@PopetheRev28 I have a soft spot for sonic R and while i imagine a bunch of it is due to the memories it brought there's also a bunch of aspects i still enjoy.
While as a pure racing game it definitely has its issues and it could be 100% in under an hour there were a bunch of aspects i really would enjoy seeing return and refined since taken as a whole package there was something enjoyable about finding new routes and the optimal way to get all collectables while maintaining 1st place.
@metaphysician Yeah i definitely preffer to treat them as more its own thing, while i do feel like peoples criticism and comparisons when it comes to the story changes is valid (as much as they tend to get brushed off as "nostalgia" in a lot of conversations) as it is they are some of the most fun ive had with a single player FF since the psone games and if FF17 ends up following a similar style i would personally be fine since i found it the better of the "action" focused games due to heavy emphasis on RPG elements.
yeah it did also kind of distort the talk about remakes though on the flipside i also imagine the idea of "remakes" before the game came out was more "better graphics" and a lot of remasters were being refered to as remakes, it felt like at the time remakes like some of the Ys ones, or wild arms alter code F were lesser known so the idea of a remake which went back to the drawing board was a bit more jarring for a lot of people, though seems more common nowadays with the likes of the Trials of mana and Romancing SaGa 2 remakes.
i do feel like this is one of those situations where its definitely more something that can exist alongside the original since its not trying to "replace" it, though when it comes to the psone FF games im not the biggest fan of the modern ports due to issues like the high-res character models clashing with the original-res backdrops alongside other minor issues though fortunately on the PC side they can be fixed with mods it does make me wish that they got updated remasters more in line with some of square-enix's later remasters.
The psp-go was interesting since it had an optional TV dock (called the "cradle" iirc) which let you dock the system and play on TV using a controller, The system had a bunch of issues such as not UMD slot iirc but it did have some aspects which seemed cool including the aformentioned dock.
as for the PSP itself, it had some neat games, some great rpgs such as Ys Seven. though for me an appeal was playing psone games on the go due to the "psone classics" line (think virtual console but for psone games) which also had cross-buy with ps3 (and later vita) its something that like the virtual console i definitely miss since the psone games on PS+ they basically reset the library (though some purchases are honored) with fewer games (though at least you can purchase them which is preferable to them being exclusive to the ps+ service)
really though i had a good time with PSP and even the Vita and it is unfortunate that issues such as the psp piracy and other such things caused a lack of faith from sony in handheld gaming and a general lack of first party support on vita felt like the final nail in the coffin for playstation handhelds.
I do hope that the rumoured new handheld ends up true even if it does just use the same library as ps4,ps5 etc since it would be nice to have more dedicated portable consoles alongside the more PC focused alternatives.
@sdelfin yeah i seem to also remember seeing it once used specifically for castlevania games (i forgot if the term "classicvania" was used back then or if it came much later) i guess simons quest retroactively could be considered a deviation from the "classic" style vania but considering it was the second game the larger identity of the "classicvania" games hadnt been shaped yet.
@GravyThief sadly by the time the term evolved to simply be a portmanteau of 2 game franchises rather than a type of "-vania" the wonder-boy series had been awol for a while, especially considering the west didnt initially even get MWIV though fortunately the stunning looking dragons trap remake did get some eyes on the series again.
On the subject of dragons trap i wonder if other games outside of that and SOTN did that kind of prologue (though dragons trap definitely lead into it a lot more directly) i do have a vague memory of an rpg which did something like it but could be misremembering.
