With all the rumours and it finally happening glad they add it and those features. It's no Ridge Racer 7 a HD Ridge Racer but still the second PSP entry is great as a remix of content and well handled even if no bundle of the games ever came it's good enough even for a PSP title (physical on UMD). It's the first entry I got into the series with besides Type 4 via the PS Classic.
We have some of the Indies similar to Outrun and a few Outrun entries that appear here and there I assume, you get your Cruis'n Blast as a return for the Cruis'n series but otherwise yeah I'm all for a fictional cars arcade racer or even building your own cars like Sega GT or Supercar Street Challenge or just being like a manufacturer or something in Apex (not played to know for sure beside descriptions) but I mean I don't need reality or licenses to care about a racing game.
So many old racing games with great ideas (like trying out Tokyo Extreme Racer Drift 2 and the amount of cool ideas on offer there or little details in it). While GT3 had flags/heat and these days the backgrounds are lifeless or boring realistic unappealing tracks that don't even feel like the name or feel it represents anymore. Besides if needing a non-licensed cars racer there was always options and they were still good regardless of that not being the focus.
If Redout, Fast Racing series and more by third parties and Indies or other companies can fill in futuristc arcade racers where WipEout Rush is the state of WipEout, F Zero is elements put into Mario Kart and killed off among whatever others over the years at least we have old entries or some alternative options.
Making claims even when it's clear by the cutscenes or themes (when possibly didn't even play it really) and ignoring the rating's board because of course got to have that messaging or wasn't aware enough that it exists doesn't work well without enough research which they clearly didn't do review or otherwise. Sigh. For a general magazine than gaming focused regardless of region it's a bit much.
I get Sony USA not wanting to have such image/PR it's understandable for the type of game it is. Whatever the case for Sony Europe or individual regions.
It gave me Ultra Despair Girls vibes just not in the same direction (kids seeing adults a certain way and other themes, I haven't seen enough footage of the game and others always heard about it because it was a collector's item). The ideas are creepy but interesting for a horror game.
Interesting stuff. But still it's the game series with so much charm but the worst marketing, even for being Skip's biggest series and something they still can't sell and people still don't know exists. Almost like Earthbound of worst times to release too (besides Mother 2) but still.
Nintendo may have seen the appeal in the character and games but the marketing sucked and that's why only people that really care stand to help Chibi Robo while Nintendo and Skip kept failing to help them sell even if it's Toy Story or Bugs Life or otherwise like and Grounded or others never had issues being heard about.
Too late in the GameCube's life in 2006, either of the DS ones were fairly alright I guess, 1 DS one in the US at Walmart while not sure about other regions how they made it available or marketed it. Wii port of the GameCube game could have had better controls or a point n click mode for the New Play Control version but it never released outside Japan so that kind of was a good and bad thing because of how awkwardly they handled it control wise. Makes me wonder if Luigi's Mansion did appear on Wii if it would have been awkward for vacuum control but for 3D as GameCube was going to have 3D even if late at least it released. Photo Finder is fine but not really that appealing to many people and Zip Lash is a fair platformer but too bland in level design (even though I got stuck on the early parts of the second world because of it's awkward 1 to 5 platforms but eventually skipped it and moved on in the game besides it's awkward design in other areas) and artstyle. A fine game but yeah like many played an hour gave up and continued to give up on it or kept going to get it over with (I pressed on and was happy to get through it but not for collectables, and the mech fight was cool).
The series is great but they just didn't put effort into making it sell.
Comments 153
Re: Ridge Racer HD? PlayStation Plus Premium Has The Next Best Thing
With all the rumours and it finally happening glad they add it and those features. It's no Ridge Racer 7 a HD Ridge Racer but still the second PSP entry is great as a remix of content and well handled even if no bundle of the games ever came it's good enough even for a PSP title (physical on UMD). It's the first entry I got into the series with besides Type 4 via the PS Classic.
We have some of the Indies similar to Outrun and a few Outrun entries that appear here and there I assume, you get your Cruis'n Blast as a return for the Cruis'n series but otherwise yeah I'm all for a fictional cars arcade racer or even building your own cars like Sega GT or Supercar Street Challenge or just being like a manufacturer or something in Apex (not played to know for sure beside descriptions) but I mean I don't need reality or licenses to care about a racing game.
So many old racing games with great ideas (like trying out Tokyo Extreme Racer Drift 2 and the amount of cool ideas on offer there or little details in it). While GT3 had flags/heat and these days the backgrounds are lifeless or boring realistic unappealing tracks that don't even feel like the name or feel it represents anymore. Besides if needing a non-licensed cars racer there was always options and they were still good regardless of that not being the focus.
If Redout, Fast Racing series and more by third parties and Indies or other companies can fill in futuristc arcade racers where WipEout Rush is the state of WipEout, F Zero is elements put into Mario Kart and killed off among whatever others over the years at least we have old entries or some alternative options.
Re: How A Plagiarised Review Turned 'Rule Of Rose' Into A PS2 "Video Game Nasty"
Making claims even when it's clear by the cutscenes or themes (when possibly didn't even play it really) and ignoring the rating's board because of course got to have that messaging or wasn't aware enough that it exists doesn't work well without enough research which they clearly didn't do review or otherwise. Sigh. For a general magazine than gaming focused regardless of region it's a bit much.
I get Sony USA not wanting to have such image/PR it's understandable for the type of game it is. Whatever the case for Sony Europe or individual regions.
It gave me Ultra Despair Girls vibes just not in the same direction (kids seeing adults a certain way and other themes, I haven't seen enough footage of the game and others always heard about it because it was a collector's item). The ideas are creepy but interesting for a horror game.
Re: The Making Of: Chibi-Robo - How Miyamoto Saved A Cult Hit From The Scrapheap
Interesting stuff. But still it's the game series with so much charm but the worst marketing, even for being Skip's biggest series and something they still can't sell and people still don't know exists. Almost like Earthbound of worst times to release too (besides Mother 2) but still.
Nintendo may have seen the appeal in the character and games but the marketing sucked and that's why only people that really care stand to help Chibi Robo while Nintendo and Skip kept failing to help them sell even if it's Toy Story or Bugs Life or otherwise like and Grounded or others never had issues being heard about.
Too late in the GameCube's life in 2006, either of the DS ones were fairly alright I guess, 1 DS one in the US at Walmart while not sure about other regions how they made it available or marketed it. Wii port of the GameCube game could have had better controls or a point n click mode for the New Play Control version but it never released outside Japan so that kind of was a good and bad thing because of how awkwardly they handled it control wise. Makes me wonder if Luigi's Mansion did appear on Wii if it would have been awkward for vacuum control but for 3D as GameCube was going to have 3D even if late at least it released. Photo Finder is fine but not really that appealing to many people and Zip Lash is a fair platformer but too bland in level design (even though I got stuck on the early parts of the second world because of it's awkward 1 to 5 platforms but eventually skipped it and moved on in the game besides it's awkward design in other areas) and artstyle. A fine game but yeah like many played an hour gave up and continued to give up on it or kept going to get it over with (I pressed on and was happy to get through it but not for collectables, and the mech fight was cool).
The series is great but they just didn't put effort into making it sell.