Forget Reddit as "the front page of the Internet": this comment section will do very nicely indeed. Everything wrong with the entirety of the Internet, from every angle, all on a single article's comment section.
Pro tip for those playing at home: there's a little thing called nuance. Not everything is black and white. I'd even say nothing at all is black and white. But you wouldn't know it to read the tripe above.
The part of the interview I found most interesting, at least as far as the Rare acquisition was concerned, was that Activision pulled its bid during the due diligence process, such that Microsoft's increased offer wasn't even necessary after all. I wonder what Activision unearthed that it didn't like the look of. Would it be a stretch to say that maybe the writing was already on the wall, and that Microsoft's acquisition only compounded issues already present at Rare? Probably a very big stretch, to be honest, but I still found that tidbit quite intriguing. Thanks to Ed for the interview; always good to catch a glimpse behind the curtain.
@naoki-horii Receiving a reply from you has really made my day, so thank you very much. From just this one article, and your comments below it, I am confident that your outlook on games, but also on life more broadly, is something I would want to see in a great number of people. I sincerely hope you can continue to do what you love for as long as possible. Your passion, your humility, your dedication all put together really are an inspiration. I look forward to a future of even more M2 revitalizations of classics. All the best.
Although I have greatly enjoyed some of M2's quality work over the years (the Castlevania Advance and Dominus Collections were particular standouts for me, just as they were for a previous commenter), I can't say I knew anything at all about the man who started it all; I didn't even know his name. Having read this, I can confidently say that Horii is exactly the sort of person I for one would want to see more of in the industry at large. I'm genuinely glad he's able to continue doing the work that he's so deeply passionate about, all these years later, even if the endless late nights aren't quite so feasible as time marches on! He seems like the sort of person I'd love to have a beer with (maybe even an Ice Cold one).
Comments 5
Re: "You Cannot Claim Ignorance" - Myst Co-Creator Under Fire For Using GenAI Art In Riven Soundtrack Release
Forget Reddit as "the front page of the Internet": this comment section will do very nicely indeed. Everything wrong with the entirety of the Internet, from every angle, all on a single article's comment section.
Pro tip for those playing at home: there's a little thing called nuance. Not everything is black and white. I'd even say nothing at all is black and white. But you wouldn't know it to read the tripe above.
Re: "Rise, Tarnished" - Elden Ring Given Fanmade Reimagining, Inspired By Zelda's 1989 Game & Watch Spin-Off
Rumour has it that its graphical fidelity is leagues ahead of the upcoming Switch 2 port.
Looks like a fun little creation: now to wait for the inevitable someone to handcraft a physical version!
Re: Interview: "The Stampers Had Been Frustrated Working For Nintendo" - Xbox Co-Founder Ed Fries On The Deal That Shook The Industry
The part of the interview I found most interesting, at least as far as the Rare acquisition was concerned, was that Activision pulled its bid during the due diligence process, such that Microsoft's increased offer wasn't even necessary after all. I wonder what Activision unearthed that it didn't like the look of. Would it be a stretch to say that maybe the writing was already on the wall, and that Microsoft's acquisition only compounded issues already present at Rare? Probably a very big stretch, to be honest, but I still found that tidbit quite intriguing. Thanks to Ed for the interview; always good to catch a glimpse behind the curtain.
Re: Interview: "You're Always Facing The Risk Of It Coming To An End" - M2 Co., Ltd.'s Naoki Horii On Creating Retro Perfection
@naoki-horii Receiving a reply from you has really made my day, so thank you very much. From just this one article, and your comments below it, I am confident that your outlook on games, but also on life more broadly, is something I would want to see in a great number of people. I sincerely hope you can continue to do what you love for as long as possible. Your passion, your humility, your dedication all put together really are an inspiration. I look forward to a future of even more M2 revitalizations of classics. All the best.
Re: Interview: "You're Always Facing The Risk Of It Coming To An End" - M2 Co., Ltd.'s Naoki Horii On Creating Retro Perfection
Although I have greatly enjoyed some of M2's quality work over the years (the Castlevania Advance and Dominus Collections were particular standouts for me, just as they were for a previous commenter), I can't say I knew anything at all about the man who started it all; I didn't even know his name. Having read this, I can confidently say that Horii is exactly the sort of person I for one would want to see more of in the industry at large. I'm genuinely glad he's able to continue doing the work that he's so deeply passionate about, all these years later, even if the endless late nights aren't quite so feasible as time marches on! He seems like the sort of person I'd love to have a beer with (maybe even an Ice Cold one).