@Flitzpiepe FFVII is one of the ones i mainly remember when it comes to Circle=OK
for some odd reason it feels normal for me using X as confirm yet using B as confirm on a game for a nintendo system would feel really bizzare or outright wrong despite both being in the same position.
you can often for example see something from the past which is celebrated dismissed due to "nostalgia goggles" or "rose tinted glasses" or whatnot, though a lot of my favorite classic games were ones i ended up missing out on as a kid either due to not having a snes (had mega drive) or that a lot of rpgs ended up outright missing europe. i even ended up finding some games which werent considered "classics" which i ended up really enjoying.
naturally as well theres also the fact that tastes can change over time though this also can go either way, some games i remember enjoying i ended up enjoying less when returning to them years later, sometimes there were games i ended up enjoying more due to being able to appreciate aspects of them more (such as how movement worked in certain platform games)
there are also some aspects where its not someones memory playing tricks on someone such as certain quirks with some modern ports and remasters, such as the higher res character models clashing with the psone backdrops in modern ports of FFVII-IX or the whole buisness with the silent hill collection a while back, theres also certain subtle visual details in some games which can look off on HD-TVs
while i generally enjoy retro gaming there are naturally still some quirks of back then i dont miss, such as region locking, 50hz, the growing pains of the early 3d era and whatnot.
in the end there's always going to be something that will affect someone's judgement or feelings towards something though the key is often just looking at things from various angles, theres lots of good games out there both new and old and sometimes theres a game which ticks some oddly specific boxes for you which is why im always cool with seeing some lesser known games make a return.
@carlos82 iirc didnt a few of them (iirc tekken 3 and tobal 2 are a couple) end up running at 60fps which during the early era of 3d is very impressive and imo still looks and feels nice.
a goemon collection is a pipe dream of mine, not only would it mean that you get to keep the games (as opposed to releasing them on NSO) but imagine if some of the older games ended up getting translated through it similar to a few other recent releases like the Mana collection or the Marl kingdom one.
the N64 ones were some of my fave games on the system i remember renting the original (as in MNSG) and absolutely loving it eventually buying it and even replaying it years later still enjoying it.
the second game on n64 was a similar situation. initially rented it, loved it , replayed it years later and loved it even more, i loved the faster paced sidescrolling gameplay and the OST i found even better.
@Jhena The first grandia in particular i always felt had an amazing sense of "adventure" (alongside a really fun combat system)
On the subject of the lunar series iirc there was a trademark renewal a while back, while it likely doesnt mean much since its common i am hoping that we get a lunar collection for switch and other systems someday.
@Jhena one of the reasons why i was disappointed that things like the "virtual console" just ended up vanishing was that it felt like it was at least a good effort towards making older games available to buy and while it wasn't perfect (some games stuck in licencing hell) and there was room for improvement when it came to things like features, i definitely preferred it over how things were handled on switch since unlike similar some of the other service models on consoles there is no way to purchase the games on NSO separately so accessing them is dependant on a service/online-check.
I am glad that we seem to be getting more retro compilations and whatnot including some games which were never before localized (such as Trials of mana on the mana collection)
Definitely wasnt the biggest fan of the wii remote to put it lightly.
My main issue was being the default controller for the system it felt much less versatile and much more situational than more standard controllers and it was mandatory for a large amount of games and would often feel like a barrier of entry to enjoyment (such as in DKC returns)
I am glad that with the switch they leaned into the idea of choosing how you play, having it compatible with multiple kinds of controller and definitely hope the successor keeps that angle.
i do however love optional controllers that go for something more unique plus if a feature from one of them ends up being a hit then it could end up incorporated into future standard controllers
@Utena-mobile Its similar to the psone FF games especially FFVII, the modern releases (not counting remake which is its own thing) are all based on the PC version not the psone version which has its own quirks ranging from the character models being much higher resolution than the backdrops causing them to stand out more, to more subtle things such as certain visual effects in battle being missing/different.
Then there's a specific me problem with some remasters, im on the spectrum and have some very noticeable obsessive compulsive habbits so having all these features such as fast forward or assorted cheats be mapped to buttons with no way to unmap them in most games, can end up causing anxiety as silly as it may sound. (again i just wish i could un-map the features as an option)
@Krambo42 Yeah you are still going to get those who will pirate regardless though considering how many remasters, retro collections and remakes it does feel like theres more than enough people who are more than willing to buy these older games at least.
its one of the reasons why i was disappointed with no virtual-console on switch since due to having an account system it would have meant that purchases could have carried over from wiiu/3ds and even onto the next system.
