It was better to err on the side of being slightly before the bit you wanted, as the machine would just ignore everything until it reached the next 'header' section. If you were just after the bit you wanted, you would just sit there doubtfully listening to modem-eque screeching noises for several minutes until you decided you had definitely missed it.
Same deal as trying to find the next game on a C90 full of pirated stuff given to you by your uncle / schoolfriends / whoever. Happy days.
I seem to remember it was ported to the ZX Spectrum at some point, so I guess a tolerable version on the NES would make sense.
Not that the Spectrum one was tolerable but modern standards. You had to load the two characters you wanted by fast-forwarding the tape to the right spot for each one, which was exactly as clumsy and frustrating as it sounds.
Comments 4
Re: Street Fighter II On The NES Looks Better Than You Might Expect
@Rambler
'93. Here's the review in the ever-splendid Your Sinclair magazine:
https://archive.org/details/your-sinclair-87/page/n11/mode/2up
TL;DR it got 62%
Re: Street Fighter II On The NES Looks Better Than You Might Expect
@masterLEON
It was better to err on the side of being slightly before the bit you wanted, as the machine would just ignore everything until it reached the next 'header' section. If you were just after the bit you wanted, you would just sit there doubtfully listening to modem-eque screeching noises for several minutes until you decided you had definitely missed it.
Same deal as trying to find the next game on a C90 full of pirated stuff given to you by your uncle / schoolfriends / whoever. Happy days.
Re: Street Fighter II On The NES Looks Better Than You Might Expect
I seem to remember it was ported to the ZX Spectrum at some point, so I guess a tolerable version on the NES would make sense.
Not that the Spectrum one was tolerable but modern standards. You had to load the two characters you wanted by fast-forwarding the tape to the right spot for each one, which was exactly as clumsy and frustrating as it sounds.
Re: Channel 4's GamesMaster Reboot Has Found Its Presenter
Here's hoping they get Ryan Macleod to be the big, monocle-wearing cyborg head that reads out cheat codes.