@michaelf it’s not going to be on the funstock website without it being an official image. Presumably their “you might also like” feature doesn’t take into account hidden pages.
This is the sensible approach, I’m not going to begrudge someone using AI to write a tool to extract the text into a convenient format if that means they can spend more time doing a human translation.
It’s just a shame it’s come to the point where someone people will find even this an issue and some people will wonder why he didn’t use an AI to do the actual translation.
I don’t care about Mister personally, I mostly use real hardware. But I think people complaining about Jotego getting voluntary donations for his work that he releases for free and is praised for its quality before accusing him of gatekeeping have missed the point.
How is filling Mister with hacky ports of (not always but often) already hacky mame emulations that have not been touched by human hand actually helping anyone? This is no different from people throwing out AI translations and then defending it by telling people to fix it themselves.
This doesn’t democratise anything, it just lowers the quality and wastes everybodies time because people have decided that shoddy work is better than nothing. It isn’t, it just means other people have to waste time fixing it.
But hey talentless grifters gotta grift and other people have to criticise the people actually doing it properly because they will accept any old *****.
@smoreon While I think Yoshi-P is exaggerating, if you want the game on a VIIR scale, then its going to take a long time and you may wish to expand it. It's also clear that original staff members on these games would like to expand them, and are happy to write new things for them. That's why you get FFIV writers doing lyrics fore arranged tracks, or getting Nomura and other VII writers to write reams of new content for VIIR or write scenarios for XIV content themed on those games (no mention here or elsewhere about the FFVII raid coming too the next XIV expansion, with Nomura and Kazushige Nojima involved)
But this is also the man who knows you can do it quicker in the XIV engine and it will turn out great too. Or contract it out for a HD-2D version.
I think people expect remakes like VIIR when asking about them, which his answer was basically to draw a line under it. Square are never going to commit to another project like that and this feels like his way of saying that.
@h3s Everything I can find says its emulated (even back then no one was actually doing ports of old arcade and consoles games through to 32bit), and that makes more sense to me than it being actually ported. The replaced a song and deleted some fmv but it looks and feels a lot like an emulation wrapper to me.
That said I'm happy to be corrected and learn something if I'm wrong.
@metaphysician there are a couple of plot points you could use to cram an fps into the IP. That’s not to say anyone should, but you could if really you wanted to.
@JackGYarwood This is a fairly standard practice in Japan when it comes to retro game ip. This was true of all the Toaplan IP until Tatsujin came along and bought the rights in order to actually use them. It's also true of all the Telenet/Renovation/Wolf Team IP. D4 have also been snapping up various IP's as they go along.
They all got shuffled around between holding companies that didn't use them until being sold to people who actually cared about using it and that's why all these compilations and reprints have come along in the last 5 or so years.
I've never really understood it myself but I assume the rights were effectively valueless at the time and they just waited for someone to make them an offer.
I’m waiting for the final result before I even think of buying this because these projects go one way or the other.
However this particular “issue” is clearly an issue of pedantry and the only thing that matters is the result. Any issue with these chips is likely to be an issue in the core, which means that wasn’t made properly either. If anything this working properly with existing physical carts (not the new ones) will verify the core.
@Moroboshi876 I can’t speak for this game but The Duke Nukem IP is owned by Gearbox who aren’t an independent studio and are in fact a subsidiary of Embracer.
Apogee is currently billed as an indie game publisher, so it’s a grey area to release it like this or on a dedicated Apogee collection
@Exerion76 midi is just a data format, it only contains instructions not actual sound. You can use midi to generate fm or chiptune (GEMS is a bad way of doing this very thing) or “cd music”.
Most cd music for 16 bit cd systems would have been midi devices. Even now a lot of game music across all levels is going to be midi into plugins
@KingMike The article is correct, Cartridge games that used SCC or SCC+ contained it on the game cart, the separate SCC+ cart was for use with floppy games (Snatcher, SD Snatcher).
Now if you loaded cracked Rom games onto floppy’s and loaded them into ram or used a flash cart without SCC then yes you could use a second cart for SCC but most flash carts can do it themselves
@tonyhoro There's an old adage that applies here. "if a job is worth doing, its worth doing properly". Bad translations are a waste of time, they annoy people who want it done properly, and they annoy the people who try to fix it because it deserves better. It also puts people off releasing a proper translation because most people would rather translate untranslated games than redo someone else's bad work. Apart from all those people who keep re-re-re translating Final Fantasy games for some reason.
