Comments 73

Re: "I Will Always Cherish That Chapter Of My Life" - A Million Subs Later, One Of Retro Gaming's Most Famous YouTubers Calls It Quits

Banjo-

@Sketcz Sure. I had not even read the thread because I was on my way to meet some friends. I just wanted to know if it was him who called it a day. Whenever there are news or articles about harassment, sexual abuse or whatever, I don't make any comments, because I know the accusations might not be true, like in Michel Ancel's case. My morals don't allow me to do so. Any of us could suffer false accusations. Justice and judges take care of these things.

I just read this thread. His videos stand out in YouTube's rubbish and are clearly full of sources, that's why I like them. To me, he's a narrator. Those sources in his videos are referenced, they should be. I understand that if he uses lots of them, he might prefer to put them on his website and not in the video's description. I don't think that his intention is to not give you any credit, because the email and website acknowledge your material. That said, since he used your books as you have proven, then he could as well answer you and chat or talk for a little while, if he didn't.

Re: Dimitris 'Modern Vintage Gamer' Giannakis Leaves Limited Run Games To Join Digital Eclipse

Banjo-

@1040STF I don't have any old console except Nintendo ones. Thanks for all this information! I beat Street Fighter 30th Anniversary Collection once, but I noticed the annoying difficulty immediately. I probably only beat Super Street Fighter II Turbo because it's a game I grew up playing LOL. All this makes me dislike Digital Eclipse, now that I'm checking how bad the lag really is, a bit better on Xbox Series X than on Switch, but still annoying. From now on, I'm only getting collections that don't have lag and pay more attention to the emulation. I see that Capcom Fighting Collection has Hyper Street Fighter II, have you played that version? If so, on what console and how good it is?

Re: Here's Why Controllers Have 'A, B, X & Y' Buttons, And Not 'A, B, C & D'

Banjo-

The first Xbox game that I played intensely was Grabbed by the Ghoulies on Xbox One, where it plays great. I loved the game, but had the hardest time with the quick events that use on-screen prompts very quickly to defeat certain enemies because I was a Nintendo boy. Now I'm used to the Xbox layout to the point that I remap the buttons when playing on Switch. I love the Mobapad M6 HD because you don't need to use the Switch settings that remind you every five minutes that the buttons are remapped in case somebody else has taken your Switch off your hands and is utterly confused.

The SNES Mini games are a reminder of Nintendo using the button on the left side to accept on the SNES, which contradicts what Nintendo DS, 3DS, Wii U and Switch did afterwards. That is also confusing.

Re: Dimitris 'Modern Vintage Gamer' Giannakis Leaves Limited Run Games To Join Digital Eclipse

Banjo-

@1040STF Yep, they need to create a new Street Fighter collection internally. It seems that what Digital Eclipse did was develop a poor emulator for the CPS arcade system boards and that's why the special console versions are not included. Now, Capcom needs to properly port or make perfect emulation or "translation" (like Microsoft's backwards compatibility) and, like you say, market it as having more games, content and being definitive. I got Street Fighter 30th Anniversary Collection for Xbox and beat each game once, but now I realise it's not as good as I thought. I also was busy with other Street Fighter games when I got this, although I do love II and Alpha sub-series. I had not played III until then.

Re: Dimitris 'Modern Vintage Gamer' Giannakis Leaves Limited Run Games To Join Digital Eclipse

Banjo-

@1040STF I had the chance to test the Switch and Xbox versions again and yes, both still have input lag, although it's much worse on Switch. It's a shame to have this "definitive" collection of Street Fighter games for the current systems having issues that did not exist decades ago. I'm wondering if they are going to fix this or what. I also would like to know why reviewers don't talk about these things in their reviews. Don't they notice? They should.

Re: SNES Classic Super Mario World Is The Latest Game To Get Rumble Support

Banjo-

@Scollurio I agree. It's nice in games like Forza when the triggers slightly vibrate as the car accelerates or when shooting a weapon in a shooter. I don't think platformers like Mario need it, even less the one with the best physics and controls. Super Mario World is perfect as it is, although I understand that this support comes with love and good intentions.

Re: Forget Nintendo Switch, You Probably Own A Great Way To Play Virtual Boy Games Already

Banjo-

@RupeeClock That's right. I was impressed by Red Viper and how well it runs on (New) 3DS. Virtual Boy literally in your pocket. There are concerns about Nintendo's new idea for Virtual Boy, not just the peripherals and premium subscription for a very limited library, but also the low quality of the screen of Nintendo Switch 2 with a lot of lag, ghosting and lack of contrast despite the "fake" HDR according to monitor experts.

