@Bod2019 Plenty of us would love to but getting a job isn't easy for anyone right now. Almost all employers want 100% fully formed (experienced) individuals, employers often don't want to train to realise potential, it makes the bar so high to clear for everyone. The stark difference between recruitment adverts you'd see in Edge magazine in the mid 90s versus what you see now is stark. And worse yet in the UK, the pay isn't massively better when you take into account 30 years have elapsed with inflation. Anyway I digress...
I suppose what I am saying maybe the younger generation in general find it tough to get into the industry due to these high bars of entry, and if the industry was willing to take on people who aren't fully experienced, give them a chance, maybe more representation may come naturally due to gaming being a more diverse interest these days. I remember in the mid-90s it was quite unusual for me to be into gaming in a big way. Even these days my parents question it!!
I don't include myself in that, at 42 I know I'm probably too old to even be given a second look these days, at least that's going on my experience trying to get work in the gaming industry anyway.
Igomeikan is indeed a rare game but like most of those Hector games, they aren't the most fun as this is mostly for Go players to study pro player moves and compare their own strategies. I enjoy a mahjong game but this is one step beyond for me!
The Game Center CX episode featuring this game is one of the best episodes of that awesome programme. I was really rooting for Arino-san in that double billing! Ka-chou on!
Yeah that thumb, not good. Not to mention the AI kanji, one of which suspiciously looks like 喪 (mo) which means mourning in Japanese. Are they in mourning for the death of arcades inadvertently?
@profo For his own channel, that's his decision, but generative AI has been trained on untold amounts of illegally accessed and used data to produce the results it does. If they continue this forward with "Commodore", they could be empowering and employing people who have not only have the creative skills but passion for the brand and the topic, potentially giving people a foothold in an industry hard to crack.
Cool interview! However, I'm not sure it's overly rare though, the other week I ran into a couple of copies, one which I left in a store in Tsushima, Aichi and another in Ueno, Mie that was just sat in its plastic case in the junk section. So far as I know, I'm not sure where the original source of this 25,000 copies is.
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Re: Here's Why Controllers Have 'A, B, X & Y' Buttons, And Not 'A, B, C & D'
Early SFC prototype controllers did indeed use A B C D designations. Didn't survive later iterations.
Re: "It Shouldn't Be That Way" - Tetris Company CEO Laments Low Female Representation In The Games Industry
@Bod2019 Plenty of us would love to but getting a job isn't easy for anyone right now. Almost all employers want 100% fully formed (experienced) individuals, employers often don't want to train to realise potential, it makes the bar so high to clear for everyone. The stark difference between recruitment adverts you'd see in Edge magazine in the mid 90s versus what you see now is stark. And worse yet in the UK, the pay isn't massively better when you take into account 30 years have elapsed with inflation. Anyway I digress...
I suppose what I am saying maybe the younger generation in general find it tough to get into the industry due to these high bars of entry, and if the industry was willing to take on people who aren't fully experienced, give them a chance, maybe more representation may come naturally due to gaming being a more diverse interest these days. I remember in the mid-90s it was quite unusual for me to be into gaming in a big way. Even these days my parents question it!!
I don't include myself in that, at 42 I know I'm probably too old to even be given a second look these days, at least that's going on my experience trying to get work in the gaming industry anyway.
Re: "Rarest" Nintendo Famicom Game Found In US Retro Store For $12
Igomeikan is indeed a rare game but like most of those Hector games, they aren't the most fun as this is mostly for Go players to study pro player moves and compare their own strategies. I enjoy a mahjong game but this is one step beyond for me!
Re: Feature: "Like A Completely New Game" - The Untold Story Behind Prince Of Persia's Impressive SNES Port
The Game Center CX episode featuring this game is one of the best episodes of that awesome programme. I was really rooting for Arino-san in that double billing! Ka-chou on!
Re: "We Think We've Found The UK's Best Arcade"
Yeah that thumb, not good. Not to mention the AI kanji, one of which suspiciously looks like 喪 (mo) which means mourning in Japanese. Are they in mourning for the death of arcades inadvertently?
Re: Talking Point: A Curious Contradiction At The Core Of "New" Commodore Makes Me Uncomfortable
@profo For his own channel, that's his decision, but generative AI has been trained on untold amounts of illegally accessed and used data to produce the results it does. If they continue this forward with "Commodore", they could be empowering and employing people who have not only have the creative skills but passion for the brand and the topic, potentially giving people a foothold in an industry hard to crack.
Re: Random: This Rare Version Of Tetris Stumped The Tetris Company's Co-Founder
Cool interview! However, I'm not sure it's overly rare though, the other week I ran into a couple of copies, one which I left in a store in Tsushima, Aichi and another in Ueno, Mie that was just sat in its plastic case in the junk section. So far as I know, I'm not sure where the original source of this 25,000 copies is.