While a lot of the time percentages are simply made up on the spot the source in the article did show their work in how they came to that percentage.
@Dr_Lugae i mean if people are pirating games for systems released in the past few years then i could see how they arent in any danger of being lost but a large amount of games from the ps3/wii era and prior are unavailable for purchase, especially with the eshop closure on 3ds and wiiu eliminating the last remnants of the virtual console and its replacement not allowing people to buy the games.
@samuelvictor Also on the spectrum and can understand about wanting some reassurance that i can play a game years from now. I do love to play newer games but also like to have some "comfort" games that i can replay from time to time, its one of the reasons i loved things like the virtual console and the psone classics line on PSN and why im really not a fan of the NSO legacy content due to access being tied to a service, its also why im fine with things like remasters and ports though hopefully going forward gaming will become more "future proof"
@smoreon yeah that final boss in the US version was pretty heinous, out of the ones i played through (Dragons trap, monster world, monster world master system, MWIV and monster boy) none of the others had a final boss that i found to be as annoying as that (the monster world master system final boss was actually one of the easiest but that version overall is much easier and is missing a lot of stuff)
played through wonder boy V for the first time via the collection and felt like it had the potential to be a fave but the general slow movement speed early on does make those parts feel sluggish, i feel like while not my favorite i did love the controls in MWIV and feel like if wonder boy V had those controls it would have been a fave.
as it is its hard to really say since i enjoyed the majority of them though they did all have at least one part i would consider "that part" when replaying them (ICE PYRAMID being a big one)
Its one of the reasons why i wish the switch had something like the virtual console (with improvements) since the closest thing so far, the NSO service does not offer any way of buying the game meaning they are tied to an online service meaning that unlike the VC people wont be able to even play the games they downloaded on switch which makes it feel the least "future-proof" way of playing retro games.
the M2 releases on switch have been amazing at least and i would love to see something like a new "sega ages" line im really not a fan of Nintendo's own way of handling legacy content since outside of the NSO issues weve also had 2 games end up delisted from the store after only a few months and one of them (fire emblem) not only didn't have a physical release but was also the only official English version of the game.
Konami does have a pretty good track record when it comes to those M2 retro collections like the castlevania ones and the contra one, while a pipe dream i would love to see goemon get that treatment especially with the 2 N64 games.
even if the n64 ones were released in their own collection i would be cool so long as the games end up released in a form where you can purchase them and arent locked behind the NSO app.
@Beefcakeyamato I can understand especially with the last remnants of the virtual console dying out soon and its replacement not actually letting you buy the games.
feels like the only way to keep the games at this point.
Comments 20
Re: A Second Prototype For Heart Of Darkness On Saturn Has Been Discovered (Or Has It?)
I feel like this is one of those games i remember seeing in saturn magazines but didnt realize said version wasnt released, ditto with fighting force.
Re: Ever Wanted To Play Sonic R Like A Platformer? You Should Try Out This New Saturn Mod
@PopetheRev28
I have a soft spot for sonic R and while i imagine a bunch of it is due to the memories it brought there's also a bunch of aspects i still enjoy.
While as a pure racing game it definitely has its issues and it could be 100% in under an hour there were a bunch of aspects i really would enjoy seeing return and refined since taken as a whole package there was something enjoyable about finding new routes and the optimal way to get all collectables while maintaining 1st place.
