
Update []:
A lot has happened since we last covered Algolemeth. For starters, the developer Medium-Rare Games has now partnered with the publisher Raw Fury and given the game a new name in the West: Dungeon Automata.
But perhaps an even bigger piece of news is that the game now has an official Steam release date: January 26th, 2027.
This exciting piece of information comes courtesy of Medium-Rare Games' latest Steam update, and accompanies a brand new trailer going over the game's unique blend of auto battler and dungeon crawler. This release will be available in seven languages: English, Japanese, Simplified Chinese, Spanish, German, French, and Korean, and, as a reminder, will feature music from industry legend Yuzo Koshiro.
In the announcement on Steam, the developer shared a little more about the journey that led them to creating games in the first place, and how a community has rallied around the project to get it to this point:
"I have loved games ever since I was a child, and I always thought that someday I wanted to make a living creating games myself. That feeling did not change even after I took a job at a company outside the gaming industry, so I eventually left the company to focus on game development.
However, I struggled to get the results I wanted. Around the time I felt I had reached my limit to keep developing, I decided that even if this turned out to be my last project, I wanted to give shape to something I truly wanted to create. That is how I started developing Algolemeth in 2021.
It all started with an idea that came to me while playing a dungeon RPG. Wouldn't it be interesting if I could leave not just the battles, but also the exploration and return trips, to a logic I designed myself? I wanted to experience that kind of gameplay for myself.
That said, I did not know if others would enjoy what I thought was fun. Having people actually play it at exhibitions and hearing their thoughts became a huge source of support to keep developing. Based on the feedback we received, the game gradually took shape.
According to the developer, the small team behind it is now in the process of "making final adjustments" ahead of the launch, but players can wishlist the game to help encourage them on the road to release.
Original Story []: Yuzo Koshiro has been a busy man. Not only has he been hard at work recently finishing Earthion, his upcoming Mega Drive shmup (which is also coming to PC & consoles), but he has also continued offering his services as a freelance composer, with the latest of these projects being a new dungeon RPG called Algolemeth.
Created by independent developer @Gunzee2 (also known online as Medium-Rare Games), Algolemeth appears to be a brand new take on the classic dungeon-crawling experience, as seen in classic games like Wizardry and Ultima. However, in something of a contrast to those earlier titles, it will place a much greater emphasis on strategy and simulation, with the player acting in the role of an alchemist who has been tasked with creating the perfect team of AI golems to conquer the dungeon, defeat its enemies, and raid its riches.
Before heading into the dungeon, players will be given the job of carefully crafting and forming their parties, designating roles, equipping new parts they have discovered on previous trial runs and laying out their orders. Then, once the team has been dispatched, all they will be able to do is sit back and watch, analyzing their golems' performance for areas to improve on subsequent turns.
At BitSummit Let's GO!! 2023, the title was nominated for the Best Game Design award. It also previously won Bandai Namco's 2nd 'GYAAR Studio Indie Game Contest'. It is scheduled to launch later this year on PC (via Steam), but, as of right now, a more specific release date has yet to be announced.
If you want to keep track of its development, you can follow the project's account on Twitter/X. A Steam page is also already available for you to wishlist, in anticipation of its release.