Intriguing! Looking forward to hearing more about this - Gun Survivor 2 is one of the worst games I've played, but the Chronicles titles rock. Any chance to revisit the Raccoon City Incident is good for me!
@xenobladexfan Sorry it took me so long to respond, and apologies if this is considered too off-topic (if it gets deleted for that, I won't argue!), but I wanted to gently push back a bit on the idea that games are more restricted by cultural sensitivities now than they were in the past. In full disclosure: I say this as an old-timer who's been playing games since 1990 or so, though I won't claim that makes me any kind of special authority; I'm sure you'll find folks of a similar vintage who'd disagree with me, and that's fine.
Video games, as any art form with commercial elements, have always been subject to the cultural climate in which they've been released. We sometimes view the past through a lens that erodes what it was actually like to live through it, so I wanted to offer a few counter-examples to the premise that games are more "censored" or tailored to tastes now than they were 30 years ago. For consideration:
The Legend of Zelda (1986), Final Fantasy (1987), and many more titles during the 80s and 90s were modified to remove religious imagery and text, depending on their region. More on this at Legends of Localization: https://legendsoflocalization.com/articles/religious-content-changes/
Perfect Dark (2000) had camera functionality stripped out before release because of sensitivities surrounding the Columbine shootings. In Japan, on the other hand, the knife weapon and certain blood effects in Perfect Dark were removed because of recent knife crimes that had been occurring there.
Metal Gear Solid 2 (2001) and Dino Crisis 3 (2003) were significantly altered during development due to concerns about depicting large-scale violence in New York City following the September 11 terrorist attacks.
Many Resident Evil games (including 1999's Resident Evil 3, 2002's Resident Evil Remake, and 2005's Resident Evil 4) had decapitation animations removed from their Japanese versions due to cultural sensitivities.
Grand Theft Auto: San Andreas (2004) was modified during development to remove instances of explicit sex and nudity in an effort to secure a lower rating from the ESRB.
This list isn't remotely exhaustive, of course. What you may be noticing in recent years is that games are being designed for a wider group of players than they used to. One of the disappointing parts about 1990s and 2000s gaming was that games were often designed and/or marketed with the assumption that players would be young, straight males. That was often alienating for other folks - just think how few female game protagonists there were in that era compared to now! - so it's cool that games are now being made by and for a wider group of people.
That interest in a wider audience is good for the medium (as it opens up so many more stories and perspectives that didn't used to be shown), but it can result in content being tailored to have a wider appeal; I wonder if you're noticing that and being frustrated that games seem like they're more impacted by cultural trends than they used to.
Anyway, I don't want to make any assumptions about you or come across like a scold - this is just food for thought from a retro and modern game hobbyist who's lived through 30+ years of the medium
I'm intrigued, but is this strictly for Gen/MD and 32X games? A fancy, future-proofed Sega Saturn FPGA console would be cool, but I'm not that into yet another device that plays Gen/MD.
Good gracious this is sad. That's an excellent book (I've even re-read it!), and it's maddening that the writers have been so cheated by the publisher. Hope they can get a bigger settlement in the future.
@NeonPizza Oh geez, I don't mind black bars at all (I play all of my retro releases in 4:3) but now that you've said this I can't help wanting arcade cabinet art as wallpaper on the screen sides! That would be a great way to bring these already-excellent releases closer to the true arcade experience.
I've been a long time supporter of Limited Run - as they make the only physical versions of so many games, and the delays don't bother me since I'm familiar with the production/distribution model - but I won't be continuing to buy from them after a few bad experiences in the past year. This Shantae thing is the straw that broke the camel's back, but I was similarly irritated when they started distributing physical copies of Gimmick in stores weeks before shipping my preordered copy. They're just a bit shoddily run these days, which is disappointing given the good work they've done producing physical copies of games (especially indies) that would've otherwise been locked to digital storefronts. I'm hoping Lost in Cult does a better job.
@Lorfarius Yeah, the challenges associated with N64 emulation (especially with the bells and whistles this promises) have me a little bit skeptical. Don't get me wrong: if anyone can do it, Analogue can, as the Analogue Pocket is one of the finest pieces of game hardware I own. I'm just waiting to be convinced once the device is out in the wild.
Egads, this is amazing! The Nintendo 64 recompilation projects have done wonders for its catalog, so it'll be cool to see X360 representation in that scene. My fingers are crossed for Lost Odyssey...
I'm so interested, but I've been burned by tiny text too many times - this didn't used to be a problem in handheld games, and shouldn't be a problem now! I'll be holding off on a purchase for now, but will buy it immediately if the text size issue gets resolved.
