@AlienX "Why is it always the westerners that talk trash about Naka-san?"
You mean besides the Tokyo District Public Prosecutors Office, right?
"Without his involvement with Sonic I would've never been a fan in the first place."
And without Doug TenNapel I wouldn't have been a fan of Earthworm Jim, but that doesn't mean I can't criticize Doug TenNapel. Eff that effing guy.
Just because somebody created (or, in this case, co-created) something I enjoyed doesn't mean they're a good person. See also: Rudyard Kipling, Roald Dahl, Alfred Hitchcock, Stanley Kubrick, Joss Whedon, Gerard Jones, Neil Gaiman, Warren Ellis, JK Rowling, Justin Roiland, Michael Jackson...
> After all, the corporate rivalry between Sega and Nintendo was as brutal and personal as can be.
Was it personal? I haven't read Console Wars so maybe there was some behind-the-scenes drama I'm not aware of, but as far as the public-facing stuff, it wasn't personal at all. It was crude and insulting, but the target was always Nintendo the company and its products, never any particular person.
It wasn't personal, it was business. And Lincoln understood that. Hell, by 1996 Nintendo had been copying Sega's aggressive ad strategy themselves for years; the "Why go to the next level when you can go light years beyond?" Star Fox ad was in 1993 and the Play it Loud campaign started in 1994.
@thedemon1238 "No one has ever said that Sonic was created entirely by Yuji Naka."
I mean, yeah, maybe you're too young to remember it but a whole lot of people used to say that, all the time. It was kind of the conventional wisdom for 20-25 years.
@JJtheTexan Yeah, he surely was a skilled programmer. The 3D maze rotation in the original Phantasy Star is still stunning to look at.
And that's the thing about a lot of these guys — they deserve a lot of credit (Steve Jobs was a fantastic graphic designer! Stan Lee was one of the best editors in the history of American comics!) but they still wanted even more.
@Martin_H And of course there are many famous stories of co-creators hogging all the credit for themselves and pushing their collaborators out of the picture. Steve Jobs, Bill Gates, Stan Lee, Bob Kane, Walt Disney...
Like, as a big example, one of the things AI tools seem to be pretty good at is finding security vulnerabilities. That's good! But you need rules for reporting those bugs, or you're going to get a huge mess of people reporting the same bugs they found with the same tools.
Banning the use of AI in finding vulnerabilities is probably not a good idea. But you need rules in place as to how to report what the AI has found. That's just common sense.
@gingerbeardman I don't think that limiting use of a thing but not outright banning it is "taking it with one hand and pushing it away with the other". There are lots of things that are allowed within restrictions. I think the driver's license analogy could use some work, but, for example, you're allowed to use a car but you have to obey traffic rules. Do speed limit signs take cars with one hand and push them away with the other?
If the firmware includes encryption keys, then Nintendo might have a case against the firmware. And they can certainly go after anyone who distributes a flash cart with Nintendo ROMs preinstalled on it. But flash carts in themselves aren't illegal (and neither are emulators). At least, not under most countries' copyright laws.
@gingerbeardman I don't see anything strange about specifically banning the use of AI to submit pull requests and requiring contributors to understand the code they commit.
A blanket ban on AI would be understandable (although difficult to enforce; how do you prove something is AI-generated if the user submits their own PRs and can explain and debug the code effectively?) but they're addressing the specific pain points that AI-generated submissions have caused them rather than AI use in all its forms. Seems like a reasonable stance to me.
@PKDuckman 6-8 are available on GOG and Steam. In fact, it looks like they're on sale at GOG right now and if you're in the US you can snag all three of them for $2.50.
Perhaps more significantly, Drecom owns the "Wizardry" name and other associated trademarks. Anyone who wants to publish a game under the Wizardry name has to go through them, including Atari.
We can reasonably expect that we'll be seeing Digital Eclipse release Wizardry 2-5 in a similar form to what they did with the first game (IIRC they're all built on the same codebase as the original game so I wouldn't expect it to be too difficult to update the wrapper they built for the first game to work with the others), and they'll have to pay a licensing fee to Drecom to publish them under their original titles.
@EricR Yes, I'm sure the poster is just very concerned about continuity, and that's why the only continuity changes he's upset about are related to gender and sexuality.
@EricR Because the poster is complaining about breaking a canon that has ALWAYS been broken.
But you wanna talk about the carefully-coordinated, extremely consistent '90s Marvel canon? Sure, where would you like me to start? With the various retcons to Magneto's identity and ethnicity? How about Teen Tony and the Mutant Wasp and how they just got reset back to normal because mumble mumble Franklin Richards?
