This is spectacular. Not only will the system have a game suited to its capabilities, but it will also receive enough extras to make playing this Mega Drive version worthwhile.
I think it's an overly ambitious project, especially for a system that's not very appealing and where the numbers don't usually reflect the community's overall demand. Starting from scratch on an RPG that already has some shortcomings (the animations are too clunky) isn't the best option, I'm not sure. It's going to be compared to many classics on the system at every turn, and I even fear it could become an Unholy Night 2.0.
I wish them all the luck in the world, but given what I've seen in the homebrew scene for this console and its capabilities in recent times... I wouldn't expect much.
Comments 2
Re: "It's Alive" - Fanmade Sega Mega Drive / Genesis Port Of Windjammers Gets First Dev Update In Over A Year
This is spectacular.
Not only will the system have a game suited to its capabilities, but it will also receive enough extras to make playing this Mega Drive version worthwhile.
Re: Eternal Hunters Is A New SNES Action RPG That Looks Part Secret Of Mana, Part Chrono Trigger
I think it's an overly ambitious project, especially for a system that's not very appealing and where the numbers don't usually reflect the community's overall demand. Starting from scratch on an RPG that already has some shortcomings (the animations are too clunky) isn't the best option, I'm not sure. It's going to be compared to many classics on the system at every turn, and I even fear it could become an Unholy Night 2.0.
I wish them all the luck in the world, but given what I've seen in the homebrew scene for this console and its capabilities in recent times... I wouldn't expect much.