car" games. It also has an "open" track that is essentially a giant skate park, that we would play in 2p, making up games on the spot, chasing each other around, playing "tag" and "horse," trying out zany cheat codes, and on and on. Not many racing games give you the opportunity to get serious air, but this one does. and, you dont have control of your trajectory once mid air (logically, of course) so how you hit ramps and at what speed matters a whole lot, particularly in races, adding to the feeling of legitimate skill refining if you know what I mean. I love games like that! (Jet Moto is another.)
Shadowgate 64 is such a unique game I just had to add it. When people say there are "no rpgs" on N64 they are definitely not thinking about Shadowgate 64! (some would call it an adventure game but I personally think that's splitting hairs at a point.) I can guarantee youve never played a 64 game quite like it! And if you are a fan of OG shadowgate, all the better.
As I mentioned, the Bomberman games on 64 are relatively wild! The didnt really experiment this much with the series ever before, or since. that being said, you can also have an excellent time playing "conventional" bomberman, in at least one of them.
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@MegaJ
to be fair, and I agree with your overall message, I would say this one is more about being conventional than "modern." considering two pronged controllers were well established when the 64 controller was designed.
they preserved what was important (the button layout) and refined what was controversial (the ergonomics.) and hey, at least they didnt add a second stick as some here have lamented! talk about "modernizing" nonsensically! βοΈ
I like the old 64 pad, and I like this one. maybe a little more. fwiw. ymmv.
Re: Anniversary: 25 Years Ago, Nintendo Put SNES Games In The Palm Of Your Hand With The GBA
@beartown
GBA = SNES has been a common trope since the beginning. I tend to agree, they are different things, and even at the time I thought "man, if only this had two more face buttons it would be like a little SNES."
OTOH i'm kinda glad that it WASN'T a little SNES because the game library might've been full of crappy SNES ports and fewer original titles. π Handheld gaming was all about constraints, something that is lost in the modern era.
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@N64-ROX
Re: "The [NES] Is Not Gonna Go On Forever" - Forget GDC 2026, Take A Trip Back In Time With Recordings From The 1989 Event
@2ElvesVS1man
i have "all the consoles" and i worry that the next time i try to use some of my more neglected ones, they won't work π
in particular, my Jaguar hasn't been hooked up in many years.
Re: "I Still Dream Of This Becoming A Reality" - This Alien Vs. Predator Concept Could Have Resurrected Capcom's Coin-Op Classic
I've been thinking about this game, and feeling its absence, since grade school.
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@N64-ROX
ah! I had forgotten all about the Duke!
yes indeed, you are right. I was thinking of the ver. 2 controller. π
makes sense, though, that the largest controller possibly ever made is the one that has room for the 3x2 button layout with two sticks! π
there is a new hyperkin Duke controller out there but unfortunately it is wired/usb.
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@Glassneedles
The World is not enough - I never played this one, but I'm very interested now because I happen to love the single player campaign in goldeneye!
Diddy Kong Racing - this one never quite "clicked" for me, but I almost put it on my list anyway. I always intended to give it another shot however.
Dr Mario 64 - I only didnt add this because I prefer the NES one, though iirc they are basically the same game. nothing wrong with the 64 version!
PokΓ©mon Puzzle League - similarly, I just like Tetris Attack on snes a bit more! nearly the same though.
Harvest Moon - I have this cart! great game but again, the snes one edges it out for me.
Indiana Jones and the Infernal Machine - wow is this really that good? Color me interested!
Rocket Robot on Wheels - I played this for a few minutes quite recently! great bouncy, cartoony graphics and general vibe.
Rogue Squadron - great game! it gets kind of overshadowed by Leader in my mind but both games were like mind blowing when they came out π€―
ps - thanks for the tip on RetroDodo! π
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@N64-ROX
im a bit confused, tbh. the controller linked does have the buttons in the og xbox layout, doesn't it? π€
I think the real reason you dont see twin stick pads with the "sega" six button setup is that no games have ever been designed with that setup in mind, because no OEM controllers have ever been designed that way.
also, things would get pretty crowded! take a look at the saturn 3d pad, and imagine where the second stick would go..
even that horrible looking gulikit twin stick "saturn" controller reverted to 4 face buttons to make it work (arguably)
I do get what you are after, though! one pad to rule them all π personally I've given up on this and i'm up to four π
ult 2 (dreamcast, xbox, "modern")
pro 3 (s/nes, dual shock)
8bd64 (n64)
m30 (genesis, saturn, arcade)
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@romanista
i am enjoying the combo of ultimate 2, pro 3, 8bd64, and m30 so much! i have pretty much stopped wanting for more controllers at this point. (and thats really saying a lot for me!)
I also love my 8bitdo lite 1 controller for its unique layout that ive never seen on any other controller, and I will be getting the new steam controller if it ever comes out. π
ps that earthion m30 is a beaut! im not really a "special edition" type guy but that one is really fitting and it isnt half assed like the RE pro con for example.