Say, if the Age of Apocalypse is a timeline where the Fantastic Four never existed, how come the world didn't get devoured by Galactus?
Oh, and the Clone Saga. Now there was a clustershock. How did the Jackal implant visions in Peter Parker if he wasn't a clone? And we're just not gonna talk about that time he slapped his pregnant wife, right?
Come on, man. You're gonna back up a guy saying that '90s Marvel continuity, '90s Marvel continuity, was clear and consistent and didn't make major changes to existing characters, because some guy in the licensing department once told a licensee that their Juggernaut was off-model? Yeah, sure, buddy.
@NUBiness You kidding me? In the '60s characters' powers would change depending on whatever Kirby felt like drawing (remember when Magneto used to be able to astral project?), Lee would reuse or forget names (Dr. Strange, Aunt May, and Uncle Ben were all names of characters from one-off stories in the '50s, and there's an issue of Fantastic Four where he repeatedly calls the Hulk's alterego "Bob Banner"), and when they brought back Captain America and explained he'd been frozen in ice since the end of WWII they just completely ignored all the Captain America comics from 1946 through 1954.
Deeply strange choice, given that the entire game is just demade levels from Mega Man X 1&2 for the SNES with new cutscenes, but best of luck to the devs.
Is the Spark Mandrill level playable, on original GBA hardware with no backlight? Because it sure wasn't on a real GBC.
ETA: Oh, it's not a real GBA ROM at all, it's a Windows app that uses the GBA's screen ratio. Nevermind.
@KingMike Square (not SquareSoft; SquareSoft was the American branch of the company) making games for the WSC did get my attention and was a major reason I considered importing one, but that's just it: it was an import. The potential of playing 16-bit Final Fantasy games on a handheld was exciting, but the reality was you'd have to import from Japan and play them in Japanese, which made for pretty limited appeal to potential western buyers.
That said? All these years later, I'm excited to get my Nileswan and play Makai Toushi SaGa. In English.
I've always kinda been curious about the WonderSwan; almost bought one on eBay a couple times back in the early aughts but never did.
When the Nileswan flash cart ( https://www.49bitcat.com/products/nileswan/ ) was announced I finally decided to go ahead and get one. I've got my WSC (modded with an IPS screen) and a Klonoa replica cart and I've been enjoying it; I don't have a Nileswan yet but I was fortunate enough to get in on the latest preorder.
(For values of "fortunate" where orders opened at 4 AM in my timezone and I happened to be awake to put one in because I had a terrible head cold and woke up coughing my head off at 3:45.)
Kinda curious about maybe grabbing an NGPC someday, too. I've already got an Analogue Pocket, but it's not quite the same without the stick.
@nilcam There is a certain type of person who feels personally attacked when someone asks them to think about things instead of just mindlessly consuming.
Unfortunately that type of person is a common sight in the gaming community.
@Magic_Salmon_Pro My reply is an entirely logical response to your comment; perhaps you didn't read or understand the article you're commenting on.
You: > "I can't buy thing I want because owner of company that makes thing I want is bad based on the societal norms of my country" hilarious and sad that people think like this.
Let me walk you through it.
The owner of the company we are discussing, as described in the article, is Mohammed bin Salman. As the article explains, one of the things MBS is responsible for is the kidnapping, torture, and murder of journalist Jamal Kashoggi.
In your sarcastic quotation, you depict a person saying that MBS "is bad based on the societal norms of my country", implying that this is some sort of cultural disagreement and there are countries where having someone kidnapped and tortured to death is not bad according to their societal norms.
Comments 100
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@joswaldodo "Why is it always easterners who are so accepting of bad behavior from people in power."
Weeb's gonna spend the rest of the day walking on air that someone called them an easterner.
Re: "I Was Saddened To Learn That You Are Leaving Sega" - Here's The Letter That Brought An End To The 16-Bit Console Wars
@KingMike Directing something at a group of tens of millions of people is the very definition of impersonal.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@AlienX "Why is it always the westerners that talk trash about Naka-san?"
You mean besides the Tokyo District Public Prosecutors Office, right?
"Without his involvement with Sonic I would've never been a fan in the first place."
And without Doug TenNapel I wouldn't have been a fan of Earthworm Jim, but that doesn't mean I can't criticize Doug TenNapel. Eff that effing guy.
Just because somebody created (or, in this case, co-created) something I enjoyed doesn't mean they're a good person. See also: Rudyard Kipling, Roald Dahl, Alfred Hitchcock, Stanley Kubrick, Joss Whedon, Gerard Jones, Neil Gaiman, Warren Ellis, JK Rowling, Justin Roiland, Michael Jackson...
