Comments 7

Re: Feature: 5 Things A Short Trip Taught Me About Nintendo's Smallest Game Boy

SpinEnDash

For the past few years I've had this thought—inspired in part by the Game Boy Micro and also in part by missing when a series would have complex games on console, like The Wind Waker, and simpler games on handheld, like The Minish Cap—that I'd be so on board if Nintendo released a low-power pocket-sized handheld and simpler games for it that could also be played on the Switch for players who don't want to buy a second piece of hardware. I love that the Switch is portable, but it's just not practical to carry around day to day. And while I don't need a fix every time I have an idle moment to sit with my thoughts, it would be nice to have something for those times when I have to wait around for half an hour.

Short of that, I'd be happy if they put out another Game & Watch.

Re: This Cool Project Allows You To Emulate Old LCD Games, Including A Possible Nintendo First

SpinEnDash

I also had the Sonic 3 handheld; in fact it was the only one I had. I wasn't allowed to have video games as a younger kid, but I guess an LCD handheld fell through a loophole, and Sonic 3 for Genesis was the game I wanted most of all. I played it a lot, and I don't remember what became of mine, but by that point the moratorium had been lifted and I had proper Sonic 3 to play, so I don't remember feeling any sort of loss at all. From what I remember thinking even as I was playing it, it almost certainly wouldn't hold up for more than maybe a minute and a half; still, I wouldn't mind a replay.

Re: "Games Like PaRappa The Rapper Don't Get Made Anymore" - Shawn Layden Thinks Mainstream Gaming Has Gotten Too Safe

SpinEnDash

I was at a Game Awards show a couple of years ago, and I was disappointed to see that all the games I saw at that presentation were either zombie apocalypse, some kind of space marines, or guys in medieval Europe with really big swords. That was so central to what everyone was building. There were so many games that looked like the game next to them and looked like the game next to them. I’m concerned that in today’s world, quirky games like PaRappa the Rapper don’t get made anymore.

This is nearly my exact response when I watched my first State of Play after picking up my PS5 last year, my only other PlayStation being the PS2. Many impressive graphical showcases, but nearly all dimly lit, often during a rainstorm, featuring a character who smolders with generic rage. And I'm not even against grim and violent games, except I had no idea which ones I might like because few of them showed any gameplay: I couldn't tell which were shooters, RPGs, beat em ups, etc.