Typical American hubris. The Japanese are unparalleled in visual arts. It's hard to imagine an American company lecturing them on character designs today, let alone in the 90's when the west was making horrible cartoons and replacing video game box art with uninspired trash.
The only thing Sega of America got right was the grey/black grid motif of the Sega Genesis but they abandoned that after a few years.
@RetroGames Yeah I agree. I think people have really praised Bloodlines disproportionately in recent years. I love the Genesis but Bloodlines looks downright ugly at times and it's basically "more of the same". I like it but Super Castlevania IV is the superior game with much deeper game play. If I'm remembering the making of video from strafefox correctly, Bloodlines was rushed to market so it was incomplete in a lot of ways and it shows.
An artist really needs honest feedback in order to grow and improve their skills. In time, ZVitor might be a great pixel artist but looking at the title screen, he's not there yet.
The gameplay on the other hand, looks great but the pixel art is a step backwards from the original Golden Axe games.
@sdelfin I agree that the newer video looks better. Don't get me wrong, it looks like they did an amazing job putting this together. However, in my opinion the sprites look a little cheap and more cartoon like, which could work with the right pixel artist but I think they missed the mark.
It might be higher resolution and have more animation but it's kind of a step backwards in terms of aesthetics. I guess I'm saying this looks more like a fan game and less like a beloved Sega arcade game.
Looks kinda cool but also reminds me of the Udon SSF2 HD from 2008ish. At first it was cool but after a short while I was thinking "I miss the real sprites." I'm kinda surprised no one has converted the Capcom AD&D beat 'em ups into a Golden Axe game.
They should remake the original with graphics on par with something like Diablo 4. I understand why they went 3d/3rd Person at the time but there are a thousand games now that do 3rd person very well. The original Legacy of Kain was unique and holds up well after all this time but the 3d cut scenes are hideous to look at.
@Serpenterror What resources are they wasting? How is it your problem when someone else decides to use their time/energy/skills to make a game for a console you obviously hate? It's not all about you.
@RetroGames I agree. It's the little flaws that give cel animation life that's not present in modern anime. I think it's largely because it's all vector lines, if it's even 2D at all. A lot of cheap looking 3D anime these days.
Does anyone remember the US cover for Marvel vs Capcom 3? It was awful. Especially compared to 1 and 2. Capcom has been giving the west horrible art/design choices for years.
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Re: Sega Of America Thought Sonic Was "Unsalvageable" As A Character
Typical American hubris. The Japanese are unparalleled in visual arts. It's hard to imagine an American company lecturing them on character designs today, let alone in the 90's when the west was making horrible cartoons and replacing video game box art with uninspired trash.
The only thing Sega of America got right was the grey/black grid motif of the Sega Genesis but they abandoned that after a few years.
Re: Best Castlevania Games - Every Castlevania Game Ranked
@RetroGames Yeah I agree. I think people have really praised Bloodlines disproportionately in recent years. I love the Genesis but Bloodlines looks downright ugly at times and it's basically "more of the same". I like it but Super Castlevania IV is the superior game with much deeper game play. If I'm remembering the making of video from strafefox correctly, Bloodlines was rushed to market so it was incomplete in a lot of ways and it shows.
Re: Poll: Do You Use A Flashcart?
@themightyant There's something to be said about taking a cartridge/disc out of its case and playing only that game. It's a different experience.
Re: Hands On: Golden Axe Returns Is So Good, Sega Itself Probably Couldn't Do Any Better
An artist really needs honest feedback in order to grow and improve their skills.
In time, ZVitor might be a great pixel artist but looking at the title screen, he's not there yet.
The gameplay on the other hand, looks great but the pixel art is a step backwards from the original Golden Axe games.
Re: Promising New Fangame Golden Axe Returns Releasing Later This Month
@Stocksy According to Reddit OpenBOR runs on Steamdeck. I have a RG351P with OpenBOR on it and that device is not as advanced as a Steamdeck.
Re: Promising New Fangame Golden Axe Returns Releasing Later This Month
@sdelfin I agree that the newer video looks better. Don't get me wrong, it looks like they did an amazing job putting this together. However, in my opinion the sprites look a little cheap and more cartoon like, which could work with the right pixel artist but I think they missed the mark.
It might be higher resolution and have more animation but it's kind of a step backwards in terms of aesthetics. I guess I'm saying this looks more like a fan game and less like a beloved Sega arcade game.
Re: Promising New Fangame Golden Axe Returns Releasing Later This Month
Looks kinda cool but also reminds me of the Udon SSF2 HD from 2008ish. At first it was cool but after a short while I was thinking "I miss the real sprites."
I'm kinda surprised no one has converted the Capcom AD&D beat 'em ups into a Golden Axe game.
Re: Random: Grandchild Discovers 26 Copies Of Wario Game In Late Grandmother's Collection
@Rambler She's never early, she's always late...
Re: "If HBO Made Zelda" - The Untold Story Of Legacy Of Kain: Dead Sun
They should remake the original with graphics on par with something like Diablo 4. I understand why they went 3d/3rd Person at the time but there are a thousand games now that do 3rd person very well. The original Legacy of Kain was unique and holds up well after all this time but the 3d cut scenes are hideous to look at.
Re: Random: Castlevania: SotN On Game Boy Color? We Can But Dream
@Poodlestargenerica lol excellent "How dare you?"
Re: Random: Castlevania: SotN On Game Boy Color? We Can But Dream
@Serpenterror What resources are they wasting? How is it your problem when someone else decides to use their time/energy/skills to make a game for a console you obviously hate? It's not all about you.
Re: Remembering Robotech's Carl Macek, The Man Who Brought Anime To The West
@RetroGames I agree. It's the little flaws that give cel animation life that's not present in modern anime. I think it's largely because it's all vector lines, if it's even 2D at all. A lot of cheap looking 3D anime these days.
Re: Soapbox: There's No Excuse For Street Fighter Having Bad Box Art, Capcom
Does anyone remember the US cover for Marvel vs Capcom 3? It was awful. Especially compared to 1 and 2. Capcom has been giving the west horrible art/design choices for years.
Re: Toaplan's Legendary Shmup 'Batsugun' Is Getting An Update 30 Years On
@alexybubble Wow yeah that's pretty ridiculous.
Re: Toaplan's Legendary Shmup 'Batsugun' Is Getting An Update 30 Years On
@alexybubble What's the problem with Arcadia? This is the first I've heard of it.