Re: "I Was Saddened To Learn That You Are Leaving Sega" - Here's The Letter That Brought An End To The 16-Bit Console Wars
> After all, the corporate rivalry between Sega and Nintendo was as brutal and personal as can be.
Was it personal? I haven't read Console Wars so maybe there was some behind-the-scenes drama I'm not aware of, but as far as the public-facing stuff, it wasn't personal at all. It was crude and insulting, but the target was always Nintendo the company and its products, never any particular person.
It wasn't personal, it was business. And Lincoln understood that. Hell, by 1996 Nintendo had been copying Sega's aggressive ad strategy themselves for years; the "Why go to the next level when you can go light years beyond?" Star Fox ad was in 1993 and the Play it Loud campaign started in 1994.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@thedemon1238 "No one has ever said that Sonic was created entirely by Yuji Naka."
I mean, yeah, maybe you're too young to remember it but a whole lot of people used to say that, all the time. It was kind of the conventional wisdom for 20-25 years.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@JJtheTexan Yeah, he surely was a skilled programmer. The 3D maze rotation in the original Phantasy Star is still stunning to look at.
And that's the thing about a lot of these guys — they deserve a lot of credit (Steve Jobs was a fantastic graphic designer! Stan Lee was one of the best editors in the history of American comics!) but they still wanted even more.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@Martin_H And of course there are many famous stories of co-creators hogging all the credit for themselves and pushing their collaborators out of the picture. Steve Jobs, Bill Gates, Stan Lee, Bob Kane, Walt Disney...
Re: Review: Princess Crown (Sega Saturn) - George Kamitani's Directorial Debut Remains A Masterpiece
"Gradriel" is a pretty unfortunate English-to-Japanese-back-to-English mangling, but I guess per Etrian Odyssey it is canon, like "Varia Suit".
Re: Review: Anbernic RG Rotate - The Most Charming Handheld I've Seen In Years
@Przemyslaw Yeah, when I first saw it I figured it was for TATE-mode games but it's a square; you could just rotate the image.
Re: This Mega Man Hand-Drawn Game Guide Is A Delightful Human-Made Antidote To AI-Generated Slop
@MojaMojaKumaSan @ErgoProxy It's not an airport; you don't have to announce your departure.
Re: This Mega Man Hand-Drawn Game Guide Is A Delightful Human-Made Antidote To AI-Generated Slop
@axelhander "AI has not verifiably spread misinformation" is a take, I guess.
Re: "Learn How To Code" - Team Behind PS3 Emulator RPCS3 Has Had Enough Of People "Peddling AI Slop"
Like, as a big example, one of the things AI tools seem to be pretty good at is finding security vulnerabilities. That's good! But you need rules for reporting those bugs, or you're going to get a huge mess of people reporting the same bugs they found with the same tools.
Banning the use of AI in finding vulnerabilities is probably not a good idea. But you need rules in place as to how to report what the AI has found. That's just common sense.
Here's Linus Torvalds saying more or less that exact thing: https://lkml.org/lkml/2026/5/17/896
Re: Review: DSpico - This Insanely Cheap Open-Source Nintendo DS Flash Cart Is Utterly Essential
@Martin_H And it's the only option for the first two models of DS, right? They don't have SD card slots; those were introduced with the DSi.
Re: "Learn How To Code" - Team Behind PS3 Emulator RPCS3 Has Had Enough Of People "Peddling AI Slop"
@gingerbeardman I don't think that limiting use of a thing but not outright banning it is "taking it with one hand and pushing it away with the other". There are lots of things that are allowed within restrictions. I think the driver's license analogy could use some work, but, for example, you're allowed to use a car but you have to obey traffic rules. Do speed limit signs take cars with one hand and push them away with the other?
Re: "Learn How To Code" - Team Behind PS3 Emulator RPCS3 Has Had Enough Of People "Peddling AI Slop"
@TakahashiYellow Most of them did; that's why they forked it.
Re: "Learn How To Code" - Team Behind PS3 Emulator RPCS3 Has Had Enough Of People "Peddling AI Slop"
@FR4M3 ...what?
I'm not sure you've thought this analogy through.
Re: Review: DSpico - This Insanely Cheap Open-Source Nintendo DS Flash Cart Is Utterly Essential
@gmar Where's the copyright violation?
If the firmware includes encryption keys, then Nintendo might have a case against the firmware. And they can certainly go after anyone who distributes a flash cart with Nintendo ROMs preinstalled on it. But flash carts in themselves aren't illegal (and neither are emulators). At least, not under most countries' copyright laws.
