It Turns Out Zelda: Twilight Princess Is Getting Not One But Two Native PC Ports
Image: Nintendo

Update []:

Dusk, a native PC port of the GameCube version of Twilight Princess, has just been released online, giving fans of the game an exciting new way to experience the classic Zelda game, with a wide selection of new and improved features.

A video announcing the release was shared on YouTube over the weekend and went over an impressively long list of enhancements that players will be able to take advantage of in this newly released version: from higher resolutions and uncapped framerates to the ability to tweak the bloom presets and shadow resolutions, enable cheat settings, and easily mod in replacement models and texture packs. There are also a bunch of features that have been ported over from the Nintendo Wii and Wii U HD versions, including a Mirror Mode to replicate the Nintendo Wii version of the game, gyro aiming, and the ability to enable the Wii U's free cam mode.

The port is available for download from the TwilitRealm website or GitHub, with versions for Windows, Mac, Linux, Android, iOS, and Steam Deck. As with most projects of this nature, you'll need to supply a legal copy of the original game's files in order to play.

You can watch the trailer below:


Original Story []: Remarkably, it appears there's not just one but two native PC ports currently in development for The Legend of Zelda: Twilight Princess.

Last week, we published a brief overview of Courage Reborn on the site, reviewing some of the new information revealed in a recent "first look" video from the project lead, Linifadomra. However, since then, we've been alerted to another PC port of the game in development, called Dusk, thanks to a brand-new announcement trailer from the team behind the project, and a pair of new videos from YouTubers like Video Game Esoterica and BeenTachi, featuring additional footage and insights from the developers.

What's important to note right off the bat is that Dusk is being developed by an entirely different team than Courage Reborn, with the project instead being worked on by "members from the Twilight Princess Decompilation team, the Twilight Princess speedrunning community, and the Aurora team: Twilit Realm." Both teams, however, have publicly expressed support for each other in their FAQs, suggesting there's no bad blood or ill will between them, despite their decision to keep the projects separate.

According to the announcement trailer, published on April 12th, 2026, Dusk is currently targeting Windows, MacOS, Linux, iOS, and Android, and is also promising a bunch of additional options, similar to Courage Reborn. This includes unlocked framerates (up to 120FPS). For his video, BeenTachi asked the team on Discord how this would be achieved, to which one of the developers responded that it is being handled via skeleton interpolation (a technique that "finds the vertexes for the current frame and the next and does a linear interpolation between them.")

Besides higher framerates, players elsewhere will also be able to benefit from other features, too, as demonstrated by some of the menus shown in the videos on Discord. This includes support for ultrawide monitors, a mirror mode (to replicate the Wii version of the game), and toggleable options inspired by the HD version, such as larger wallets and faster climbing.

The team also hasn't ruled Wii Remote motion control support, telling BeenTachi "someone was looking into it," but there's "no official word yet" on whether it will be included.

[source youtu.be, via youtu.be, youtu.be]