@845H On the plus side, the high-res polygon/low-res backgrounds should only be an issue for Dino Crisis 2 - the series debut was noteworthy for having fully-3D environments, unlike contemporary Resident Evil titles. The downside was that environments were less detailed, so they switched to pre-rendered for Dino Crisis 2.
Thanks for publicizing this - I just bought a copy through your link! I have an ebook version of the first Untold History of Japanese Developers Volume but a physical edition of the condensed version is a must-have item. This will be a key piece of history in the coming decades as so much other information about the medium's early history is lost.
Comments 29
Re: Resident Evil Just Got A New Arcade Game, But You'll Have To Travel To Romford To Play It
Intriguing! Looking forward to hearing more about this - Gun Survivor 2 is one of the worst games I've played, but the Chronicles titles rock. Any chance to revisit the Raccoon City Incident is good for me!
Re: BBC Recently Covered The Rise Of Retro Gaming - See If You Can Spot The Problem
@xenobladexfan Sorry it took me so long to respond, and apologies if this is considered too off-topic (if it gets deleted for that, I won't argue!), but I wanted to gently push back a bit on the idea that games are more restricted by cultural sensitivities now than they were in the past. In full disclosure: I say this as an old-timer who's been playing games since 1990 or so, though I won't claim that makes me any kind of special authority; I'm sure you'll find folks of a similar vintage who'd disagree with me, and that's fine.
Video games, as any art form with commercial elements, have always been subject to the cultural climate in which they've been released. We sometimes view the past through a lens that erodes what it was actually like to live through it, so I wanted to offer a few counter-examples to the premise that games are more "censored" or tailored to tastes now than they were 30 years ago. For consideration:
This list isn't remotely exhaustive, of course. What you may be noticing in recent years is that games are being designed for a wider group of players than they used to. One of the disappointing parts about 1990s and 2000s gaming was that games were often designed and/or marketed with the assumption that players would be young, straight males. That was often alienating for other folks - just think how few female game protagonists there were in that era compared to now! - so it's cool that games are now being made by and for a wider group of people.
That interest in a wider audience is good for the medium (as it opens up so many more stories and perspectives that didn't used to be shown), but it can result in content being tailored to have a wider appeal; I wonder if you're noticing that and being frustrated that games seem like they're more impacted by cultural trends than they used to.
Anyway, I don't want to make any assumptions about you or come across like a scold - this is just food for thought from a retro and modern game hobbyist who's lived through 30+ years of the medium
Re: BBC Recently Covered The Rise Of Retro Gaming - See If You Can Spot The Problem
@Coalescence Agreed, I thought it was amusing!
Re: BBC Recently Covered The Rise Of Retro Gaming - See If You Can Spot The Problem
@xenobladexfan What do you mean specifically by this? Could you provide a few examples of how "woke" culture is ruining modern games?
Re: Fans Of Might & Magic, Wizardry, & Ultima Won't Want To Ignore This RPG Sequel, Just Announced For PC & Switch
If they take the time to make sure the text is big and readable on Switch, this looks like it'll be an easy buy for me!
Re: Metal Gear Guidebook Containing Scans Of Hideo Kojima's Brain Has Been Scanned For Your Viewing Pleasure
@ChromaticDracula Oh, that's perfect - thanks!
Re: Metal Gear Guidebook Containing Scans Of Hideo Kojima's Brain Has Been Scanned For Your Viewing Pleasure
@heligo Hopefully it makes its way to the Internet Archive soon!
Re: Hands On: 30 Years On, DOOM's "Super FX 3" Upgrade Gives SNES Players A More Polished Way To Rip And Tear
Very cool - I always love seeing what modern devs can do with legacy hardware!
Re: "The 32-bit Generation Is Coming" - Unofficial FPGA-Based Sega Neptune Launches This December
I'm intrigued, but is this strictly for Gen/MD and 32X games? A fancy, future-proofed Sega Saturn FPGA console would be cool, but I'm not that into yet another device that plays Gen/MD.
Re: PCSX2 Latest Version Introduces More Performance Updates & Fixes For Classic Games
This team is so talented, and I'm grateful that they've dedicated so much time to keeping PS2 games accessible on modern hardware!
Re: This Buffy The Vampire Slayer Xbox Exclusive Helped Shape God Of War And Reboot Killer Instinct
Too cool - wouldn't have guessed that this ended up being so influential!
Re: A Rare Collection Of Super Mario Land Toys Has Just Been Saved From Being Lost To Time
That's so cool! I always love when early, "off model" Mario stuff gets saved and re-publicized.
Re: Arcade Archives' Switch 2 'Ridge Racer' Rerelease Also Coming To Switch, PS4, PS5, & Xbox Series X|S
@masterLEON Thank you for the insight - that all makes sense!
