1. Do NOT let the emulation increase input lag. This is a shmup. input lag must must must be kept to a minimum. This takes effort, but its worth it.
2. Do NOT AI upscale the animations or any assets. please please please. Its already using AI in the promo art, which is bad enough and gives me a reason to worry they'll try to AI upscale the cutscenes.
Just dont.
I'm really cautiously optimistic about this re-release...
I used to think these were useless, but the more get into retrogaming the more useful these become. They often improve performance, or simplify a setup. For example, I didn't see any purpose to the system 16 ports to NEO GEO but once i got an MVS 1 slot for my candy cab with a flash cart all of a sudden I could play more games than I initially thought. I dont have a Shinobi PCB, but i can play it on my NEO GEO and thats cool!
@no_donatello yeah SEGA was insanely boneheaded with SEGA AGES on Switch porting some absolute trash old genesis games instead of doing model 1, 2, 3 etc.
Honestly what a BS answer. Hamster has probably already contacted them time and time again asking if they can release their games but SEGA has probably said "NO."
@GodlessPreservation While you were typing this huge rant about how much you want to obey the law and simp for mega corporations, I was playing Armed Police Batrider. Its an awesome game, I recommend you check it out (though I guess you'd have to spend thousands of dollars on an original PCB so good luck).
Myrient was a legend. I only heard about it recently, but the organization was excellent. We are losing something really important here.
The PCFX really is a sore spot for me. I've always been a huge fan of the PC Engine with all the shooters, arcade ports, platformers, etc... The PCFX feels like such a slap in the face, library-wise.
I do wonder what the system could have done if Hudson had released a Bonk, Star Soldier, or Bomberman title for it...
Interesting... when I'm in Chicago I default to Galloping ghost.
Galloping ghost is incredible, but its impossible to maintain all of their machines so I might have to check this one out if they have a good collection of STGs.
An obvious disconnect between studio leadership and staff. If you are forcing your workers to use a tool they hate, don't expect long term gains or stability.
@GhaleonUnlimited I've heard they are better, but I'd need to region free my DC, which I want to do (by just installing a GDEMU) but havent got around to it.
@Sketcz Thanks for the in-depth reply. It sounds like the NY law firm doing pro bono work is a pretty darn good reason!
i definitely understand the appeal there, but Canada has very similar (and in some ways superior) laws compared to the USA for this kind of work. Its just called "Fair Dealing" instead of "Fair Use."
These are always a better deal than going with individual ACA releases but... What could be coming that isnt on the carts already? Surely we won't get 10 new original titles?
@PopetheRev28 I cleared ZPF the day I got it in the mail. Here are my main issues:
level design is very bland, simple, repetitive, and overly long. Sometimes the game just throws empty sections at you with nothing but one or two enemies spawning at the far end of the screen. The action is pacecd horribly.
Bullet visibility is a serious issue in multiple levels as the backgrounds are way to garish and the bullet colours dont adapt well enough to stand out.
The shop system encourages you to simply play the game less- turn down the number of bullets? Why? this is like admitting the game isn't fun.
bullet patterns are not exciting or fun to dodge. Enemies aren't fun to kill, and bosses are boring (and also you can just bomb the boss and kill it instantly, a huge oversight).
Overall it feels very euroshmup and amateurish. I dont absolutely hate it, but there are so many better games even on the same hardware. The worst a shmup can be is boring, and ZPF is unfortunately quite boring.
@Edd-O Tom does seem like a player with real interest in the genre, but I feel like a review of any STG should involve a full on input lag test (even if rudimentary) and a comparison of the original port. Knowing that he actually plays STGs for the clear leads me to believe he understands how important slowdown accuracy and input lag are but I dont see them in his reviews. Maybe its asking too much given the deadlines for these reviews? idk.
Comments 193
Re: "This Is A Regret In My Life" - Sonic X-treme Designer On The "Fork In The Road" That Killed Saturn's Most Famous Unreleased Game
@RadioHedgeFund if you think it's the American side that was SEGA's only problem, you've got some history to read up on...
