@RadioHedgeFund by 2000, Sega of America was just a weak zombie arm of Sega of Japan, filled with yes-men and run by leaders who themselves were SOJ's favorites.
It's not something I like saying, but there's a lot of evidence to suggest that SOJ was largely xenophobic towards SOA. (And from what I understand, that internal culture flaw still hasn't changed.) When you read through the history of management and development, there's many stories of SOJ seeing SOA as nothing but a cash cow with no inherent value otherwise.
And I wouldn't say SOA was arrogant as much as they were naive. They tried so hard to not acknowledge what SOJ really saw of their branch, and it ended up killing what was left of SOA by 1996. As much as I really don't like Nintendo through history, Sega's biggest failure was not embracing their American arm the way Nintendo did.
Is the link on "shown off in 2010" correct? It directs me to a video about the development of Lemmings, which is a cool video, but if it is correct a timestamp would be really helpful.
@KingMike it was officially licensed by SEGA with the catalog number T-47803M, so it went through all the usual certification steps. Another reason it's kinda notable is because they slid right under the deadline for the end of GD-ROM disc production. Pretty sure they rushed a bunch of copies up to the last disc pressing.
@hste the ROM on this cab only exists with a couple private collectors and a museum. If you wanted to play this specific English version, you'd need to own this cab. It's not in the wild to download like Rev A and C.
Comments 4
Re: "This Is A Regret In My Life" - Sonic X-treme Designer On The "Fork In The Road" That Killed Saturn's Most Famous Unreleased Game
@RadioHedgeFund by 2000, Sega of America was just a weak zombie arm of Sega of Japan, filled with yes-men and run by leaders who themselves were SOJ's favorites.
It's not something I like saying, but there's a lot of evidence to suggest that SOJ was largely xenophobic towards SOA. (And from what I understand, that internal culture flaw still hasn't changed.) When you read through the history of management and development, there's many stories of SOJ seeing SOA as nothing but a cash cow with no inherent value otherwise.
And I wouldn't say SOA was arrogant as much as they were naive. They tried so hard to not acknowledge what SOJ really saw of their branch, and it ended up killing what was left of SOA by 1996. As much as I really don't like Nintendo through history, Sega's biggest failure was not embracing their American arm the way Nintendo did.
Re: A "Forgotten Piece Of Jaguar History" Is Back From The Dead, 15 Years After Being Shelved
Is the link on "shown off in 2010" correct? It directs me to a video about the development of Lemmings, which is a cool video, but if it is correct a timestamp would be really helpful.
Re: The Last Officially Released Sega Dreamcast Game Is Coming To Steam Next Year
@KingMike it was officially licensed by SEGA with the catalog number T-47803M, so it went through all the usual certification steps. Another reason it's kinda notable is because they slid right under the deadline for the end of GD-ROM disc production. Pretty sure they rushed a bunch of copies up to the last disc pressing.
Re: This One-Of-A-Kind Sonic Arcade Machine Could Fetch Over $50,000 At Auction
@hste the ROM on this cab only exists with a couple private collectors and a museum. If you wanted to play this specific English version, you'd need to own this cab. It's not in the wild to download like Rev A and C.