Comments 14

Re: Hardware Review: PC Engine Mini - Still An Acquired Taste, Even After 30 Years

VmprHntrD

@Damo Did not expect a staff response to that. Seriously though, while I don't think specific intent was behind it, it's just how it was read is all. I get it more so from the perspective of your local market as there was little to no presence there, mostly importation of TG and PCE since they barely even scratched it. Where you are it definitely was not mainstream at all.

US account here, and in the 90s to mid 00s I had a Duo with US+JP games, in the last 3 years gone from a CG2 into a Duo again. Here it was mainstream enough, had more of a shelf space in the day than the NeoGeo, 3DO, etc. And well Japan being Japan, it was a success enough even to put Nintendo in #2 for a time and Sega at #3. I was thinking more globally not regionally with the comment.

Re: Feature: Your Beloved Games Console Is Slowly But Surely Dying

VmprHntrD

I'm no Lock, but I do know how to handle some more basic level soldering and component swap/repair. I've had to self teach myself these things because I have like some kept their toys since the 80s and they fall apart, or I've picked up stuff since with an unknown history. I'm talking not just console and handheld, but also later 80s/early 90s arcade level stuff too. You have to just keep an eye on it now and again or well, that's the risk which may or may not be an acceptable one to you.

I was a purist forever, kind of partly still am, but I have respectfully moved into the realm of hybrid hardware (HiDefNES Kit in a top loader, UltraHDMI in a N64) to the SuperNT or a GC2HDMI external adapter on a Wii too. I'll even fire up a Supaboy S or an oddly non-trashy FC Mobile 88 for some portable fun on the go. I keep the old NES and SNES in their box at this rate semi-retired, what else can you do?

Re: Feature: Dave "The Games Animal" Perry On Picking Sega Over Nintendo And Returning To Mario 64

VmprHntrD

Agree about the blonde to the post above.

Now about him saying the Switch does nothing to change opinions about Nintendo from the 8/16bit era is a bit blind, arrogant, and honestly just downright ignorant. Sure there is that Mario game, and? What about all the other stuff from not just them but finally third parties again? The average age level perception and reality have ticked into higher levels anyone can see. But whatever, if he hates Mario 64 that much, enjoy watching him suffer.

Re: Feature: Neo Geo's First Flash Cart Is Here, So What Now For Switch-Owning SNK Fans?

VmprHntrD

@GravyThief I pity your market ever having to tolerate PAL. Good on you righting a long bit of suffering that way. None of the Everdrives are 100%. The NES (N8) can do the US stuff fine licensed and unlicensed too far as I can recall, but there are dozens of screwball Japanese mappers that are partial or totally not there. SNES that one is a mess, Everdrive or his SD2SNES they can only handle a few special chips (ED just DSP if installed) and SD2SnES is ED+C4(MMX 2 and 3 only.) Neither handle the very best 1st party releases the SA1(SMRPG, 2 Kirby games, Parodius 3), no FX (Starfox1+2, Yoshi's Island, Doom etc), no SDD1 (SF Alpha 2 or Star Ocean) stuff like that. But either will run all the non-chipped games which is like 95+% of the library.

I just wish my N8 would arrive, and I could get the funds collected and transferred to my card (due to no paypal option) as I'm getting a Terraonion Super SD 3 kit for a Core Grafx 2 console so I can do all those nice TG16 games/CDs I once had and then some.

Re: Feature: Neo Geo's First Flash Cart Is Here, So What Now For Switch-Owning SNK Fans?

VmprHntrD

@GravyThief Same page here, though more of a dragged kicking feeling to it. I can no longer support blowing money on crooks who jump into the gaming hobby just to speculate and price wreck it like some oil or stock trading commodity. Which in itself is asinine since oil is kind of a necessity and little to supplement it currently in many respects(outside fuel.) Games though, paying up $50 or $1000 or even $10K for an old board, a pretty sticker, and a hunk of plastic is dumb. Flash kits, emulators, hybird cart using emulator boxes, android emulation, whatever ...you pay a few bucks for an adapter or a 1:1 quality thing (like buffalo SNES controller for PC) and you're on the nose.

