66. Super Glove Ball (NES)

Considered by many to be the only game that was developed expressly with the ill-fated Power Glove in mind, Super Glove Ball adopts a first-person view of the action, with your disembodied hand visible on screen at all times. Using the Power Glove controller, you must destroy tiles on the wall to complete each level. It's also possible to play the game with a standard NES pad, but much of the effect is lost. Like the peripheral for which it was designed, Super Glove Ball sold poorly and is a largely forgotten part of Rare's history today.

65. The Amazing Spider-Man (GB)

Like a lot of superhero Game Boy titles this one is limited in how much Spider-Man shows off his unique traits; in general to run, jump, punch and kick. That said, there are some neat transition scenes climbing buildings, some clever level ideas and a decent number of boss fights for the time. Add in some genuinely bopping music and this is a pretty solid Game Boy title.

64. Kinect Sports (Xbox 360)

You'd be hard-pressed to find a better overall demonstration of what Microsoft's Kinect accessory brings to the table than the one found in Kinect Sports. Even with the few minor faults here and there, the game still features enough variety and fun to get your money's worth out of it. While the package certainly holds its own as a traditional sports competition, the party mode is where the game truly shines. If you're one of the ones who've invested in Microsoft's newest motion control toy, this is definitely a game you'll want to put at the top of your wish list.

63. Digger T. Rock: The Legend of the Lost City (NES)

Digger T. Rock: The Legend of the Lost City is a fairly straightforward platformer which, at first glance, appears to be related to the Boulder Dash series, but features different gameplay mechanics.

62. WWF WrestleMania Challenge (NES)

Fresh from the commercial success of WWF WrestleMania, Rare was commissioned by Acclaim to create another wrestling title in the shape of WWF WrestleMania Challenge. Eight stars are playable this time around, including Hulk Hogan, André the Giant, "Macho King" Randy Savage, The Ultimate Warrior, Big Boss Man, Brutus "The Barber" Beefcake, Ravishing Rick Rude and Hacksaw Jim Duggan. The ninth character is a generic wrestler.

61. Slalom (NES)

Slalom is a massively important video game, not only in Rare's history but also in regards to Western development on the NES. Rare secured a license to produce games for Nintendo's console after reverse-engineering the machine; up to this point, Nintendo had refused Western companies access to the console. While it has dated rather badly since its release in 1986, it is nonetheless a hugely important milestone for the company and would mark the beginning of a rich and fruitful relationship with Nintendo.

60. Banjo-Pilot (GBA)

Initially announced as Diddy Kong Pilot in 2001, Banjo-Pilot is a clone of Mario Kart in which the characters race around in aircraft rather than cars. It's development was reportedly quite a troubled one, and by the time it was in a position to be released, Rare had been purchased by Microsoft and had lost access to Nintendo's Donkey Kong characters. Released in 2005 by THQ to a mixed reception, Banjo-Pilot is a likeable racer but not an all-time classic, it's fair to say.

59. Conker's Pocket Tales (GBC)

Before he transformed into the foul-mouthed icon we know and love in Conker's Bad Fur Day, Rare's squirrel hero was decidedly more family-friendly in this top-down adventure game for Game Boy Color. Conker's Pocket Tales gained some positive notices at the time of release but the overriding opinion seemed to be that it wasn't quite up the Rare's usual standards; this may have influenced the decision to turn its N64 sibling, Twelve Tales: Conker 64, into the aforementioned cult classic.

58. Ironsword: Wizards & Warriors II (NES)

After developing the first Wizards & Warriors in-house, Rare enlisted Zippo Games (John and Ste Pickford's Manchester-based studio) to create the sequel. Ironsword: Wizards & Warriors II is infamous for having male model Fabio Lanzoni on the game's cover, which was an odd choice when you consider that the hero, Kuros, is clad from head-to-toe in armour in the game itself.

57. Jetpac Refuelled (XBLA)

The fourth (and, so far, final) instalment in the Jetman series, Jetpac Refuelled is an Xbox Live Arcade exclusive which sees Jetman exploring planets in an effort to rebuild his spaceship. Reviews noted that the game suffers from repetition after a while, but praised the fact that it successfully updated the series for a new generation. Jetpac Refuelled is included in Rare Replay.

