
Back in 1996, Koei—a company famous for its historical strategy games—released the PasoGo in Japan.
Boasting a massive monochrome display and giving you 20 hours of play from six AA batteries, the PasoGo—a combination of "Pasocon" (personal computer) and the strategy board game Go—was much bigger than the Game Boy Pocket, which, coincidentally, launched in the same year.
When you consider that the Game Boy Pocket cost 6,800 Yen ($43), the 39,800 Yen ($250) asking price of the PasoGo is pretty incredible—although it's worth noting that Koei wouldn't have been expecting it to sell in the same volume, given that it was aimed solely at Go players.
Only eleven games were ever produced for the PasoGo, all of which were focused on Go. According to James Channel (yes, the same guy who created that crazy SNES PlayStation), these releases were split between educational, competitive and "historic" Go matches.
James Channel's latest video delves into this mysterious machine more deeply, however, as he has to repair a faulty display on his unit.
[source youtube.com]
Comments 12
I am guessing you meant 1986, or my recollection of past events is severely skewed.
@Daniel36 It's definitely 1996, it's a weird device that's why it looks like it belongs in 1986. 😂
It has a powerful for-the-time x86 CPU but a really basic GameBoy style green screen. I guess they thought they needed loads of processing power for a machine to play chess type games. In spite of that it still takes ages to choose a move! 😆
that definitely is my kind of thing, baby
@BulkSlash Oh wait, Game Boy POCKET.
Right, reading comprehension failed...
That is what is great about this period loads if undiscovered gems and hardware particularly from Japan. I just found out about the Taito Console the other day for example...
From the Neptune thread.
Lastly I just found out about a Taito unreleased console from this era the WoWoW of all things! Taito/Ascii using CD Roms plus downloadable games via satellite!
Best Longform read on console.
https://www.unseen64.net/2015/08/10/interview-taito-wowow-console/
Taito X-55! The Video Game Console You Didn't Know Existed! The Taito Wowow Story!
https://youtu.be/ypiMiO6yU_A?si=thS1IdAQ3K3YOezD
Still find it great amazing that from this decade still secrets to be discovered with so many prototypes, cancelled consoles computers and stuff from the 90s when everyone wanted to be involved and tech was at a nodal/inflection point...
James Channel is bomb.
something I noticed when exploring those "every game for X system" videos on youtube is that there are usually multiple majong games and at least one Go title on every console released in Japan.
Never realized Go was popular enough to warrant it's own cartridge based handheld. Bet hardcore Go players didn't have a problem with the price, if they thought a portable version seemed like an awesome thing to have.
A Koei console without Nobunaga or Romance of the Three Kingdoms games? Was this thing legal?!
@BulkSlash Well, one of the most powerful expansion CPUs used in a SNES cart was for a Shogi game. So, Koei wasn't alone in thinking that. Said game was priced at about $150 when it launched, and it was a good thing the game was worth literally pennies on the second-hand market when a few sacrificial carts were sent off to a dumper to get the embedded ROMs dumped for proper emulation.
(the Seta ST018, I think it was. Seta had made two prior chips, one in the above game's predecessor and the other in a racing game Exhaust Heat/F1 ROC II.)
If only they made a RoTK or Nobunaga's Ambition portable that they could release different scenarios for
The sides of the console should cut out not cut in. Not that that anyone will ever shape a handheld that way ever again
@obijuankanoobie Agreed. Show me a channel that goes to the Mariana Trench of gaming like his, we need MOAR!
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