
A new ROM hack from LetsTalkGames blends Super Mario with Castlevania, taking the platforming action of the former and mixing it up with the music, visuals and rock-hard difficulty of the latter.
"This ROM hack is inspired by the early Castlevania series and attempts to channel the spirit of ‘NES difficulty'," says the developer of Castlemania. "It’s designed to be a throwback hack of sorts – with instant-death blocks, secrets, and familiar enemies to fans of the franchise."
While the levels look like they're straight out of the Super Mario series in terms of layout and enemies, the backgrounds take inspiration from classic Castlevania locations, and the music is taken from various games in Konami's series.
"Some sections offer tighter platforming than others without feeling cheap or unfair to the player," says LetsTalkGames. "Most importantly – each level has a clear path forward, with the player never wondering where to go or what to do next. Fans of the Castlevania series know of its difficult nature and shouldn’t be surprised by any obstacles within the hack. To channel the concept of ‘NES difficulty’, this hack will not save until you complete all six levels, and GAME OVER will result in the player having to start over."
The game is so tricky that LetsTalkGames had to include an easy mode following player feedback. "It was decided the download file will also include an ‘EASY VERSION’ which will allow the player to save their progress after every level is cleared. This also lets the player CONTINUE after Game Over."
You can download the patch here.
[source romhacking.net]
Comments 4
Pretty cool.
I'm really hoping that all these people wetting their appetites on the likes of Super Mario World ROM hacks for the SNES--and there are a LOT of them (also Castlevania IV, Super Metroid, Super Mario Kart, Donkey Kong Coutry, Zombie Ate my Neibors, A Link to the Past, etc)--are working up to eventually making their own original games for SNES too.
Just imagine how many cool new SNES games we could have if/when these people graduate to the next level of indie/homebrew development.
@RetroGames Yep, I absolutely agree. I just finished playing that Horizons ROM version of Super Mario Kart. I enjoyed it, and I absolutely respect the wonderful hardworking involved but it did leave me a bit underwhelmed in that I was just playing more of the same game I already knew and loved. And whilst I understand that was entirely the point of the Horizons ROM(!) it did just make me think... what about something new and original?
@nocdaes Yeah, it's obviously a LOt easier to edit and update an already existing game, so I totally understand why most people in the SNES ROM scene are currently doing that, but it will be very interesting to see what they can do when it's entirely their own idea with all the freedom for it to be whatever they, which comes with its own benefits but also challenges.
Richter with a stache.....it shouldn't work but I kinda dig it
Leave A Comment
Hold on there, you need to login to post a comment...