Re: Dimitris 'Modern Vintage Gamer' Giannakis Leaves Limited Run Games To Join Digital Eclipse

Banjo-

@1040STF Do you mean the Switch versions of those collections? I have Street Fighter 30th Anniversary Collection for Xbox and it seems fine, but I haven't played it much.

EDIT: I just read more people complaining about all versions. I should check the collection properly. Maybe they patched it? I'm intrigued. Definitely, it's not half a second of input lag for me as some people have written.

Re: Have You Checked On Your Wii U GamePad Battery Recently?

Banjo-

I love Wii U, but the Game Pad has this stupid thing which is that it's always on, looking for a nearby Wii U, so the battery is constantly deteriorating. Worst feature ever. That said, I still use my Wii U. I bought the official high-capacity battery back in the day, which is still fine.

Re: This $75 Handheld Could Be The Best Way To Emulate Nintendo DS In 2025

Banjo-

@GravyThief Not to mention that 3DS, the best Nintendo handheld in my opinion, is backward compatible with DS and those cards.

I can't believe I can play Virtual Boy games at full speed on New 3DS in stereoscopic 3D. That system didn't even exist in this part of the world and now I kind of have it in my pocket.

Re: Nintendo Is Now Going After YouTube Accounts Which Show Its Games Being Emulated

Banjo-

What happened to Nintendo? They have become the greediest and cruelest entertainment company in the world and they couldn't care less about their fans. At this rate, I feel like not buying from them anymore and just using emulation. Maybe my next Switch is not Switch 2 but the Asus, Steam, Lenovo or whatever. I don't want to support their ninjas and lawyers that must take their greatest budget every year, unless they are using slaves. Funny that it wouldn't surprise me.

Re: 3DS Virtual Boy Emulation Gives You 3D Without The Headaches

Banjo-

This is actually very interesting. The last Virtual Boy emulator I tried on the New Nintendo 3DS was unplayable. I will try this. Virtual Boy was not even released here! (New) Nintendo 3D is the perfect, the only console for Virtual Boy emulation.

EDIT: Tried. Awesome graphics and audio.

Re: Poll: What Is Rare's Best Game?

Banjo-

I haven't played a better "karts" (cartoon?) racer than Diddly Kong Racing and I think that I've played them all 🤣. Conker's Bad Fur Day is divisive basically because of its humour and gore, but if you play it on Xbox with the upgraded resolution and performance, you'll appreciate how beautiful it is, very likely the best-looking Nintendo 64 game. It will show you what that machine was able to do in the right hands compared to its competitors. Moreover, Sea of Thieves has the best water in any video game to date. That reminds me that I'm still waiting for a new Wave Race by Nintendo, but NST has only made Mario vs. DK games since then...

Re: Poll: What Is Rare's Best Game?

Banjo-

@Poodlestargenerica Yeah, I couldn't disagree more with his post either. Besides, some of the Xbox games that Rare made are excellent, e.g. Viva Piñata and Sea of Thieves. I also loved Grabbed by the Ghouiles. I know it's pure arcade and some people find it silly, but it's addictive and challenging. I like the art style and music, too. The title also deserves praise. Gregg Mayles heard someone on the street said that and he loved it.

Nintendo,.on the other hand, has lost much of its magic, in my opinion. Maybe because they are making games more accessible and mainstream, such as Mario Kart 8 compared to the older titles that were more focussed on the racing aspect and more realistic regarding physics, like Double Dash. Many people love Super Mario Odyssey but I found it dull and boring compared to the older Mario 3D games, and so on, but yes, definitely Rare is one of the best developers in history. Many Nintendo fans look down on Rare and haven't played their games.

Re: Poll: What Is Rare's Best Game?

Banjo-

Difficult question. Jet Force Gemini is amazingly entertaining and addictive and so are many others like Viva Piñata. Goldeneye 007 is basically perfect, one of the few shooters that is fun, thrilling and replayable. The Donkey Kong Country trilogy still is among the very best games ever made and definitely the tightest and more replayable 2D platformers along with Super Mario World. Banjo-Kazooie is the best 3D platformer. Killer Instinct has great characters and gameplay...

@Nontendo_4DS That's fine because most people haven't played the NES games... myself included. I'm playing them on Xbox. Thank you Rare Replay, best games collection ever.

Re: Going Back In Time - Do You Play Retro Games To Reconnect With Your Past?

Banjo-

@Utena-mobile Thanks!

Usually, I read all the files I find, but when I have beaten the game I often feel that I wasted too much time. Modern games tend to favour quantity over quality. They also get hectic too fast to catch the player, before the player even care about what's going on and don't know what the characters are talking about, or who the characters that they refer to are. They overwhelm and bore the players when they try to make a strong early impression.