Re: "Learn How To Code" - Team Behind PS3 Emulator RPCS3 Has Had Enough Of People "Peddling AI Slop"
@gingerbeardman I don't see anything strange about specifically banning the use of AI to submit pull requests and requiring contributors to understand the code they commit.
A blanket ban on AI would be understandable (although difficult to enforce; how do you prove something is AI-generated if the user submits their own PRs and can explain and debug the code effectively?) but they're addressing the specific pain points that AI-generated submissions have caused them rather than AI use in all its forms. Seems like a reasonable stance to me.
Re: Following Digital Eclipse's Remake, Atari Has Now Acquired The Rights To One Of The Most Influential RPGs Of All Time
@PKDuckman 6-8 are available on GOG and Steam. In fact, it looks like they're on sale at GOG right now and if you're in the US you can snag all three of them for $2.50.
Perhaps more significantly, Drecom owns the "Wizardry" name and other associated trademarks. Anyone who wants to publish a game under the Wizardry name has to go through them, including Atari.
We can reasonably expect that we'll be seeing Digital Eclipse release Wizardry 2-5 in a similar form to what they did with the first game (IIRC they're all built on the same codebase as the original game so I wouldn't expect it to be too difficult to update the wrapper they built for the first game to work with the others), and they'll have to pay a licensing fee to Drecom to publish them under their original titles.
Re: "Juggernaut Can't Jump" - Ex-Capcom Dev Recalls The Early "Headaches" Of Working With Marvel
@EricR Yes, I'm sure the poster is just very concerned about continuity, and that's why the only continuity changes he's upset about are related to gender and sexuality.
Re: "Juggernaut Can't Jump" - Ex-Capcom Dev Recalls The Early "Headaches" Of Working With Marvel
@EricR Because the poster is complaining about breaking a canon that has ALWAYS been broken.
But you wanna talk about the carefully-coordinated, extremely consistent '90s Marvel canon? Sure, where would you like me to start? With the various retcons to Magneto's identity and ethnicity? How about Teen Tony and the Mutant Wasp and how they just got reset back to normal because mumble mumble Franklin Richards?
Say, if the Age of Apocalypse is a timeline where the Fantastic Four never existed, how come the world didn't get devoured by Galactus?
Oh, and the Clone Saga. Now there was a clustershock. How did the Jackal implant visions in Peter Parker if he wasn't a clone? And we're just not gonna talk about that time he slapped his pregnant wife, right?
Come on, man. You're gonna back up a guy saying that '90s Marvel continuity, '90s Marvel continuity, was clear and consistent and didn't make major changes to existing characters, because some guy in the licensing department once told a licensee that their Juggernaut was off-model? Yeah, sure, buddy.
BRB gonna go switch bodies with a Japanese lady.
Re: "A Hollow Victory" - '100% AI-Generated' Smash Bros. PC Port Comes Under Fire
@DestructoDisk Yeah, I miss the good old days where games were apolitical, like Guerilla War.
Re: "The Most Insane Console Mod I've Ever Seen" - Keychain-Sized Nintendo Wii Gets Put Through Its Paces
Not to detract from the engineering accomplishment, but if that's "keychain-sized" then y'all must have some big-ass keychains.
Re: "Juggernaut Can't Jump" - Ex-Capcom Dev Recalls The Early "Headaches" Of Working With Marvel
@Quick_Man "X-Men didn't used to be woke" might genuinely be the dumbest take.
Re: "Watch This Space" - We Could See Retired Evercade Carts Return In The Future
It would sure be nice. Piko vol 1 and the Oliver Twins Collection in particular have some great games on them but go for ludicrous prices used.
Re: "A Hollow Victory" - '100% AI-Generated' Smash Bros. PC Port Comes Under Fire
@KRZY "They didn't do it the wrong way, this is definitely a better, more useful way to use AI than tiktok slop and replacing workers."
Shutting your fingers in a wooden door is better than shutting them in a car door, but you still shut the door the wrong way.
Re: "Juggernaut Can't Jump" - Ex-Capcom Dev Recalls The Early "Headaches" Of Working With Marvel
@NUBiness You kidding me? In the '60s characters' powers would change depending on whatever Kirby felt like drawing (remember when Magneto used to be able to astral project?), Lee would reuse or forget names (Dr. Strange, Aunt May, and Uncle Ben were all names of characters from one-off stories in the '50s, and there's an issue of Fantastic Four where he repeatedly calls the Hulk's alterego "Bob Banner"), and when they brought back Captain America and explained he'd been frozen in ice since the end of WWII they just completely ignored all the Captain America comics from 1946 through 1954.
Re: "A Hollow Victory" - '100% AI-Generated' Smash Bros. PC Port Comes Under Fire
@chucksneed Oh, I get it. You're one of those "you can't criticize the Hindenburg unless you've built a working zeppelin yourself" guys.
