Comments 189

Re: Team17 Gives 'Project X' Kickstarter Successor The Thumbs Up

Deuteros

Hybris and Battle Squadron were some of the first games I ever played on the Amiga at a friend's house and it really felt like an arcade experience at home during the early 90s as those titles were extremely well done. Amazing intro sequence music for Squadron as well. Way back when EA were still producing great games!

Official site for a game 35 years old!

https://cope-com.com/battlesquadron/

World's first split screen shooter apparently!

Re: Team17 Gives 'Project X' Kickstarter Successor The Thumbs Up

Deuteros

Looks really nice, trying to think of other Amiga shooters that need a remix upgrade now this and X Out are on way.

Hybris, Battle Squadron, Xenon 2 for sure. As Romanista said Apidya, then Silkworm and SWIV would be nice as would Z Out, Banshee, Menace, Blood Money, Disposable Hero, Datastorm, the Defender clone, oh and an HD Agony with new levels and art plus piano music would be amazing today!

Good list here...

https://racketboy.com/retro/the-commodore-amiga-shmup-library-essentials

Re: Think PS5 Pro Is Too Much At $700? The 3DO Would Like A Word

Deuteros

I recall the early to mid 90s as being a really interesting time for hardware unlike the standardisation we have today. With the advent of CD technology and experiments elsewhere we got the transition from 16 bit computers and consoles. Just of the top of my head there was the 3DO Mega CD, 32X, PC Engine Duo CD, CDTV, NEC 32 bit, Neo Geo CD, Hyper Neo Geo 64, Pippen, FM Towns Marty, Saturn, Playstation , CD32, Atari Falcon, Amiga 1200, N64 eventually, probably a fair few I have forgotten and loads of hardware on handheld as well. Really was a battleground for supremacy and a unique period in the industry. Interesting times indeed. I knew nobody that had a 3DO here in the UK though.

Re: Anniversary: It's Been 25 Years Since The Dreamcast's North American "9.9.99" Launch

Deuteros

@Blast16 Far too many in the end. I had a very big collection of Dreamcast games way more than Gamecube or PS2 of that generation by a long distance due to the low cost of the titles on clearance. Plus Dreamcast games and video game prices during Covid really spiked especially in great condition. I saw a set of 10 boxed SNES NTSC USA games go for crazy money 700+ on all of them with titles like R Type 3 and others. There was a lot of extra money floating around and with people trapped in homes looking for stuff to do lots of online activity. Prices seemed to have settled down a little, but overall market has certainly grown and interest plus prices in general have went up.

Re: Anniversary: It's Been 25 Years Since The Dreamcast's North American "9.9.99" Launch

Deuteros

@UK_Kev I could not believe the prices around early to Easter 2001 for SEGA stuff. The console itself was only 49.95 if I recall brand new. Yet the prices in Game itself getting rid of their stock as if it was a fire sale were absolutely ridiculous, like a few pounds to 5-10 pounds for every game. Capcom classic after classic, Powerstone 1 and 2 yes please, 3rd Strike for 7.95, how can I say no to that, Code Veronica for 4.95 why not and Gunbird add it on as well! Project Justice, Tech Romancer, Giga Wing, Mars Matrix, Plasma Sword, Cannon Spike and many more Capcom really supported Dreamcast very well as a developer.

Ended up with an extra controller 2 VMUs RGB cable console and like 40 odd games then started going to different stores for new games every week to bolster collection, as everybody just seemed to want to move it quickly as if it was worthless now for some reason.

Never got the fishing controller, lightgun or Samba Maraccas though Really crazy time but great for Dreamcast vultures like me as I ended up calling the people that never supported SEGA from day one, as it was an undiscovered treasure chest of fun. Only wish I had bought multiple copies of everything at those prices now.

Back in early 2000s games were still about 50 at end of N64 era minimum or more on cartridge, and PS2 prices were 40+, just got a Gamecube from States as well at end of 2001, with similar cost for new titles. Older PS1 games were cheaper plus greatest hits as well as Saturn stuff if you could find it, the Amiga was dead and PC games were still relatively expensive so this steady stream of AAA Dreamcast games, paricularly the SEGA output and Arcade conversions were more than welcome...