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@GordonBennet
IIRC 8bitdo did actually make such a controller, but took their more "blatant" 1:1 copies off the market when they eventually got threatened by Nintendo. (as though Nintendo had any such desire to please their own fans.)
FWIW this controller is very fun to play SM64 with! very intuitive.
i can also recommend the 8bitdo replacement stick for og n64 controllers. i have a blue controller with that stick, very high quality feeling controller that way
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@AnonUser
I cant really argue with your points, except that in my opinion 5 is way too low.
Mario 64
Waverace 64
Mystical Ninja Starring Goemon
Goemon's Great Adventure
Banjo Kazooie
Banjo Tooie
Pilotwings 64
Rush 2 (kind of a personal choice but there's nothing else quite like it)
Bangai-O
Smash
Sin and Punishment
Bad Fur Day
Ocarina
Majora
Snowboard Kids (both games)
Mario Golf
a few solid Bomberman games including by far the most ambitious games in the series imo
Space Station Silicon Valley
Ogre Battle 64
Shadowgate 64
Blast Corps
Perfect Dark
Paper Mario
F zero X
Star Fox 64
lots more if you include games that were solid versions but just "better on X" (usually dreamcast) as youve alluded. I believe most of the games ive listed are both good games, and games best/only played on n64 βοΈ
PS - my (many many) legacy consoles and crts have mostly collected dust, as I've been playing literally everything on my Steamdeck w/retrodeck since October of last year. so, I feel you on that!
I'm wanting to get into "native" pc ports and romhacks soon as well. its a big world out there! ππ
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
I wish theyd not moved the a + b buttons relatively drastically further from the c buttons on the new controller. I'm surprised ive not seen anyone else talk about this but i noticed it immediately.
otherwise, still a GREAT controller. i may get one of these retro color ones to go with my black one for 2p ππ
Re: Hands On: 8BitDo 64 Bluetooth Controller β Now With Extra N64 Energy
@AnonUser
I am sure that you get the benefits of which you speak, playing SM64's native PC port with dual analogue.
but, like, there are other n64 games besides SM64 ππ
Re: NES Modders Fix The "Sin" Committed By Nintendo 39 Years Ago
looks like he kinda struggles getting the cart back out π oh, well.
Re: Time To "Feed The Beast" Inside Your Body, Konami's "3D View" Run 'N Gun Shoot 'Em Up 'Devastators' Is Coming to Consoles
definitely not just you.
Re: Anbernic's 'Rotating' Handheld Leaks, Reminds Us Of The Gloriously Crazy Phone Design Boom Of The 2000s
it's not lined up in the open position π can't unsee
Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop
@Yousef-
it's really great to have you back ππ
Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop
@Martin_H
"Retro" means "made to look/seem/feel old."
it has Latin roots and everything.
I feel you, in that if people are going to use it just to mean "old," it has lost meaning and can be safely ejected from usage in favor of words that do actually mean things.π
Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop
@DestructoDisk
"I think that pretty much puts the final nail in the coffin on the definition of βretroβ when it comes to video games."
sorry, "that's not how words actually work."
it kind of seems like you are saying that the word can rightfully mean anything to anyone as long as it's not the actual meaning of the word, reflected in it's definition and etymology.
im not going to debate about the definition of a word and not use the actual definition as a starting point. i can hardly imagine a bigger waste of time.
Re: Anbernic's 'Rotating' Handheld Leaks, Reminds Us Of The Gloriously Crazy Phone Design Boom Of The 2000s
the relative fragility and thickness of a clamshell, but without the screen protection.
Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop
idk why y'all bother arguing about this if you don't care what the words actually mean.
Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop
snes classic mini is a retro console.
analogue 3D is a retro console.
evercade is a retro console.
Wii U is just getting old like everyone else.
Re: "War Is Not A Video Game" - White House Social Media Post Mixing Iran War Footage With Nintendo's 'Wii Sports' Triggers Outcry
which one of those "hilarious parodies" is the one where we killed 176 school girls?
Re: "War Is Not A Video Game" - White House Social Media Post Mixing Iran War Footage With Nintendo's 'Wii Sports' Triggers Outcry
so ***** embarrassing. we had a good run, y'all. βοΈ
Re: "You're Doing Nothing With It" - Crash Bandicoot's Co-Designer Asks "Where's the Movie? Where's The TV Series?"
polls work a lot better if you dont split one of the answers among 3 different responses βοΈ
46% - yes
32% - no
23% - IDC
PS - 0 people want movie without a tv series. interesting π€
I'm in the "new game or nothing, thanks" camp π
Re: "The Sega Saturn Was Truly Ahead Of Its Time" - Here's Why Modern Games Use 'Dithering' Instead Of Transparency
IIRC, the term for the other kind of transparency is "alpha blending."