Re: "A Hollow Victory" - '100% AI-Generated' Smash Bros. PC Port Comes Under Fire
@chucksneed I dunno, try mixing concrete with a squeaky hammer and then get back to me.
Re: Sounds Like Plaion Has Another Console In The Works Following The Neo Geo AES+
> In terms of audio, Jotego says that the sound will be as close to the original AES as possible
That doesn't sound like the Genesis 2 at all!
Re: Game Boy Color Spin-Off 'Mega Man Xtreme' Gets New Fan "Revamp," With A Range Of Cool Features
Deeply strange choice, given that the entire game is just demade levels from Mega Man X 1&2 for the SNES with new cutscenes, but best of luck to the devs.
Is the Spark Mandrill level playable, on original GBA hardware with no backlight? Because it sure wasn't on a real GBC.
ETA: Oh, it's not a real GBA ROM at all, it's a Windows app that uses the GBA's screen ratio. Nevermind.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@moses_373 What an original observation that has not already been made and answered dozens of times.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@KingMike Yes, boycotts can have adverse economic impacts on the company being boycotted. That's...kind of the point.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@Snk4ever Well, you seem like an unbiased source.
Re: Flashback: Almost 30 Years Ago, SNK And Bandai Made The Exact Same Mistake Trying To Take Down Nintendo
@KingMike Square (not SquareSoft; SquareSoft was the American branch of the company) making games for the WSC did get my attention and was a major reason I considered importing one, but that's just it: it was an import. The potential of playing 16-bit Final Fantasy games on a handheld was exciting, but the reality was you'd have to import from Japan and play them in Japanese, which made for pretty limited appeal to potential western buyers.
That said? All these years later, I'm excited to get my Nileswan and play Makai Toushi SaGa. In English.
Re: Flashback: Almost 30 Years Ago, SNK And Bandai Made The Exact Same Mistake Trying To Take Down Nintendo
I've always kinda been curious about the WonderSwan; almost bought one on eBay a couple times back in the early aughts but never did.
When the Nileswan flash cart ( https://www.49bitcat.com/products/nileswan/ ) was announced I finally decided to go ahead and get one. I've got my WSC (modded with an IPS screen) and a Klonoa replica cart and I've been enjoying it; I don't have a Nileswan yet but I was fortunate enough to get in on the latest preorder.
(For values of "fortunate" where orders opened at 4 AM in my timezone and I happened to be awake to put one in because I had a terrible head cold and woke up coughing my head off at 3:45.)
Kinda curious about maybe grabbing an NGPC someday, too. I've already got an Analogue Pocket, but it's not quite the same without the stick.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@ER96 You make a good point. It's only a moral dilemma if you have morals.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@kevin_kochen No one talks about the deplorable United States of America? Really?
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
Removed
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
Funny how many people don't care about this so hard that they have to let everyone know how much they don't care.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@erebos007 TIL consumers making informed decisions about whether they want to engage in voluntary free trade with another party is Marxism
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@Xcursion666 Wow, you even said "what about".
Well, points for not even trying to hide it, I guess.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@leogames You misunderstand. He means people who agree with him should be able to speak their mind without fear of reprisal.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@BLAZINOAH Haha wow, did you just "he was no angel" a guy who was tortured to death on the orders of a head of state?
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@Sketcz Threatening to sue somebody for calling you a bad name? Sounds kinda cancel culture-y, brah.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@nilcam There is a certain type of person who feels personally attacked when someone asks them to think about things instead of just mindlessly consuming.
Unfortunately that type of person is a common sight in the gaming community.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@Magic_Salmon_Pro Maybe you could ask ChatGPT to explain whataboutism to you, because that's the logical fallacy you're using.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@GigaFlare Wow, you quoted the strip almost verbatim.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@Beyerun Yet you participate in society. Curious!
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
@Magic_Salmon_Pro My reply is an entirely logical response to your comment; perhaps you didn't read or understand the article you're commenting on.
You:
> "I can't buy thing I want because owner of company that makes thing I want is bad based on the societal norms of my country" hilarious and sad that people think like this.
Let me walk you through it.
The owner of the company we are discussing, as described in the article, is Mohammed bin Salman. As the article explains, one of the things MBS is responsible for is the kidnapping, torture, and murder of journalist Jamal Kashoggi.
In your sarcastic quotation, you depict a person saying that MBS "is bad based on the societal norms of my country", implying that this is some sort of cultural disagreement and there are countries where having someone kidnapped and tortured to death is not bad according to their societal norms.
My question is, which countries are those?