Re: Anniversary: It's Been 25 Years Since The Dreamcast's North American "9.9.99" Launch

Deuteros

I bought one when it was discounted, just shy of when SEGA pulled out of hardware market officially in early 2001 after receiving a welcome tax rebate and hoovered up every game I could and got all the classics. Rez, Outrigger, Skies of Arcadia, Streetfighter 3rd Strike, Marvel vs Capcom, Alpha 3, Gunbird, Shenmue 1 and 2, Daytona, Soul Calibur, I mean everything at bargain basement prices. So I was one of the people that did not buy in until it was too late. Really a great library of exclusive games on that console.

Liquidated it during Covid when everybody had furlough money and video game prices spiked and must have made in excess of 8-10k on everything from about 400 spent. Best money ever put down in Game of all places and I loved the console in the end with many happy memories plus complimented my Gamecube well. Did not even try out the PS2 until 2005 but never had same connection for me as the Nintendo or Sega consoles of that generation.

With emulation improving monthly so much on handhelds and the ability to recreate 128 bit hardware it was a no brainer in end. I have sneakily looked on ebay to get another console though with pangs of regret, might play Rez HD tonight. 25 years though time flys!

Re: Data East's Gory '90s Brawler 'Night Slashers' Is Getting A Remake Later This Month

Deuteros

Why I have never heard or even seen at any arcade I visited in the 90s this horror themed scrolling gem. Original art style looks great/best and reminds me a little of Beast Busters the Operation Wolf shooter by SNK that had a sequel on the Hyper Neo Geo and a portable Neo Geo.Pocket game I just found out about Dark Arms: Beast Buster. First ever three player Op Wolf clone ever as well apparently the original arcade machine. I am trying to think of other Alien/horror themed scrollers beat em ups from the 90s Splatterhouse obviously, Darkstalkers, Alien Storm, Aliens arcade from Konami there must be many more I am forgetting.

Re: Lost PS2 Game Inspired By Michael Mann's Heat Resurfaces 20 Years Later – And You Can Actually Play It

Deuteros

Begs a question many Michael Mann films would make great games actually. Collateral, Thief, Manhunter, Mohicans even The Insider or Ali, The Keep to Public Enemies. I think there was a tie in game for the Miami Vice film which reminds me of Miami Chase by Codemasters from 1990 the game that arrived a full decade nearly before GTA but is totally forgotten about now as the originator of that genre. Please do a feature on this game and the coders Time Extension.

Re: Gallery: The Console Chronicles Is Rather Lovely, If We Do Say So Ourselves

Deuteros

@Moochy I just finished volume 2 of this after reading number 1 decades ago. Starts off strong but is a bit all over the place as the 360 era arrives in second half trying to cover too much ground in terms of years and misses out on some significant stuff as a result I thought.

Loads of books about at the moment both coffee table glossy ones and text heavy ones. Have still to read Britsoft, Japansoft plus 50 Years of the Console by Mike Diver amongst others plus definitely want that Run and Gun one.

Fingers crossed for a glossy coffee table Cinemaware book someday I guess, and if anybody has any Amiga/Computer recommendations or Capcom centric ones speak up!

Might get this one too!

Re: Feature: The Inside Story Behind Grand Theft Auto III's Japanese Release

Deuteros

Thanks I prefer the vibrant diverse Japanese games industry of my youth that seemed genuinely otherworldly in the magazines and games I played from the 80s and 90s than it being absorbed by western influences into free roaming three dimensional games on repeat. The rot for Japan kind of started around the 360/PS3 era in terms of originality as a demarcation point IMO, witness the breadth of genres before then and after, as the Japanese industry consolidated and struggled to adapt it seemed. Good article though.

Re: An Early Sonic CD Prototype Has Been Ported To Sega Genesis

Deuteros

@KingMike

Heres the blurb from good old wikipedia on the PC versions...

Two versions of Sonic CD were released for Windows: one in 1995 for Pentium processors, and another in 1996 for DirectX. The Pentium version was only bundled with new computers and never sold in stores; Sega worked with Intel to make the game work properly.