There are some games that manage to be cohesive and build a story with scattered files without overwhelming players with what is perceived as padding. Some games that do it correctly are the Resident Evil titles, except 7 and 8 that include a lot of stupid and shoehorned stuff. The Project Zero/Fatal Frame games do storytelling masterfully with subtle cut-scenes and scattered files that are focused and logically connected with the other files, the environment and the story. They make the whole game balanced, immersive and real. The Nintendo game that also nailed it is Ocarina of Time, in this case with focused, coherent and well-written dialogue and cut-scenes, especially compared to newer entries such as Breath of the Wild and Tears of the Kingdom. When a team is able to make a video game that is not only inspired but captivating, the experience becomes priceless and unforgettable.

Re: Going Back In Time - Do You Play Retro Games To Reconnect With Your Past?

Banjo-

I agree with the existential psychologist because I feel similar things, but in my case, the quality of those games is the main reason to replay them. That means I don't replay games that I played in my childhood if they are not good enough.

Most of the games I played back then were on Nintendo and Sega systems. Nintendo used to make better games then than now, so I revisit them often. I still haven't played a better Mario than Super Mario World nor a better The Legend of Zelda than Ocarina of Time, Majora's Mask or Twilight Princess. They feel infinitely more inspired and enjoyable. Same for Sega's Sonic the Hedgehog 3 & Knuckles.

Another reason I have found is the controls. Donkey Kong Country 1, 2 and 3 feel more responsive and tight than Donkey Kong Country Returns and Tropical Freeze. Super Mario World feels more responsive and tight than any New Super Mario Bros. game. That also make the older games more enjoyable and immersive.

Re: Sega Is "Evaluating" A New Virtua Fighter

Banjo-

After really solid Sonic 3D and 2D games, Sega is firing on all cylinders, finally! I can't wait to see those IPs and more revived, Virtua Fighter included.

@stinkyx What you say makes sense, keep Virtua Fighter pureness and add realistic elements on top of that to add some gameplay layers.

Re: Anniversary: Zelda: Ocarina Of Time Is 25 Years Old Today

Banjo-

@JohnnyMind It would be nice to get 3D and 2D The Legend of Zelda games, like we are starting to get proper 3D and 2D Sonic games now instead of titles that awkwardly combine styles and stages. I admit that I prefer The Legend of Zelda in 3D, but perhaps it's because the first one I played was Ocarina of Time. The last time I played it 100% was on Wii U, not the Virtual Console release but the unofficial port. It was the first time I played it in 60fps and it made me enjoy it even more. It's amazing the technical achievement that that Wii U fan release is.

We got two remasters on Wii U, The Wind Waker and Twilight Princess, plus the new entry Breath of the Wild. After Skyward Sword being re-released on Switch, on top of making previous remasters available, the obvious choice is to remake Ocarina of Time and Majora's Mask, using some of the improvements seen on 3DS. I wouldn't mind them to be made for the next platform and look as good as the Wii U technical demo. The remakes of Ocarina of Time and Majora's Mask would become my most anticipated games immediately, in spite of having the originals on several consoles.

Re: Anniversary: Zelda: Ocarina Of Time Is 25 Years Old Today

Banjo-

@JohnnyMind I completely agree! Ocarina.of Time 3D has subtle upgrades that I'm happy with. In spite of pre-ordering the limited edition of Majora's Mask 3D, I couldn't help feeling that I was playing a watered-down version, although it also has worthy additions like two fishing quests and a much better user interface. I also pre-ordered the limited edition of Twilight Princess HD. I'm a huge fan of these three games, but not of Breath of the Wild and Tears of the Kingdom, as everybody knows 😅.

Re: Anniversary: Banjo-Kazooie: Nuts & Bolts Is 15 Today

Banjo-

@whmchrish Banjo-Kazooie (1998) is my favourite 3D platformer. I don't really consider Nuts & Bolts a platform game but more of a focused sandbox game. In the beginning, Banjo is too heavy, that's why I recommend training at Boggy's Gym for making the platforming more fun, because you're going to need him to move frequently and do some platforming for collecting items.

The vehicle construction is the core gameplay feature, but there is a proper builder unlike in Tears of the Kingdom, where I'd say the vehicle construction feels shoe-horned and ultimately boring, giving but also taking from the main concept of the game.

The key is to have a bit of patience because in Nuts & Bolts, it becomes addictive and intuitive to build and to use the vehicles. You feel under control and being able to experiment after a while, but you need to persevere. The variety of challenges make the concept shine.

Re: Anniversary: Banjo-Kazooie: Nuts & Bolts Is 15 Today

Banjo-

@nebzila Once you have unlocked a decent number and variety of parts and Banjo has trained a bit, it's amazing how much of your imagination can be translated to the game!

@smoreon My favourite part was to design my own vehicles to beat every challenge and record, finding the right balance for each.

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