56. Killer Instinct (GB)

Trying to cram a cutting-edge coin-op into the Game Boy was always going to be a tough task, and Killer Instinct suffers as a result. It's missing Cinder and Riptor, and the moves you memorised in arcades and on the SNES have been changed to accommodate the console's basic controls. On the upside, it offers support for the Super Game Boy, which improves the visuals and allows you to play with a second person on the same console.

55. It's Mr. Pants (GBA)

Demoed as Donkey Kong Coconut Crackers at E3 2001, It's Mr. Pants is Rare's take on the puzzle genre and has become one of the company's cult classics over the years. The aim is to create rectangles made up of two-by-three blocks (or larger) in order to remove them from the screen. Printed in low quantities due to publisher THQ's lack of confidence in the title, It's Mr. Pants has now become a highly sought-after collectable.

54. Ken Griffey, Jr.'s Winning Run (SNES)

It's amazing to think that one of the most beloved sports titles on the SNES was developed not in North America, but in the sleepy English countryside. Ken Griffey, Jr.'s Winning Run boasts amazing animation, rich visuals and compelling gameplay and was rightly showered with praise by North American reviewers back in 1996. Due to the sport's lack of popularity outside of the US, it sadly never received a European release and is somewhat unknown in that territory.

53. Wizards & Warriors X: The Fortress of Fear (GB)

Given its success on the NES, it stands to reason that Rare would choose to support the Nintendo Game Boy early on in its lifespan, and Wizards & Warriors X: The Fortress of Fear was one of its first efforts. Ignore the 'X' in the title – the series was still only two games old at this point – and instead focus on the tricky gameplay and excellent David Wise soundtrack.

52. WWF Superstars (GB)

The first WWF wrestling title to be released on the Game Boy, WWF Superstars is very basic when compared to what would come afterwards, but still manages to be enjoyable – especially when played in link-up mode. It contains five of the leading stars in the WWF at that time: Hulk Hogan, "Macho Man" Randy Savage, The Ultimate Warrior, "The Million Dollar Man" Ted DiBiase, and Mr. Perfect. Sadly, only Hogan and DiBiase remain alive at the time of writing.

51. Grabbed by the Ghoulies (Xbox)

Intended for release on the GameCube, Grabbed by the Ghoulies would shift over to Xbox following Microsoft's purchase of Rare in 2002. At its heart, it's a fairly simple fighting game which puts you up against all manner of spooks and ghouls as you attempt to rescue your beloved. Released to lukewarm reviews back in the early 2000s, the game has since undergone something of a critical revival of late, thanks to its inclusion in Rare Replay.

50. Kameo: Elements of Power (Xbox 360)

Kameo's development saw it staddle three different consoles (N64, GameCube, Xbox) before it finally settled on the Xbox 360. Released as a launch title for the shiny new system, it dazzled with its vast locations and hordes of enemies, but its reputation has diminished over the years thanks to its repetitive gameplay and rather dull storyline. A sequel was pitched but never made it into production.

49. Perfect Dark (GBC)

Rare did a great job on squeezing so many features and technical magic into the little cart, and this GBC rendition of Perfect Dark certainly looks impressive considering the hardware, but this focus on the tech seems to have had an averse effect on the gameplay. It's not a bad game by any stretch, but as a stealthy Metal Gear-alike, it's lacking a little in the 'Fun' department. If you're forgiving of its flaws, you might have a pretty good time with it, but it's far from Perfect.

The non-backlit Game Boy Color screen provides plenty of Dark, mind.

48. Perfect Dark Zero (Xbox 360)

Rare's purchase by Microsoft generated plenty of column inches at the time, and this was arguably the biggest game to come out of the studio post-acquisition. A prequel to the N64 game Perfect Dark, Perfect Dark Zero acts as an origin story for lead character Joanna Dark, and would sell over a million copies. However, even today, there's the lingering feeling that it didn't match the lofty expectations players had for it.

47. Wizards & Warriors III: Kuros: Visions of Power (NES)

As was the case with the second Wizards & Warriors outing, Rare shared development duties with Zippo Games, which was made up of siblings John and Ste Pickford, who would later create Plok on the SNES. Reviews for Wizards & Warriors III: Kuros: Visions of Power at the time of release were mixed, but Ste Pickford claims this entry is his personal favourite.