The DirectX version was released under the Sega PC label, and it was released in North America on July 8 and in Japan on August 9.This version is mostly identical to the original release, but loading screens were added and it is only compatible with older versions of Windows. Both Windows versions use the North American soundtrack.

The 1996 Windows version was ported to the GameCube and PlayStation 2 in August 2005 for Sonic Gems Collection.This port uses the original soundtrack in Japan and the North American soundtrack elsewhere.The ports introduced some graphical problems, such as a blurry anti-flicker presentation, but the opening animation is presented in a higher quality fullscreen view.

Re: Sonic CD Has Been Ported To The Sega Genesis

Deuteros

I keep meaning to play this as well as was harder to emulate in the past for Mega CD. It seems its on many systems these days though one of the Gamecube Sonic Gems collections as well as PS2, plus a 360 and PS3 version from that remastered iOS one and on Sonic Origins collection for pretty much every current system and last gen too, so lots of options these days. Oh and some obscure Direct X PC version that was only bundled with Intel Pentiums in the 90s.

Re: We're Getting (Another) New ZX Spectrum This November

Deuteros

@RetroGames I went to that as well as a pit stop during the Festival and some respite from the crowds but was a little letdown. I recall going to the early 2000s exhibition more than twenty years ago that was much bigger, after it made its first debut elsewhere on leaving London.

There were loads more exhibition sections like the Rockstar area for various games and companies with real museum sections and historical artefacts plus a lot more multiplayer and two player games for people to play together while enjoying the exhibition. It was in a different area of the museum that seemed to take up at least 2 or 3 or 4 times this space.

Many more quirky or leftfield games as well to enjoy as a result. The arcade section was the best I thought with the likes of Missle Command, Tron, Virtua Fighter and others. Never got a go on the Daytona 2 machine as too busy though!

Re: Zelda Movie Screenwriter Is Working On A Live-Action Eternal Champions Film

Deuteros

Cannot wait for the new wave of 2D fighters from the 1990s to be adapted to celluloid what with this and the next Streetfighter movie on the horizon. Fatal Fury, Art of Fighting, Word Heroes, Virtua Fighter, Doomsday Warrior, Brawl Brothers, Darkstalkers, Soul Calibur, Bloody Roar, Killer Instinct, Samurai Shodown, Primal Rage, Clayfighters and beyond. The Dead or Alive movie with Holly Valance, Kevin Nash and Eric Roberts is a total classic!

Re: Interview: "Our Goal Was To Preserve The Original Pixel Art" - X-Out Resurfaced Dev On Remaking The Amiga Classic

Deuteros

Excitement level 10! Thanks for interview. Hope more Amiga games get the upgrade treatment like Supercars, Heimdall and many others. Loads of Pysgnosis games would be brilliant in HD, SONY should really do something with all that IP laying around doing nothing. Plus maybe even resurrect old forgotten strategy games like Supremacy, Millenium 2.2 and even the classic Deuteros!

Re: Game Informer Staff Tweet "Genuine Goodbye" Before Account Gets Deleted By GameStop

Deuteros

Fairly sad state of affairs. Was never a reader as more American centric but with the number of print magazines dwindling to probably single digits soon, if not there already. Who will be the last one standing? Such a contrast to the 80s 90s and even early 2000s in terms of choice. There is something still genuinely authentic about holding a magazine in your hand than an online website. Was pleasantly surprised to discover Amiga Addict recently for first time in the newsagents even though it has been going for nearly three years!

Re: "If Bach Wrote Video Game Music, It Would Be Castlevania"

Deuteros

Every musical track on Super Castlevania IV is engrained into my mind. I even used the intro music with the headstone to scare the neighbours with one Halloween night playing in the background on a spooky October in the early 90s recorded professionally onto a cassette tape! Really added to the atmosphere of that title back in the 16 bit days.

As for Castlevania prices crazy money some of them, appreciate more than gold, just like Lego and most Nintendo plus Square Enix games. Saw a mint Symphony of the Night with Art cards go for wild money recently. Must be one of, if not the most consistent series for appreciation from initial retail value.