Re: Final Fantasy VII Is Getting A New Steam Version "To Provide An Improved Gameplay Experience"
@metaphysician
Yeah i definitely preffer to treat them as more its own thing, while i do feel like peoples criticism and comparisons when it comes to the story changes is valid (as much as they tend to get brushed off as "nostalgia" in a lot of conversations) as it is they are some of the most fun ive had with a single player FF since the psone games and if FF17 ends up following a similar style i would personally be fine since i found it the better of the "action" focused games due to heavy emphasis on RPG elements.
yeah it did also kind of distort the talk about remakes though on the flipside i also imagine the idea of "remakes" before the game came out was more "better graphics" and a lot of remasters were being refered to as remakes, it felt like at the time remakes like some of the Ys ones, or wild arms alter code F were lesser known so the idea of a remake which went back to the drawing board was a bit more jarring for a lot of people, though seems more common nowadays with the likes of the Trials of mana and Romancing SaGa 2 remakes.
i do feel like this is one of those situations where its definitely more something that can exist alongside the original since its not trying to "replace" it, though when it comes to the psone FF games im not the biggest fan of the modern ports due to issues like the high-res character models clashing with the original-res backdrops alongside other minor issues though fortunately on the PC side they can be fixed with mods it does make me wish that they got updated remasters more in line with some of square-enix's later remasters.
Re: Apparently, The PSP Counts As A Failure To Some People Now
The psp-go was interesting since it had an optional TV dock (called the "cradle" iirc) which let you dock the system and play on TV using a controller, The system had a bunch of issues such as not UMD slot iirc but it did have some aspects which seemed cool including the aformentioned dock.
as for the PSP itself, it had some neat games, some great rpgs such as Ys Seven. though for me an appeal was playing psone games on the go due to the "psone classics" line (think virtual console but for psone games) which also had cross-buy with ps3 (and later vita) its something that like the virtual console i definitely miss since the psone games on PS+ they basically reset the library (though some purchases are honored) with fewer games (though at least you can purchase them which is preferable to them being exclusive to the ps+ service)
really though i had a good time with PSP and even the Vita and it is unfortunate that issues such as the psp piracy and other such things caused a lack of faith from sony in handheld gaming and a general lack of first party support on vita felt like the final nail in the coffin for playstation handhelds.
I do hope that the rumoured new handheld ends up true even if it does just use the same library as ps4,ps5 etc since it would be nice to have more dedicated portable consoles alongside the more PC focused alternatives.
Re: Who Created The Term "Metroidvania"? Gaming Historian Critical Kate Tries To Find Out
@sdelfin
yeah i seem to also remember seeing it once used specifically for castlevania games (i forgot if the term "classicvania" was used back then or if it came much later) i guess simons quest retroactively could be considered a deviation from the "classic" style vania but considering it was the second game the larger identity of the "classicvania" games hadnt been shaped yet.
@GravyThief
sadly by the time the term evolved to simply be a portmanteau of 2 game franchises rather than a type of "-vania" the wonder-boy series had been awol for a while, especially considering the west didnt initially even get MWIV though fortunately the stunning looking dragons trap remake did get some eyes on the series again.
On the subject of dragons trap i wonder if other games outside of that and SOTN did that kind of prologue (though dragons trap definitely lead into it a lot more directly) i do have a vague memory of an rpg which did something like it but could be misremembering.
Re: Here's Why Controllers Have 'A, B, X & Y' Buttons, And Not 'A, B, C & D'
@Flitzpiepe
FFVII is one of the ones i mainly remember when it comes to Circle=OK
for some odd reason it feels normal for me using X as confirm yet using B as confirm on a game for a nintendo system would feel really bizzare or outright wrong despite both being in the same position.