Re: Interview: "I Won't Claim It's A Perfect Game" - This Japanese Cult Classic Worth Hundreds Of Dollars Is Getting A Second Chance
I only ask for two things:
1. Do NOT let the emulation increase input lag. This is a shmup. input lag must must must be kept to a minimum. This takes effort, but its worth it.
2. Do NOT AI upscale the animations or any assets. please please please. Its already using AI in the promo art, which is bad enough and gives me a reason to worry they'll try to AI upscale the cutscenes.
Just dont.
I'm really cautiously optimistic about this re-release...
Re: "This Is A Regret In My Life" - Sonic X-treme Designer On The "Fork In The Road" That Killed Saturn's Most Famous Unreleased Game
I feel like this "energy" or "attitude" at SEGA is what killed the company, and is still prevalent to this day.
Re: "AI-Coded Slop, No Thanks" - Animal Crossing's Native PC Port Was Made Using Claude Code
vibe coding hacks trying to make ports is insane to me.
If you're not here to do it right, why bother?
Re: "I Could Not Give Less Of A S**t If Anyone Else Plays Them" - Developers Behind 'Pointless' Homebrew Ports Defend Their Work
I used to think these were useless, but the more get into retrogaming the more useful these become. They often improve performance, or simplify a setup. For example, I didn't see any purpose to the system 16 ports to NEO GEO but once i got an MVS 1 slot for my candy cab with a flash cart all of a sudden I could play more games than I initially thought. I dont have a Shinobi PCB, but i can play it on my NEO GEO and thats cool!
Re: "It Does Not Save Time Or Offer Anything Of Value" - Translator Hilltop Isn't A Fan Of AI
why is there a digital foundry article promoting AI slop filter on a retro gaming website?
Conventiently one where you cant comment unless you join their patreon?
Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually
@gojiguy its not that they are bad, they just choice games like Gain Ground and Sonic 1 instead of Daytona, Panzer Dragoon or SlashOut.
Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually
@no_donatello yeah SEGA was insanely boneheaded with SEGA AGES on Switch porting some absolute trash old genesis games instead of doing model 1, 2, 3 etc.
Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually
Honestly what a BS answer. Hamster has probably already contacted them time and time again asking if they can release their games but SEGA has probably said "NO."
Re: Kumagumi Launches A Range Of Official Raiden Merchandise
@Zeebor15 similar to how Treasure still exists, they are basically a holding company that licenses the IP.
Re: Review: Polymega Collection Vol. 13: Sengoku Blade - Come For The Comically Large Chests, Stay For Chimera Beast
@Zeebor15 All of CityConnection's Psikyo ports got delisted. They were reinstated on steam under a different publisher/developer.
Re: Review: Polymega Collection Vol. 13: Sengoku Blade - Come For The Comically Large Chests, Stay For Chimera Beast
@Zeebor15 they aren't. In fact, Psikyo doesnt even have a deal with them anymore.
Re: MOSS Responds To "Absolutely Unacceptable" Raiden Fighters Remix Collection Release, Says It's Working On A Fix
MOSS is pretending they didn't know about these issues. They knew the whole time... It was brought up when the game was announced!
Re: Raiden Fighters Remix Collection Branded "Absolutely Unacceptable" By Disgruntled Fans
@pocketmoon Kaminari developed it. A subsidiary of MOSS.
Re: Taito's Adorable 'Circus' Variant 'Plump Pop' Bounces Its Way To Modern Consoles This Week
This game is brutally hard, but fun. I played on the Egret II Mini.
I wonder if this will support mouse?
Re: Raiden Fighters Remix Collection Branded "Absolutely Unacceptable" By Disgruntled Fans
This release is a huge joke. 6 frames of input delay and a forced 60fps framerate in a world where VRR is commonplace is insane.
Add on top terrible features and no replay saving and this is just a disgusting cheap cash grab.
Re: LucasArts Emulator DREAMM Adds Support For A Bunch Of Old Star Wars In "Major" Update
This is awesome. I believe some of the PC versions are generally considered definitive even for titles like Rogue Squadron.
Is time Extension going to make an article about the Raiden Fighters Remix Collection controversy?