Re: G-Mode Announces Release Date For Armored Core Mobile 2, & Unveils Another New Archives+ Title
Getting mid-2000s weirdo mobile spinoffs on Switch 2 is incredible! I'll be keeping my eye on this.
Re: Writers Of 'Did You Know Gaming' Book Published By Unbound "Received £79 Each For Over 7 Years Of Work"
Good gracious this is sad. That's an excellent book (I've even re-read it!), and it's maddening that the writers have been so cheated by the publisher. Hope they can get a bigger settlement in the future.
Re: Random: Digital Eclipse's President Reflects On Adapting The Children's Classic Charlotte's Web Into "Pig Of Persia"
Adding this to my DS to-play list!
Re: Arcade Archives' Switch 2 'Ridge Racer' Rerelease Also Coming To Switch, PS4, PS5, & Xbox Series X|S
@NeonPizza Oh geez, I don't mind black bars at all (I play all of my retro releases in 4:3) but now that you've said this I can't help wanting arcade cabinet art as wallpaper on the screen sides! That would be a great way to bring these already-excellent releases closer to the true arcade experience.
Re: Limited Run And Retro-Bit Under Fire For Using Recycled Chips In Shantae Advance
I've been a long time supporter of Limited Run - as they make the only physical versions of so many games, and the delays don't bother me since I'm familiar with the production/distribution model - but I won't be continuing to buy from them after a few bad experiences in the past year. This Shantae thing is the straw that broke the camel's back, but I was similarly irritated when they started distributing physical copies of Gimmick in stores weeks before shipping my preordered copy. They're just a bit shoddily run these days, which is disappointing given the good work they've done producing physical copies of games (especially indies) that would've otherwise been locked to digital storefronts. I'm hoping Lost in Cult does a better job.
Re: We Might Be About To Lose A Powerful Force In The World Of Video Game Preservation
Thanks for sharing! This is an important cause, so I followed the link and bought 8 shares. Hopefully that helps them out a bit!
Re: A New Recompilation Tool Is Being Developed To Enable Native PC Ports Of PS2 Games
Ohhh, that's good news! Dearly hoping that this leads to a 60fps Dark Cloud 2...
Re: The FPGA N64 Analogue 3D Has Been Delayed
@Lorfarius Yeah, the challenges associated with N64 emulation (especially with the bells and whistles this promises) have me a little bit skeptical. Don't get me wrong: if anyone can do it, Analogue can, as the Analogue Pocket is one of the finest pieces of game hardware I own. I'm just waiting to be convinced once the device is out in the wild.
Re: New Xbox 360 Recompilation Tool Will Give Lost Classics Another Chance To Shine
Egads, this is amazing! The Nintendo 64 recompilation projects have done wonders for its catalog, so it'll be cool to see X360 representation in that scene. My fingers are crossed for Lost Odyssey...
Re: Director Of PS1 Horror RPG Koudelka "Surprised" People Are Still Interested In It 25 Years Later
Aw, I always love hearing about creators finding out how beloved their work is! I really need to give Koudelka a whirl someday.
Re: Snout Is An Adorable New Platformer For Your Game Boy Color You Won't Want To Miss
I like the look of this a lot, so I backed the hardcopy standard edition. It's so cool to get new GBC games!
Re: Review: Stories from Sol: The Gun-Dog (Switch) - A Mech-Based Adventure That Plays As Good As It Looks
I'm so interested, but I've been burned by tiny text too many times - this didn't used to be a problem in handheld games, and shouldn't be a problem now! I'll be holding off on a purchase for now, but will buy it immediately if the text size issue gets resolved.
Re: Dino Crisis And Its Sequel Dino Crisis 2 Are Now Available On GOG
@845H On the plus side, the high-res polygon/low-res backgrounds should only be an issue for Dino Crisis 2 - the series debut was noteworthy for having fully-3D environments, unlike contemporary Resident Evil titles. The downside was that environments were less detailed, so they switched to pre-rendered for Dino Crisis 2.
Re: A Trial Version Of House of The Dead's Mobile Port Has Just Been Preserved
That's amazing! So glad to see another weird mobile title saved from obsolescence.
Re: Book Review: Japansoft: An Oral History - A True Treasure You Need To Read
Thanks for publicizing this - I just bought a copy through your link! I have an ebook version of the first Untold History of Japanese Developers Volume but a physical edition of the condensed version is a must-have item. This will be a key piece of history in the coming decades as so much other information about the medium's early history is lost.
Re: John Szczepaniak's Untold History Of Japanese Game Developers Is Reborn As Japansoft: An Oral History
I will be buying this! Thanks for highlighting it.