Re: Talking Point: Is There Such A Thing As "Bad" Nostalgia?
it feels like a complex situation.
you can often for example see something from the past which is celebrated dismissed due to "nostalgia goggles" or "rose tinted glasses" or whatnot, though a lot of my favorite classic games were ones i ended up missing out on as a kid either due to not having a snes (had mega drive) or that a lot of rpgs ended up outright missing europe. i even ended up finding some games which werent considered "classics" which i ended up really enjoying.
naturally as well theres also the fact that tastes can change over time though this also can go either way, some games i remember enjoying i ended up enjoying less when returning to them years later, sometimes there were games i ended up enjoying more due to being able to appreciate aspects of them more (such as how movement worked in certain platform games)
there are also some aspects where its not someones memory playing tricks on someone such as certain quirks with some modern ports and remasters, such as the higher res character models clashing with the psone backdrops in modern ports of FFVII-IX or the whole buisness with the silent hill collection a while back, theres also certain subtle visual details in some games which can look off on HD-TVs
while i generally enjoy retro gaming there are naturally still some quirks of back then i dont miss, such as region locking, 50hz, the growing pains of the early 3d era and whatnot.
in the end there's always going to be something that will affect someone's judgement or feelings towards something though the key is often just looking at things from various angles, theres lots of good games out there both new and old and sometimes theres a game which ticks some oddly specific boxes for you which is why im always cool with seeing some lesser known games make a return.
long ramble i apologise.
Re: Don't Hold Your Breath For A Tekken Collection
@carlos82
iirc didnt a few of them (iirc tekken 3 and tobal 2 are a couple) end up running at 60fps which during the early era of 3d is very impressive and imo still looks and feels nice.
Re: The Making Of: Mystical Ninja Starring Goemon, Konami's Underrated N64 Classic
a goemon collection is a pipe dream of mine, not only would it mean that you get to keep the games (as opposed to releasing them on NSO) but imagine if some of the older games ended up getting translated through it similar to a few other recent releases like the Mana collection or the Marl kingdom one.
the N64 ones were some of my fave games on the system i remember renting the original (as in MNSG) and absolutely loving it eventually buying it and even replaying it years later still enjoying it.
the second game on n64 was a similar situation. initially rented it, loved it , replayed it years later and loved it even more, i loved the faster paced sidescrolling gameplay and the OST i found even better.
Re: "I Didn't Even Have A NES" Admits Lunar, Grandia And Langrisser Composer Noriyuki Iwadare
@Jhena
The first grandia in particular i always felt had an amazing sense of "adventure" (alongside a really fun combat system)
On the subject of the lunar series iirc there was a trademark renewal a while back, while it likely doesnt mean much since its common i am hoping that we get a lunar collection for switch and other systems someday.
Re: Game Boy Emulator That Topped iPhone App Store Gets Yanked For Copyright Infringement
@Jhena
one of the reasons why i was disappointed that things like the "virtual console" just ended up vanishing was that it felt like it was at least a good effort towards making older games available to buy and while it wasn't perfect (some games stuck in licencing hell) and there was room for improvement when it came to things like features, i definitely preferred it over how things were handled on switch since unlike similar some of the other service models on consoles there is no way to purchase the games on NSO separately so accessing them is dependant on a service/online-check.
I am glad that we seem to be getting more retro compilations and whatnot including some games which were never before localized (such as Trials of mana on the mana collection)
Re: Gaming's Best 'Leftfield' Control Interfaces, Ranked
Definitely wasnt the biggest fan of the wii remote to put it lightly.
My main issue was being the default controller for the system it felt much less versatile and much more situational than more standard controllers and it was mandatory for a large amount of games and would often feel like a barrier of entry to enjoyment (such as in DKC returns)
I am glad that with the switch they leaned into the idea of choosing how you play, having it compatible with multiple kinds of controller and definitely hope the successor keeps that angle.
i do however love optional controllers that go for something more unique plus if a feature from one of them ends up being a hit then it could end up incorporated into future standard controllers
Re: Shocking Study Reveals 87% Of Classic Games Are "Critically Endangered"
@Utena-mobile
Its similar to the psone FF games especially FFVII, the modern releases (not counting remake which is its own thing) are all based on the PC version not the psone version which has its own quirks ranging from the character models being much higher resolution than the backdrops causing them to stand out more, to more subtle things such as certain visual effects in battle being missing/different.
