Comments 11

Re: I'm Really Not Sure How I Feel About Sony Killing Physical Media

Matroska

Personally, while I used to think of physical games as a thing to collect, over time I just saw it as random clutter of little plastic boxes. I have certain ones still, like the Famicom versions of DQI and II, Super Famicom DQIII, PS1 FFVII, Silent Hill and PS1 FF Origins, plus about 10 modern games.

I've had most consoles from the second gen onwards, though ignored Xbox after the 360 and ignored the Wii U and Switch 2. Yet if I was to play games from NES/MD to PS2/DC/Gamecube (plus PS3), I'd just emulate them, to be honest. A better gaming experience and with less mass-produced plastic boxes required. There's also the fact that newer versions tend to come out, so at some point I'd have played OoT on the 3DS instead of N64, then there's the GC version. The original FFVII could be played on PS5 via download, or on Steam. .hack//GU (how annoying to type) got that PS4 remaster with extra content. I'd generally not go back to the earlier versions in most cases.

I'd also say that discs and carts aren't the best way to preserve games, it's dumping them and keeping them on a PC. The funny thing is, piracy is actually an amazing force in game preservation. Though, of course, if you only play on console the accessibility of that varies by console, obviously going down over time.

Re: Hallelujah! The Dubious Quest To Find Monkey Ball's Lost "Adult" Levels Is Complete

Matroska

@RupeeClock Well it says in the article:
"The inclusion of these levels – which were exclusive to Japan and not featured in the Western versions of the game – meant that Banana Splitz received a 'C' age rating (ages 15 and up) from CERO instead of the A one that most of the other Monkey Ball games got in that region."
It must've been quite confusing to Japanese people buying the game without knowing about the DLC (like a mom that might've bought it for her kid).

Re: Saturn Cult Classic Princess Crown Is Getting An Uncensored Translation

Matroska

@Daniel36 People typically don't use "damn" in a religious sense or with any religious connotations, though. By that logic, people shouldn't say "good-bye" in a game without gods because that phrase is a contraction of "god be with you". I mean, to take it further, they shouldn't be speaking English in the first place since there's no England in the setting; clearly it's in English so we can understand it, as if it's been translated from whatever language they actually speak, so they can use whatever English idioms make sense for the meaning. If there's an explicit, unambiguous reference to something from our world, I agree that shouldn't be in it - like if Tifa said she likes French cooking.

Re: Feature: How Pirate Television Helped Sega Beat Nintendo In The UK

Matroska

Very nostalgic stuff. Interesting to see Sony mentioned since it was always clear to me and my friends that Sony took over from Sega in the way they seemed like the cool one whereas Nintendo were, to quote the article, the disco vicar.

Talking as a Sega kid, it's obvious in retrospect that 8- and 16-bit Nintendo were way better than Sega, yet Sega did have a far more appealing image in the 90s. Nintendo kids were the ones that had to be in bed early, you had to take your shoes off at their door, there was this atmosphere in their house that you were in a US sitcom type of household. That stereotype held up very reliably.

Plus, it didn't hurt Sega that many of the things that made the SNES so good weren't released in the UK, like Final Fantasy, Dragon Quest, Chrono Trigger, etc. But then Sony came along and beat Sega at their own game, and the Saturn might as well have not existed. I didn't know a single person that had one.