Re: "This Is What AI And Greed Does" - Video Game 'Preservation Service' Myrient Is Shutting Down
@GodlessPreservation While you were typing this huge rant about how much you want to obey the law and simp for mega corporations, I was playing Armed Police Batrider. Its an awesome game, I recommend you check it out (though I guess you'd have to spend thousands of dollars on an original PCB so good luck).
Myrient was a legend. I only heard about it recently, but the organization was excellent. We are losing something really important here.
Re: Pure FX Appeal - Unpicking The History Of The PC-FX, One Of Japan's Biggest '90s Console Flops
This is a fantastic, well-researched article.
The PCFX really is a sore spot for me. I've always been a huge fan of the PC Engine with all the shooters, arcade ports, platformers, etc... The PCFX feels like such a slap in the face, library-wise.
I do wonder what the system could have done if Hudson had released a Bonk, Star Soldier, or Bomberman title for it...
Re: After Last Year's Difficult Launch, Fixes Are Finally On The Way For R-Type Delta HD Boosted
Oh wow. I'll be honest, I kinda gave up hope that they'd patch it.
While its still odd to only offer a slow down option for stage 3, I'll take what I can get.
For them putting in the effort to fix it, I will finally buy this game!
Re: Jixa Lady Tiger Nails That C64 Vibe, And It Could Be Coming To GBA, Mega Drive And Modern-Day Systems
is that title screen AI generated? seems totally incongruent with the rest of the art style.
Re: "What In The F*ck Have They Done" - Panzer Dragoon Zwei Remake's Steam Demo Has Upset Some Fans
How did these guys get Nintendo to invest in them?
Re: "Challenge The Unknown Rapids!" - A Rare Taito Deep Cut From The Early '80s Is Making The Jump To Consoles Later This Week
I've got this on the Egret II Mini. Its pretty fun!
Re: This Side-Scrolling Action RPG Is Giving Us Serious Princess Crown And Dragon's Crown Vibes
Its AI generated art, just FYI
Re: "One Of The Best-Run Arcades I've Ever Seen" - Take A Look Inside Prince Arcades
Interesting... when I'm in Chicago I default to Galloping ghost.
Galloping ghost is incredible, but its impossible to maintain all of their machines so I might have to check this one out if they have a good collection of STGs.
Re: Arcade-Only Ridge Racer Sequel Rave Racer Is Finally Making Its Home Console Debut, 31 Years On
@AllieKitsune Taito is a subsidiary of SE
Also I'm glad they skipped ridge racer 2 and went straight to rave!
Re: "Built On Theft And Plagiarism" - A Growing Number Of Game Developers Are Sick To Death Of Generative AI
An obvious disconnect between studio leadership and staff. If you are forcing your workers to use a tool they hate, don't expect long term gains or stability.
Re: LightConn, The World's First Wireless Dreamcast Light Gun, Is Getting A Laser-Guided Overhaul
@GhaleonUnlimited I've heard they are better, but I'd need to region free my DC, which I want to do (by just installing a GDEMU) but havent got around to it.
Re: Treasure's Sublime Guardian Heroes Turns 30 Today, Which Makes Us Sad We Never Got A Proper Sequel
@metaphysician Even their arcade titles nowadays are locked to Yakuza titles...
Re: "I Was Always Very Against AI..." - Cyberpunk Saturn JRPG 'Cyber Doll' Is Getting A Fan Translation, But There's A Catch
It is 100% guaranteed going to need a human pass after the AI pass.
The question is: will that get done? Do enough people care?
Re: Treasure's Sublime Guardian Heroes Turns 30 Today, Which Makes Us Sad We Never Got A Proper Sequel
Trapped in the hell that is "Sega's catalogue titles that weren't released on the Genesis/Megadrive"
Re: Mech Shooter 'Vital Shell' Absolutely Nails That PS1-Era Vibe
I thought this might be a take on Custom Robo, but it looks like another Vampire Survivors-like. Nice art, but not for me.
Re: LightConn, The World's First Wireless Dreamcast Light Gun, Is Getting A Laser-Guided Overhaul
I'd love a better lightgun for the DC (they're notoriously bad), but the price... That's a bit much.