Bad releases don't do any one any favours, and a lot of them tend to be MTL. Sometimes someone will try their best at a proper translation and is doing their best but open about it and that's fine.
you'll see they are pretty open about it and even provide the tools for those who want to try a more accurate translation of the game.
Why should any one else have to fix their bad job? Why are you getting on someone else's case for not being a translator while defending the team that released it for pawning it off onto others to fix?
@Zeebor15 Licensing aside I doubt SNK are involved, these are just reissues of existing versions. I have the original X68k version of the second game on my shelf.
Comments 20
Re: "There Is No Bad News, It's All Good News" - Ron Gilbert Announces Sequel To 'Maniac Mansion' Spiritual Successor
Good news indeed
Re: Evercade DOOM Collection Leaks Ahead Of Full Announcement
@michaelf it’s not going to be on the funstock website without it being an official image. Presumably their “you might also like” feature doesn’t take into account hidden pages.
Re: Magic: The Gathering On Dreamcast Gets A (Slightly) AI-Assisted English Translation
This is the sensible approach, I’m not going to begrudge someone using AI to write a tool to extract the text into a convenient format if that means they can spend more time doing a human translation.
It’s just a shame it’s come to the point where someone people will find even this an issue and some people will wonder why he didn’t use an AI to do the actual translation.
Re: "You Might As Well Play On A Raspberry Pi" - The World Of MiSTer FPGA Remains Divided Over "AI Slop" Cores
I don’t care about Mister personally, I mostly use real hardware. But I think people complaining about Jotego getting voluntary donations for his work that he releases for free and is praised for its quality before accusing him of gatekeeping have missed the point.
How is filling Mister with hacky ports of (not always but often) already hacky mame emulations that have not been touched by human hand actually helping anyone? This is no different from people throwing out AI translations and then defending it by telling people to fix it themselves.
This doesn’t democratise anything, it just lowers the quality and wastes everybodies time because people have decided that shoddy work is better than nothing. It isn’t, it just means other people have to waste time fixing it.
But hey talentless grifters gotta grift and other people have to criticise the people actually doing it properly because they will accept any old *****.
Re: "We'd Probably Have To Release Them In 4 Or 5 Instalments" - Final Fantasy XIV's Director On Why More Remakes Haven't Materialised
@smoreon While I think Yoshi-P is exaggerating, if you want the game on a VIIR scale, then its going to take a long time and you may wish to expand it. It's also clear that original staff members on these games would like to expand them, and are happy to write new things for them. That's why you get FFIV writers doing lyrics fore arranged tracks, or getting Nomura and other VII writers to write reams of new content for VIIR or write scenarios for XIV content themed on those games (no mention here or elsewhere about the FFVII raid coming too the next XIV expansion, with Nomura and Kazushige Nojima involved)
But this is also the man who knows you can do it quicker in the XIV engine and it will turn out great too. Or contract it out for a HD-2D version.
I think people expect remakes like VIIR when asking about them, which his answer was basically to draw a line under it. Square are never going to commit to another project like that and this feels like his way of saying that.
Re: XBLA Version Of Castlevania: Symphony Of The Night Gets The Recompilation Treatment
@h3s Everything I can find says its emulated (even back then no one was actually doing ports of old arcade and consoles games through to 32bit), and that makes more sense to me than it being actually ported. The replaced a song and deleted some fmv but it looks and feels a lot like an emulation wrapper to me.
That said I'm happy to be corrected and learn something if I'm wrong.
Re: XBLA Version Of Castlevania: Symphony Of The Night Gets The Recompilation Treatment
A recompilation of an emulated ps1 game? How curious.
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@Futureshark Chris Barrie would probably be up for it at least, he played Simon in all (?) of the Simon the Sorcerer games
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@metaphysician there are a couple of plot points you could use to cram an fps into the IP. That’s not to say anyone should, but you could if really you wanted to.