Personally I would call them both "transparency effects." two means to the same end. βοΈ
it's all optical illusions, afterall.
super cool article, thanks!
Re: The "Boosted" Version Of This 1995 Shoot 'Em Up Is Getting A New PC Big Box Release
@PKDuckman
hang on, was it the microsoft windows 95 installation CD that had the "Buddy Holly" music video on it, by chance?
Re: The "Boosted" Version Of This 1995 Shoot 'Em Up Is Getting A New PC Big Box Release
@PKDuckman
FuryΒ³ was a sequel?! wow im learning so much today! ππ
i seem to remember getting FuryΒ³ as a pack-in with a Microsoft Sidewinder controller I got at Sam's as a kid. either way, like most games I had back then, I played the hell out of that game!
Re: The "Boosted" Version Of This 1995 Shoot 'Em Up Is Getting A New PC Big Box Release
you know things are getting weird when they show pics of the cardboard box and no screenshots.
PS - I'm pretty sure I played this back in the day! π₯° i love being reunited with previously hazy early gaming memories.
I think this one got "snap-to-grid"-ed as FuryΒ³, along with that game. gotta make room in there! π π
Re: This Dreamcast Controller Fixes One Of The Console's Biggest Shortcomings
"I think you might have ruined my phone when you made me that camera-phone...
and my camera".
How is it a shortcoming when the games are made for that controller?
is the NES pad lacking for analog controls?
let's all get ahold of ourselves and realize that contemporaneously, the dualshock was the only controller that had two sticks, ever... AND the second stick was sparsely supported, even at that. in fact, the first FPS game on PSX that even supported "modern" style twin stick controls came out after the Dreamcast launch, IIRC. (and, ironically, the controls were infamously not well received at the time)
Re: The Next Kaiyodo X Koei Tecmo Collaboration Pays Tribute To Ryu's Classic Design
looks great!
no mention of the size/scale, though βοΈ
Re: FMV Western 'Mad Dog McCree' Now Playable In ScummVM, Alongside Six Other Titles
ive played these on 3DO, good times!
PS - were these not already playable on DOS box? what am I missing? π€
Re: Best Neo Geo Games Of All Time
@Reko
wow, that was a while ago! thanks for pointing it out, not sure how i missed it π βοΈ
still, last blade 2 is a masterpiece on NeoGeo and is not to be missed! πππ
Re: Sega Mania Celebrates Five Years With A Cover By Super Play And Rare Artist Wil Overton
@Bod2019
"Poor use of layers I suspect when composing this."
yeah, it seems like he drew these separately on different layers or even as separate pieces, arranged them arbitrarily in one frame, and then strangely cropped random parts off of them using lines from the background as boundaries(?!,) apparently so that almost nothing would overlap. the more I look at it, the worse it gets π«£
"Iβm going to be negative, apologies... omgomgomgomg π€πΏ
"but Lara kind of looks like One Punch Man with a wig on π€"
π₯³!
"This bodes well for my own efforts in illustration."
Good luck in all of your endeavors! βοΈβ₯οΈ
Re: Sega Mania Celebrates Five Years With A Cover By Super Play And Rare Artist Wil Overton
yeah if I hadn't read about it, I'd have no idea this was a SEGA related work.
EDIT - upon further inspection, what is going on with the interaction between the characters and back ground, here? why are Morrigan's wing and feet cut off at the edge of the stone that she is clearly in front of? Rami's dragon appears to be emerging from a crack between the stones. all kinds of stuff like that going on. Sonic looks like he is painted on the wall instead of existing in the space in front of it.
Re: Kumagumi Launches A Range Of Official Raiden Merchandise
does anyone want that Seibu logo on their shirt? makes it look like corporate retreat swag.
Re: A Year On From The AYANEO 3, I Wish More Companies Were Copying Its Best Feature
thanks for the write up! I love to see articles that exist to share something the writer personally cares about, as opposed to obligatory news or contemporary game reviews. βοΈ
I am similarly passionate about button layouts, but I prefer to play on a tv, so I've collected a number of 8bitdo pads for this.
my main two are an ultimate 2, which for me covers Dreamcast, "modern" games, and in a pinch, Saturn 3d pad games, and a pro 3, which obviously is perfect for SNES and PSX games. these two live on their docks, next to my docked steamdeck, just under the tv. 90% of the time I'm reaching for one of these.
(I'm actually surprised that more people dont talk about owning both of these pads, as it's usually presented as an either/or. I guess many people have a strong preference against one or the other, but to me they are different tools for different uses, and having the option each time i play is fantastic!)
for Saturn, Genesis, and most arcade games, I have an M30, which is brilliant and IMO the ultimate evolution of the 6 button pad, and an analogue 3D pad, which is the two handled N64 pad I always wanted.
anyhoo, for not that much money I am the happiest I've ever been with controllers!
If 8bitdo ever makes a handheld, believe I will be first in line! πβοΈ