
A team of indie developers are creating a new side-scrolling fighter for the SNES called Triple Impact.
@gangeek_style, @MisterDigifox and @landsat77 are the trio involved, and they've been working on the game for a short while now.
It clearly takes inspiration from fellow SNES fighters such as Final Fight and Rushing Beat, and, as you can see from the footage below – which is from May this year – it's shaping up very nicely indeed.
It even has a cool Mode 7 title screen, just like many other classic SNES titles:
Comments 16
SNES/SFC is over due for the Indie flood that that Megasis has.
Still want to see a lot more on this, as it looks pretty early right now--hoping they'll really try to push the SNES a bit here--but happy to see it's coming along. Keep up the good work.
@PopetheRev28 I agree, and it's nice to see there is some stuff happening in SNES land, from a handful of exciting new indie and homebrew games like this beat 'em up as well as Till & Hat, Cronela's Mansion, and Rex Nobilis, to name just a few of the upcoming games there, to things like id's official Definitive Edition of SNES Doom that uses a new "FX3" chip and even introduces a brand new rumble controller to SNES gamers too. Fans also recently got a pretty great port of Xeno Crisis there as well. I'm also rather enjoying the direct NES to SNES ports and hope the guys working on those continue to port many more NES titles across to SNES. And, with the upcoming SNESmaker component of the Retro Game Forge game creation tool coming in 2025, I hope and believe we'll soon see many more new SNES indie and homebrew titles too. So there's certainly some things brewing and a lot more to come from the SNES.
It's definitely looking very early in development and needs refinement. I'm sure they know this. Perhaps the talking in the video would reveal more detail. The footage doesn't show a lot in the sense it's one background location. It looks like they're working on the move set. I think the uppercut move and the mounted punches both come from Double Dragon Advance, and others. I hope this develops into something fun and I hope to see how that goes.
On a side note, that SNES TV one of the team is working on is rather cool too.
this looks rly cool! im all for it long as they make it easily accessible unlike what that psychopath Fonz did with Craprium lol
Can't do much on SNES without custom chips on the cartridge PCB. That seems to cut into the homebrew scene a lot...
@WileyDragonfly Not really. The vast majority of the SNES library doesn't use coprocessors. Rendering Ranger R2 is one of the most impressive games on the system and doesn't use coprocessors or even FastROM. I think the bigger issue for homebrew is that the SNES isn't very C friendly and the ASM was never as broadly known as 68K dur to the 65816 being relatively unpopular. It's definitely getting better, though.
Anyway, the project looks cool, but obviously early. It's nice to see something that isn't a port, and it'll be interesting to see how they get along as the SNES hardware doesn't lend itself to beat-em-ups as well as the other 4th gen machines.
Yeah it rotates!
Looking forward into new Super Nintendo Games
Removed - flaming/arguing; user is banned
@RetroGames let's hope so, the Snes deserves some amazing new games.
I love new games for old consoles. Imagine if the console manufacturers did reruns of their old hardware. I'd be all over it. Bring back the goodies. Thank your indy developers for making "pixel graphics" mainstream and thus old consoles viable again! Yay!
@RetroGames Preach it man!!!
@Scollurio Yeah, I think it would be very cool if Nintendo just re-released the original SNES with one addition to allow it to output directly to modern HDTVs too (and probably some filter options to set the aspect ratio and make it look good on those I guess). I think it would also need to re-release a bunch of the best games for the system as well to really make the whole endeavour make real sense though. It could even upgrade any games that were originally stuck in SlowROM to at least use FastROM now, just as a nice QoL bonus there. And I think the best thing is that it might even encourage more modern indie and homebrew devs to produce brand new games for it as well, which would be awesome. I'd almost certainly buy that.
Or it could try something slightly different and release a SNES Mini 2 that actually has a proper working cartridge slot for people to make basically mini SNES games, and then all the developers and publishers out there could just re-release all the classic SNES games in mini form, maybe even compilation carts, plus brand new SNES Mini games too. It would be much like the Evercade Vs really, but just an official SNES console with official mini SNES carts. I think that could be also very cool. And, honestly, if Nintendo did that [and maybe still had the 20+1 games pre-installed or even on a physical mini compilation cart this time just for the novelty and to get you started], I think I'd actually prefer that to be honest.
Really though, either one of those would be rather awesome imo, with the main plus being I think it would encourage more people to work on brand new SNES games in our current times, and I'm all for that.
@RetroGames In all honesty, at this point, they could just license that Analogue thing and call it a day! But I would be fine with that!
Or... like you said some kind of new SNES mini with cartridges in Nintendo DS size and official reissues... I'd be all over that.
I feel it needs some work.
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