Aside from the ethical reasons for not using generative AI (using copyrighted work as training data), it always just looks like you're trying to take a shortcut.
There are shortcuts in real creative work, but they have to be earned. The AI kind of shortcut is lazy and tells me you aren't that bothered about the result.
Why then should I be interested in your work if you aren't?
@Damo "As noted in this piece, she has industry experience."
Which her father also provided:
"she joined her father Henk’s company Blue Planet Software, Inc. as the director of business development, a position in which she served for four years. In 2014, Maya then became the CEO of Tetris and the parent company Blue Planet Software. "
This is what remains of the BBC. They're losing licence fee payers by the hundreds of thousands every year, all they have left is rage bait to get attention.
@Mrakey "Waste of time, emulators already fix NES games."
If you had taken the time to read the replies to the dev's twitter post above he said: "I like the challenge, and I hope that in the future others will take my ports and make them look/sound 16-bit."
@retrosumus I appreciate that things will change as the game develops, but you have to ask why the funding may not meet it's target. In my opinion that is because it looks substandard and uninteresting. I hope that you hire a pixel artist to oversee the visuals.
I also recommend you remove the Soviet symbols and references from the game, to be honest I'm shocked that you thought this was a good idea as there are bound to be a certain amount of people put off by it (including publishers), why risk it?
First thing I noticed is that they're using the RoboCop font in the game. Not very professional.
Secondly, they do not have an actual artist on staff only a "3D designer", and it shows in the product. A retro game (even with rendered models) charging money without a pixel artist on paid staff is not a good start.
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Re: "I'm Genuinely Sorry" - Fan Account Devoted To Celebrating Sony's Design Legacy Apologises For Plagiarism
@Quick_Man They are copying the Sony's employee's work and expecting credit, I find that as distasteful as you do me not crediting the copier.
Re: The Oliver Twins Are Reviving Ghost Hunters Using (Shudder) Generative AI
Aside from the ethical reasons for not using generative AI (using copyrighted work as training data), it always just looks like you're trying to take a shortcut.
There are shortcuts in real creative work, but they have to be earned. The AI kind of shortcut is lazy and tells me you aren't that bothered about the result.
Why then should I be interested in your work if you aren't?
Re: "I'm Genuinely Sorry" - Fan Account Devoted To Celebrating Sony's Design Legacy Apologises For Plagiarism
@Quick_Man 1-for-1 copying the work of actual creative people does not deserve credit.
Re: The Oliver Twins Are Reviving Ghost Hunters Using (Shudder) Generative AI
This comes across as more of an opinion piece than a news article (even though I agree with all your takes on generative AI here).
Re: "I'm Genuinely Sorry" - Fan Account Devoted To Celebrating Sony's Design Legacy Apologises For Plagiarism
@HappyFuzzy Except it's not their work, it the creative person who was working at Sony.
Re: "I'm Genuinely Sorry" - Fan Account Devoted To Celebrating Sony's Design Legacy Apologises For Plagiarism
I can't feel sorry for the guy that made the logo, even if the response was rude.
It reminds me of sprite rippers getting upset when they don't get credited. Well done but they're still not your sprites.
Re: "It Shouldn't Be That Way" - Tetris Company CEO Laments Low Female Representation In The Games Industry
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Re: "It Shouldn't Be That Way" - Tetris Company CEO Laments Low Female Representation In The Games Industry
@Damo "If this were a man we were talking about here, you wouldn't even have commented, would you?"
If this were a man your article wouldn't exist.
Re: "It Shouldn't Be That Way" - Tetris Company CEO Laments Low Female Representation In The Games Industry
@theconstellationiris "Many people of many walks of life find careers based on those of their parents or family..."
Would you be excusing nepotism if it were a man? We know the answer.
Re: "It Shouldn't Be That Way" - Tetris Company CEO Laments Low Female Representation In The Games Industry
@flibblesan The opposite is true. Because she is a woman you're saying we're not allowed to question her path and experience for the role.
You wouldn't hesitate to question it if a man was given a CEO role by his father.
Re: "It Shouldn't Be That Way" - Tetris Company CEO Laments Low Female Representation In The Games Industry
@Damo "As noted in this piece, she has industry experience."
Which her father also provided:
"she joined her father Henk’s company Blue Planet Software, Inc. as the director of business development, a position in which she served for four years. In 2014, Maya then became the CEO of Tetris and the parent company Blue Planet Software. "
Re: "It Shouldn't Be That Way" - Tetris Company CEO Laments Low Female Representation In The Games Industry
"Everybody knows me, because I'm a girl, right?"
I think it's perhaps because you were promoted to CEO by your father, the founder of the company.
Re: Random: "Surely They're Trolling" - After The NES-Cart-In-A-SNES Debacle, The BBC Marks Windows 95's 30th With An Apple Mac
This is what remains of the BBC. They're losing licence fee payers by the hundreds of thousands every year, all they have left is rage bait to get attention.
Re: Teenage Mutant Ninja Turtles Will Be The Next NES Classic To Get A Native SNES Port
@Mrakey None of which are a SNES game.
Re: Teenage Mutant Ninja Turtles Will Be The Next NES Classic To Get A Native SNES Port
@Mrakey "Waste of time, emulators already fix NES games."
If you had taken the time to read the replies to the dev's twitter post above he said: "I like the challenge, and I hope that in the future others will take my ports and make them look/sound 16-bit."
Re: "I Think A Lot Of AAA Titles Miss The Mark On What Makes A Game Fun" - Retro YouTuber Launches New Nostalgia-Focused Game Studio
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Re: "Not A Shmup, Not A Racer" - 'Vector F' Aims To Bring Something New To The Sega Mega Drive / Genesis
Isn't it nice to see devs just working on a game and sharing their progress instead of slinging a Kickstarter with plushies out of the gate?
Re: "We Are Well Aware That It Is Hardly Possible At This Point" - You Still Have A Week To Make This Promising New Dreamcast Game A Reality
@retrosumus It's hard to take criticism (whether it's right or wrong) so it's to your credit that you've responded calmly and thoughtfully. Thank you.
Re: "We Are Well Aware That It Is Hardly Possible At This Point" - You Still Have A Week To Make This Promising New Dreamcast Game A Reality
@retrosumus I appreciate that things will change as the game develops, but you have to ask why the funding may not meet it's target. In my opinion that is because it looks substandard and uninteresting. I hope that you hire a pixel artist to oversee the visuals.
I also recommend you remove the Soviet symbols and references from the game, to be honest I'm shocked that you thought this was a good idea as there are bound to be a certain amount of people put off by it (including publishers), why risk it?
Re: "We Are Well Aware That It Is Hardly Possible At This Point" - You Still Have A Week To Make This Promising New Dreamcast Game A Reality
First thing I noticed is that they're using the RoboCop font in the game. Not very professional.
Secondly, they do not have an actual artist on staff only a "3D designer", and it shows in the product. A retro game (even with rendered models) charging money without a pixel artist on paid staff is not a good start.