26. Monster Max GB
It may say Rare on the title screen, but Monster Max is very much a Jon Ritman and Bernie Drummond game. The pair had previously developed isometric adventures such as Batman (1986) and Head Over Heels (1987), and joined Rare after failing to complete the arcade football game Final Whistle for Ocean. Monster Max has been hailed as one of the Game Boy's greatest games, and rightly so; not only is it a technical masterpiece given the humble nature of the hardware, it's incredibly enjoyable, too.
25. Super R.C. Pro-Am GB
A pint-sized sequel to the NES game R.C. Pro-Am, Super R.C. Pro-Am includes the same combat racing mechanics and isometric view, but suffers from the blurry nature of the Game Boy's display. Play it via emulation on or more recent hardware – such as the GBA – and it becomes a lot more enjoyable.
24. Banjo-Kazooie: Grunty's Revenge GBA
Banjo-Kazooie: Grunty’s Revenge is a solid little platformer, even considering its various shortcomings. Fans of the series and genre would be safe to add this “collect-a-thon” to their library as long as they understand the brevity of the adventure and don’t expect quite the same level of charm present in Rare’s Nintendo 64 releases. This is the closest thing you’ll get to a true Banjo-Kazooie experience outside the originals, so if you’re longing for another trip to Spiral Mountain, you’d be silly to let this one slip by.
23. Viva Piñata Pocket Paradise DS
Although the company was still active on Nintendo handhelds long after Microsoft purchased it, Viva Piñata Pocket Paradise represents something of a homecoming for Rare. The entire Viva Piñata series has a Nintendo feel to it, and parallels can easily be drawn between it and the Pokémon series. Pocket Paradise feels perfectly suited to Nintendo's DS portable, and is one of the highlights of the entire franchise.
22. Mickey's Speedway USA N64
Following on from Mickey's Racing Adventure, the GBC collaboration between Rare, Nintendo, and Disney, there’s a lot about Mickey’s Speedway USA that is curious. Although you get the distinct feeling that Rare was coasting with this licensed title, it says a lot about the studio's sheer talent that it could churn out a game of this quality while simultaneously producing classics like Perfect Dark and Banjo. It undoubtedly lacks the variety and imagination of Diddy Kong Racing, or the character and track design of Mario Kart 64, but technically it shines, showing what was still possible in the year 2000 on the N64.
21. Viva Piñata: Trouble in Paradise Xbox 360
The warm welcome afforded to the original Viva Piñata ensured that Rare would work on a sequel, and while Viva Piñata: Trouble in Paradise certainly improves on its forerunner, many reviewers at the time felt it would have been better presented as an expansion rather than a fully-blown sequel. Still, fans of the series had little to grumble about, and Trouble in Paradise really does refine what is already a solid foundation.
20. Killer Instinct Gold N64
A port of Killer Instinct 2 from the arcades, Killer Instinct Gold was the second KI to appear on Nintendo platforms (well, third counting the Game Boy port) following the original on Super NES. The N64 didn't get many great fighting games — the legacy of Smash Bros. is far and away the console's greatest contribution to the genre, but platform fighters are very much their own sub-genre these days — and KIG is one of the system's few fighters of note.
19. Diddy Kong Racing DS
Diddy Kong Racing DS is good but not quite great. Generally, it's very well presented with clear menus, pleasant visuals, and nice sound. However, the controls aren't quite there, probably to do with the fact the DS only has a D-pad, so it just doesn't feel as good as the original N64 classic. If you had to choose between this and Mario Kart DS, there's no competition.