Damo

Damo

The boy who never grew up.

Comments 875

Re: Say Hello To The CPS Changer, Capcom's Insanely Obscure Home Console

Damo

@KingMike The intention wasn't to 'credit' them with the 3DO, it was more to illustrate that they were one of many 'big' tech firms getting involved with home gaming hardware.

However, it's perhaps easy to ignore the fact that Panasonic's support got 3DO over the line in those early days - the company was one of 3DO's most high-profile partners (and Panasonic's parent company, Matsushita, bought the rights to M2 from 3DO, lest we forget) and produced the first 3DO system.

Re: Sacred Spaces: Rare's Manor Farm HQ - Nintendo's '90s Hit Factory

Damo

@raftos @Axelay71 Thanks for the kind words! This really was fun to put together, I have to say. I live near Rare current (and former) HQs, so this feels like a little bit of local history to me. It blows my mind that such massive games were made in such unassuming surroundings. Seriously, you can drive through Twycross today and not even be aware that such a huge developer is based there.

Re: Gallery: Checking Out Retro-Bit's 'Battletoads & Double Dragon' And 'Avenging Spirit' Reissues

Damo

@Mikmoomamimocki Time Extension is (pardon the pun) an extension of all of the sites in the network, so we're embedding articles on Push Square and Pure Xbox (and vice versa, we've embedded NL news pieces on TE as well).

There's little point in NL and TE covering the same topic twice, especially when it's something as niche as reprints of NES and Game Boy games, so we feel it makes most sense to highlight certain pieces on NL (or the other sites) when relevant. That way, NL readers still get the content and we don't double-up reporting on the same stuff. It also means that NL/PS/PX readers will get access to fringe stuff that those sites wouldn't cover normally.

Re: The Making Of: Assassin's Creed, Ubisoft's Original Open-World Epic

Damo

@Ryu_Niiyama I guess what I meant is that you quickly realise how limited and repetitive the gameplay is in AC1, despite the fact that it's still incredible to explore the world. In AC2, they added a lot more variety which made it feel less repetitive... but as I said, I agree with you, I can remember LOADS of AC1 but AC2 isn't anywhere near as memorable to me now.

Re: Exclusive: Meet The "Playboy" Handheld, Rare's Unreleased Game Boy Rival

Damo

@Kosmikat I vaguely recall seeing it in the same cabinet you mention when I visited Rare to cover the development of Natal / Kinect for GamesTM magazine many years ago, and while I took a bunch of photos I didn't, for some reason, take a photo of the Playboy! I actually got to the point of imagining I'd seen it, but it's nice to have it confirmed 100% that it was indeed there!

Re: Best SNES Games

Damo

@Axelay71 It certainly was an amazing time to be a gamer! Both Sega and Nintendo offered unique experiences which made both machines essential; we'll never see a period in gaming like it again.