You can run Linux on a Nintendo 3DS too (https://www.gamebrew.org/wiki/Linux_for_3DS) but good luck redownloading your eShop purchases that you never really "owned" anyway. If Atari means what it sounds like they said about letting owners easily use their own PCs to stand in for Atari infrastructure (including backup and restore, browsing alternate storefronts for homebrew, etc.), that's promising. You're right that it's a lot less essential when the system isn't a walled garden to begin with, but it's still nice that users don't have to abandon or recreate the original Atari launcher or their purchased games.
Sure, the console never offered anything nearly justifying its price, but they've been honest throughout the process, and if we want to have an Atari around we can't expect them to keep shoveling more money into a pit forever.
Honestly, they should be celebrated for returning control to the owners with this offline update. Imagine if the larger game companies did the same.
@Exerion76 Do you consider Rayman a "16-bit Euro platformer"? There was a lot of shovelware in that era from /all/ continents, just like today, but I wouldn't dismiss a game out of hand based on its place of origin.
My sympathies to his family and friends. I hope they take comfort in knowing that his genius and dedication brought joy to so many people, and will never be forgotten.
One of the biggest benefits is native conversion from the internal framebuffer to digital (HDMI) output. That's inevitably going to be crisper and lower latency than an external analogue to digital converter, even the high-end ones. It's possible to hard-mod an original N64 to achieve true digital output, but this product is a much easier and more flexible route for most users.
Of course, "crisper" isn't necessarily always better on games originally designed for a CRT, but I'm pretty confident that playing on a modern HD display is going to look a lot better with the Analogue3D than a vanilla N64.
Comments 10
Re: Atari Is Officially Pulling Support for the Atari VCS
You can run Linux on a Nintendo 3DS too (https://www.gamebrew.org/wiki/Linux_for_3DS) but good luck redownloading your eShop purchases that you never really "owned" anyway. If Atari means what it sounds like they said about letting owners easily use their own PCs to stand in for Atari infrastructure (including backup and restore, browsing alternate storefronts for homebrew, etc.), that's promising. You're right that it's a lot less essential when the system isn't a walled garden to begin with, but it's still nice that users don't have to abandon or recreate the original Atari launcher or their purchased games.
Re: Atari Is Officially Pulling Support for the Atari VCS
Sure, the console never offered anything nearly justifying its price, but they've been honest throughout the process, and if we want to have an Atari around we can't expect them to keep shoveling more money into a pit forever.
Honestly, they should be celebrated for returning control to the owners with this offline update. Imagine if the larger game companies did the same.
Re: You Won't Believe How Little Ocean Paid For RoboCop's Global Video Game Rights
https://media2.giphy.com/media/v1.Y2lkPTZjMDliOTUyMTFhMnRiY2Jiemlrbm5jcWdwOWRhd2ZsMTVrZHRsZ2k4bGh2YjZhdiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/4LRkCWLi2MKOc/giphy.gif
Re: Fan Project Offers A New Hope For Sega Star Wars Trilogy Arcade On Dreamcast
@leogames You're correct, Supermodel M3 has been able to handle it for a while now.
Re: Something Pretty Historic In Amiga History Just Took Place At Gamescom
Please don't do the mystery-meat clickbait headline thing, Time Extension is better than that.
Re: "Who Are They Kidding?" - System 3 Insists No GenAI Was Used In James Pond Legacy, But Fans Aren't Convinced
@Exerion76 Do you consider Rayman a "16-bit Euro platformer"? There was a lot of shovelware in that era from /all/ continents, just like today, but I wouldn't dismiss a game out of hand based on its place of origin.
Re: "Absolutely Not" - The Voice Of Metal Gear's Solid Snake Admits He Doesn't Totally Grasp Kojima's Grand Story
The plot was concisely explained by Gabe & Tycho a quarter-century ago: https://www.penny-arcade.com/comic/2001/11/30/metal-gear-stupid
Re: Nintendo's Zelda Game & Watch Gets Turned Into An Emulation Fan's Dream Handheld
That's not what "bandwidth" means.
Re: "His Talent Was Unparalleled" - Castlevania And Bloodstained Veteran Shutaro Iida Has Lost His Battle With Cancer
My sympathies to his family and friends. I hope they take comfort in knowing that his genius and dedication brought joy to so many people, and will never be forgotten.
Re: The Wait Could Finally Be Over For Analogue's Much-Delayed FPGA N64
@The_Nintendo_Pedant
One of the biggest benefits is native conversion from the internal framebuffer to digital (HDMI) output. That's inevitably going to be crisper and lower latency than an external analogue to digital converter, even the high-end ones. It's possible to hard-mod an original N64 to achieve true digital output, but this product is a much easier and more flexible route for most users.
Of course, "crisper" isn't necessarily always better on games originally designed for a CRT, but I'm pretty confident that playing on a modern HD display is going to look a lot better with the Analogue3D than a vanilla N64.