Re: Following Digital Eclipse's Remake, Atari Has Now Acquired The Rights To One Of The Most Influential RPGs Of All Time
@JackGYarwood This is a fairly standard practice in Japan when it comes to retro game ip. This was true of all the Toaplan IP until Tatsujin came along and bought the rights in order to actually use them. It's also true of all the Telenet/Renovation/Wolf Team IP. D4 have also been snapping up various IP's as they go along.
They all got shuffled around between holding companies that didn't use them until being sold to people who actually cared about using it and that's why all these compilations and reprints have come along in the last 5 or so years.
I've never really understood it myself but I assume the rights were effectively valueless at the time and they just waited for someone to make them an offer.
Re: The Neo Geo+ Will Be "Better Than Emulation" Says Modding Legend Furrtek
I’m waiting for the final result before I even think of buying this because these projects go one way or the other.
However this particular “issue” is clearly an issue of pedantry and the only thing that matters is the result. Any issue with these chips is likely to be an issue in the core, which means that wasn’t made properly either. If anything this working properly with existing physical carts (not the new ones) will verify the core.
Re: Evercade's Next Indie Heroes Collection Announced, With A Shareware Twist
@Moroboshi876 I can’t speak for this game but The Duke Nukem IP is owned by Gearbox who aren’t an independent studio and are in fact a subsidiary of Embracer.
Apogee is currently billed as an indie game publisher, so it’s a grey area to release it like this or on a dedicated Apogee collection
Re: "I Know Some People Don't Like This" - Final Fight MD's Latest Project Uses GenAI
@Exerion76 midi is just a data format, it only contains instructions not actual sound. You can use midi to generate fm or chiptune (GEMS is a bad way of doing this very thing) or “cd music”.
Most cd music for 16 bit cd systems would have been midi devices. Even now a lot of game music across all levels is going to be midi into plugins
Re: "A Legend Returns" - Castlevania-Inspired MSX2 Game Enlists The Help Of A Konami Icon
@ihaveallthecoins msx1 has no software scrolling, I believe Msx2 only has horizontal hardware scrolling in two video modes.
Re: "A Legend Returns" - Castlevania-Inspired MSX2 Game Enlists The Help Of A Konami Icon
@KingMike The article is correct, Cartridge games that used SCC or SCC+ contained it on the game cart, the separate SCC+ cart was for use with floppy games (Snatcher, SD Snatcher).
Now if you loaded cracked Rom games onto floppy’s and loaded them into ram or used a flash cart without SCC then yes you could use a second cart for SCC but most flash carts can do it themselves
Re: "Is This My NES' Final Form?" - Retro Gamer Shows Off The Most Pimped-Out Nintendo Entertainment System You've Ever Seen
Looks like it should be in a prison with that case
Re: "It Does Not Save Time Or Offer Anything Of Value" - Translator Hilltop Isn't A Fan Of AI
@tonyhoro There's an old adage that applies here. "if a job is worth doing, its worth doing properly". Bad translations are a waste of time, they annoy people who want it done properly, and they annoy the people who try to fix it because it deserves better. It also puts people off releasing a proper translation because most people would rather translate untranslated games than redo someone else's bad work. Apart from all those people who keep re-re-re translating Final Fantasy games for some reason.
Bad releases don't do any one any favours, and a lot of them tend to be MTL. Sometimes someone will try their best at a proper translation and is doing their best but open about it and that's fine.
Why should any one else have to fix their bad job? Why are you getting on someone else's case for not being a translator while defending the team that released it for pawning it off onto others to fix?
Re: This Long-Running Website Has Apparently Been Nuked From Google Thanks To AI-Written Resident Evil Review
@PXAbstracftion in inclined to think Google only did it to prevent their own AI scraping material written by an AI
Re: New 'Fatal Fury: Trilogy Collection' Brings Together Three Classic Fighting Games For The X68000 Z
@Zeebor15 Licensing aside I doubt SNK are involved, these are just reissues of existing versions. I have the original X68k version of the second game on my shelf.
Re: "History In The Making" - New PS3 Mod Unlocks "Impossible" Levels Of Performance, And Sony Can't Do Anything About It
@PopetheRev28 Their Hackerone page specifically says they aren't interested in reports for PS3, PSP or Vita, Only PS4 and PS5.
They aren't too bothered about firmware hacks, as long as they don't affect company, employee or user identity and financial data and such.