Re: "It Has To Happen Outside Of Japan" - Game Preservation Society Launches Patreon And Opens US Office Following Government Fund Freeze
@Sketcz Thanks for the in-depth reply. It sounds like the NY law firm doing pro bono work is a pretty darn good reason!
i definitely understand the appeal there, but Canada has very similar (and in some ways superior) laws compared to the USA for this kind of work. Its just called "Fair Dealing" instead of "Fair Use."
Re: "It Has To Happen Outside Of Japan" - Game Preservation Society Launches Patreon And Opens US Office Following Government Fund Freeze
Given the current geopolitical climate, going to the US is... a choice.
Don't know why they wouldn't move into to Canada or a European country with better international relations.
Re: "2025 Was The Most Stressful I've Ever Experienced" - Taki Udon Opens Up On Bringing FPGA SuperStation One To Market
@sdelfin those are "founders" and the crystal blue shell only. No ETA on everyone else.
Re: "2025 Was The Most Stressful I've Ever Experienced" - Taki Udon Opens Up On Bringing FPGA SuperStation One To Market
I think this device is great, but it is NOT coming in Q1 2026. No chance in hell.
Early birds still dont have their units or any actual time frame for production.
We'll be lucky if we get units by end of 26.
Re: Industry Giants Capcom And Square Collide In This New Fan-Made Fighter
Tiki being on there just reminds me that SE devoured Taito
Re: Hamster Has Revealed The Identity Of Its 500th Arcade Archives Release
It's cool, and I'm interested to see what options it will have, but I already own Space Invaders enough times.
Re: This Classic Game Boy Tiny Toons Adventure Is Now Available In Colourised 'DX' Form
I played this game all the time as a kid! The music is still stuck in my head.
Re: Psikyo's Delisted Shoot 'Em Ups Are Coming Back To Steam, Rights Holder Confirms
Small nitpick, but KM Box is licensing. The actual rights holders are Psikyo (who still exist as a license business).
Zerodiv was sold by city connection earlier this year and no longer exist within that company.
Re: 'Taito Milestones 4' Announced With A Lineup That Includes Arkanoid, Syvalion, & Cameltry
How on earth are you supposed to play arkanoid, cameltry or syvalion...?
Re: This One-Of-A-Kind Sonic Arcade Machine Could Fetch Over $50,000 At Auction
@hste why are you even here?
Re: It Looks Like A 'Taito Milestones 4' Announcement Could Be Around The Corner
These are always a better deal than going with individual ACA releases but... What could be coming that isnt on the carts already? Surely we won't get 10 new original titles?
Re: Turrican And Taito Collections Are Coming To Evercade
@mjparker77 Yeah I mean, assuming this already has Taito F2 stuff in it (and that Evercade runs PS1 games) I assume shmup releases aren't impossible?
Re: Turrican And Taito Collections Are Coming To Evercade
Why are the taito collections allergic to shmups?? Taito invented the genre!
Re: If The Oliver Twins' Ghost Hunters Is The Future Of GenAI Gaming, Then We Have Nothing To Worry About
Never even heard of these folks (or their games) until they started dumping this slop out.
No thanks.
Re: R-Type Delta HD Boosted May Not Be The Definitive Way To Play This PS1 Gem, After All
@PopetheRev28 if you keep playing for a clear it may start to get annoying. It did for me.
Re: R-Type Delta HD Boosted May Not Be The Definitive Way To Play This PS1 Gem, After All
@PopetheRev28 I cleared ZPF the day I got it in the mail. Here are my main issues:
Overall it feels very euroshmup and amateurish. I dont absolutely hate it, but there are so many better games even on the same hardware. The worst a shmup can be is boring, and ZPF is unfortunately quite boring.
Re: R-Type Delta HD Boosted May Not Be The Definitive Way To Play This PS1 Gem, After All
@Edd-O Tom does seem like a player with real interest in the genre, but I feel like a review of any STG should involve a full on input lag test (even if rudimentary) and a comparison of the original port. Knowing that he actually plays STGs for the clear leads me to believe he understands how important slowdown accuracy and input lag are but I dont see them in his reviews. Maybe its asking too much given the deadlines for these reviews? idk.