Turrican II: The Final Fight (Amiga)

The original Turrican was a visual treat, but this sequel really pushed the Amiga hardware to its limits, creating a run-and-gun masterpiece which even challenged what was being achieved on Japanese home consoles at the time. Accompanied by an amazing soundtrack from Markus Siebold and Chris Huelsbeck, Turrican II: The Final Fight is effortlessly one of the best action titles on the Amiga. Note: the C64 version, despite sharing the same name, was developed by Rainbow Arts and not Factor 5.

Jimmy White's 'Whirlwind' Snooker (Amiga)

The work of the late, great Archer Maclean, Jimmy White's 'Whirlwind' Snooker is a serious simulation of the sport which manages to fuse depth and complexity with a refreshingly accessible user interface. Described by some critics as being so realistic it could be used to hone a player's real-world skills, the game would be featured regularly on UK television via the show Gamesmaster.

James Pond 2: Codename: RoboCod (Amiga)

The first James Pond game lampooned 007 with its environmentally friendly message, but this superior sequel would poke fun at RoboCop, while also taking a swing at Nintendo's peerless Super Mario World when it came to its core gameplay. While few would argue that it managed to challenge Mario's first 16-bit adventure, James Pond 2: Codename: RoboCod is still one of the finest 2D platformers on the Amiga, with loads of secrets to discover, enemies to bounce on and jokes to chuckle at.

It was ported to consoles around the same time, with similar levels of success, and has been re-released pretty much constantly since the '90s – it's even available on the Nintendo Switch.

Moonstone: A Hard Day's Knight (Amiga)

A gloriously gory title which mixes turn-based elements with bloody real-time combat, Moonstone: A Hard Day's Knight feels like playing a video game of the Black Knight scene in Monty Python and the Holy Grail. Up to four players can take part, and Experience Points are earned during successful fights. You can also purchase new weapons to improve your chances.

Moonstone's gameplay makes it a must-have, but the game's eye-catching graphics and animation will have also tempted many an Amiga owner to make a purchase back in the day. Amazingly, outside of a MS-DOS version, the game was never ported to any other platform and hasn't been re-released since, either.

The Chaos Engine (Amiga)

Another solid-gold Bitmap Brothers classic, The Chaos Engine is a top-down run-and-gun shooter set in a Steampunk world gone mad. While the gameplay is relatively simple, the presentation is simply glorious; the 2D artwork is timeless, and the action is fast-paced and addictive, especially when you're playing co-operatively with another person. Ported to a wide range of other systems soon after release, The Chaos Engine would get a sequel in 1996, which is equally essential.

Monkey Island 2: LeChuck's Revenge (Amiga)

Arguably one of the best point-and-click adventures of all time, Monkey Island 2: LeChuck's Revenge is the perfect sequel; the original game is equally brilliant, but this follow-up improves on it in every way imaginable, boasting better visuals, superior music and a host of fantastically challenging puzzles.

Granted, the Amiga version of the game perhaps isn't the best way to experience Monkey Island 2 – we'd say the PC edition is better – but that doesn't stop this being one of the best examples of the genre on Commodore's computer.

Superfrog (Amiga)

While it's perhaps not in the same league as Sonic and Mario, Superfrog is nonetheless one of the most polished and enjoyable 2D platformers on the Amiga. Considered to be something of a cult classic today, Superfrog benefits massively from Allister Brimble's infectiously catchy soundtrack.

A remastered version, Superfrog HD, arrived on PlayStation 3, PlayStation Vita, Steam, OS X, Linux, Android, and iOS in 2013, but was sadly delisted in 2016.

Dune II: The Battle For Arrakis (Amiga)

While Dune II wasn't the first real-time strategy game (most notably, Herzog Zwei arguably beats it to the punch), it certainly laid down the foundations of a genre which, for the rest of the decade, would become one of the dominant game styles on personal computers.

The mouse-driven interface allows players to confidently build, expand and instruct their units, and the narrative of Frank Herbert's Dune novels is woven in superbly; just like in the books, the resource you're fighting for is Spice, and this is used to fund your other activities.

Dune II was also ported to the Sega Genesis / Mega Drive, but that version has slightly different visuals and an overhauled UI, which takes into account the fact that the player is using a gamepad rather than a mouse.

Westwood Studios would take the concepts laid down in Dune II and create Command & Conquer, one of its most commercially successful titles.

Alien Breed Special Edition '92 (Amiga)

Like The Chaos Engine, Team17's Alien Breed is one of the best top-down action titles on the Amiga. Taking a large dollop of inspiration from the Alien movie franchise, the game tasks the player with descending a massive tower, occasionally blowing up each floor before moving down to the next.

Games of this type hinge on the responsiveness of their controls and the quality of the moment-to-moment action, and in both regards, Alien Breed excels. While the original game is amazing, you're best to opt for Alien Breed Special Edition '92, an expanded edition published in 1992.

Simon the Sorcerer (Amiga)

Pre-dating Harry Potter by some time, Simon the Sorcerer is one of the most visually alluring point-and-click adventures of its era, with graphics that arguably rival the best work of LucasArts from the same period.

Developed in the UK by Adventure Soft, the game pokes fun at the tropes of the fantasy genre, and, in many ways, feels like an extension of Terry Pratchett's legendary Discworld novels (those would get their own point-and-click adaptation in 1995, thanks to Teeny Weeny Games); the humour is very similar. Red Dwarf's Chris Barrie would lend his voice to the CD re-release.

Sequels have followed since, with the series being particularly popular in Germany.