Then there's a specific me problem with some remasters, im on the spectrum and have some very noticeable obsessive compulsive habbits so having all these features such as fast forward or assorted cheats be mapped to buttons with no way to unmap them in most games, can end up causing anxiety as silly as it may sound. (again i just wish i could un-map the features as an option)
apologies things kind of went on a tangent.
Re: Shocking Study Reveals 87% Of Classic Games Are "Critically Endangered"
@Krambo42
Yeah you are still going to get those who will pirate regardless though considering how many remasters, retro collections and remakes it does feel like theres more than enough people who are more than willing to buy these older games at least.
its one of the reasons why i was disappointed with no virtual-console on switch since due to having an account system it would have meant that purchases could have carried over from wiiu/3ds and even onto the next system.
Re: Shocking Study Reveals 87% Of Classic Games Are "Critically Endangered"
@Krambo42
What was the source of that percentage.
While a lot of the time percentages are simply made up on the spot the source in the article did show their work in how they came to that percentage.
@Dr_Lugae
i mean if people are pirating games for systems released in the past few years then i could see how they arent in any danger of being lost but a large amount of games from the ps3/wii era and prior are unavailable for purchase, especially with the eshop closure on 3ds and wiiu eliminating the last remnants of the virtual console and its replacement not allowing people to buy the games.
@samuelvictor
Also on the spectrum and can understand about wanting some reassurance that i can play a game years from now.
I do love to play newer games but also like to have some "comfort" games that i can replay from time to time, its one of the reasons i loved things like the virtual console and the psone classics line on PSN and why im really not a fan of the NSO legacy content due to access being tied to a service, its also why im fine with things like remasters and ports though hopefully going forward gaming will become more "future proof"
Re: Poll: What's The Best Wonder Boy Game?
@smoreon
yeah that final boss in the US version was pretty heinous, out of the ones i played through (Dragons trap, monster world, monster world master system, MWIV and monster boy) none of the others had a final boss that i found to be as annoying as that (the monster world master system final boss was actually one of the easiest but that version overall is much easier and is missing a lot of stuff)
Re: Poll: What's The Best Wonder Boy Game?
played through wonder boy V for the first time via the collection and felt like it had the potential to be a fave but the general slow movement speed early on does make those parts feel sluggish, i feel like while not my favorite i did love the controls in MWIV and feel like if wonder boy V had those controls it would have been a fave.
as it is its hard to really say since i enjoyed the majority of them though they did all have at least one part i would consider "that part" when replaying them (ICE PYRAMID being a big one)
Re: M2 Explains Why Switch Is The "Perfect" Console For Retro Games
Its one of the reasons why i wish the switch had something like the virtual console (with improvements) since the closest thing so far, the NSO service does not offer any way of buying the game meaning they are tied to an online service meaning that unlike the VC people wont be able to even play the games they downloaded on switch which makes it feel the least "future-proof" way of playing retro games.
the M2 releases on switch have been amazing at least and i would love to see something like a new "sega ages" line im really not a fan of Nintendo's own way of handling legacy content since outside of the NSO issues weve also had 2 games end up delisted from the store after only a few months and one of them (fire emblem) not only didn't have a physical release but was also the only official English version of the game.
Re: Wii U And 3DS eShop Closure Is Removing Access To The Wider Goemon Series
Konami does have a pretty good track record when it comes to those M2 retro collections like the castlevania ones and the contra one, while a pipe dream i would love to see goemon get that treatment especially with the 2 N64 games.
even if the n64 ones were released in their own collection i would be cool so long as the games end up released in a form where you can purchase them and arent locked behind the NSO app.
Re: Review: Miyoo Mini Plus - A Game Boy-Style Emulation Powerhouse For $70
@Beefcakeyamato
I can understand especially with the last remnants of the virtual console dying out soon and its replacement not actually letting you buy the games.
feels like the only way to keep the games at this point.