I'm up to a Super ED+DSP, Everdrive GB, I have an Everdrive N8 in the mail, and have the NGPC Kit from retroHQ too. I'm done feeding punk scalpers and wish more would do the same to cause the mess to implode as the collectard types eat themselves alive until the bottom drops out like other historical similar antics.

Also the kits allow at times for instant classic game shark/genie/action replay codes, sometimes load/save state stuff too. They're really quite practical and still a 1:1 play on real parts.

Re: Feature: Neo Geo's First Flash Cart Is Here, So What Now For Switch-Owning SNK Fans?

VmprHntrD

As one with an actual Neo Geo cabinet I've been tempted, and there's another (currently proto and buggy as hell) coming too. The Terraonion (NeoSD) crew is very open about much of their process and development of that kit and the quality is top notch.

One correction I think is fair, the coding in a MVS or AES game yous aid are almost the same, no they are the same. You can buy converters for the AES that allow MVS games to run. They re-pinned the boards just (crudely put) like the Famicom where you went from a 60pin to a NES 72pin array. The ROMS (game) are identical, but the boards pins are different so back in the say SNK could hammer arcade operators for hundreds of dollars more over the price of the AES version.

I don't have an issue using ROMs, never really have unless they're brand new games and you're just being a punk effing thief. As it is now, if you're going to buy them in the original format for either hardware most the games are very prohibitively expensive in that $50-300~ range (and a few up) on MVS, and the AES stuff can be even lower for the most common, but up to like 10K for the holiest of rares for the format. The nauseatingly cute bit is that it kind of goes both ways (Magician Lord/NAM are cheaper on AES than MVS) but Metal Slug and Neo Turf Masters are cheap on MVS and they're into the thousands and up club on that one so they hurt the worst. (Probably why so many consolized single slot MVS machines exist for home now.)

If you're using ROMS fine, just don't use them as an excuse to be a thieving douche and not support the game on Switch, PS4, Humble Bundle (I got the 21 pack years ago there) or on GOG (or Steam) now too, or whatever else. Throw SNK (and Hamster) a little coin for their work, but totally choose to pay a board seller a crap load of money game after game, or just buy the $400 kit and be done with it.

Re: Hardware Review: Sega's Heritage Deserves Better Than The Mega Drive Ultimate Portable

VmprHntrD

@Damo Last I read of it was months ago, but at that time it just repaired almost completely the reprehensibly rotten off key audio.

It sucks having to boot garbage to start, but once you go to the SD menu and fire up that hacked cheat the system delivers on what it was supposed to originally. It has repaired graphics or other game breaking problems on titles you can load through SD card gaming. The audio is repaired. It also seems to make the video better if you run that cable to a TV too. It's a hack that uses the Brazilian TecToy libraries instead of the firecore emulator. It's a bootstrap to get a better program going to run games.

Here's the site, in Portuguese from the look of it:
http://www.neto-games.com.br/rom_hack/novo_mega_drive.php

I'd run it through a translator. https://translate.google.com/?sl=pt

Re: Hardware Review: Sega's Heritage Deserves Better Than The Mega Drive Ultimate Portable

VmprHntrD

ATGames did at one time put out a fantastic Sega handheld, but it's a locked down 30game list of Gamegear and SMS titles. Arcade Gamer something or other, I forgot the name but I own it. The visuals and audio are correct and it plays well too, plus runs on AAAs so no wonky special battery needed either. That thing is a gem, this is a turd.

This turd is the same one shoveled for a decade now. A rep for the brand (Bill L) on the Atari Age forums is an open book about this stuff and is quite informative and helpful as much as allowed/possible. They're looking for this holiday perhaps to finally dump the firecore entirely and have the handheld run the new core the HD unit this last season had that is infinitely less garbage. I await that, as I won't buy another firecore as I've had 2 of them now and even the SD card game loading doesn't lessen the annoyance.

Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True

VmprHntrD

@Guspaz Ok I knew about a little of that, but not most. Now you got me curious. If this device here takes a SCART jack in one end, then spit outs HDMI through a cable to a modern TV on the other...what level of best output can I get out of it?

I'm asking because that site shows up through Gamecube. I had been considering that $100 digital out HDMI module v3 whenever it arrives (if the bugs are worked out.) Would that still be worth waiting on or not I wonder. NES/SNES would be more obvious for clarity.

Re: Modular Retro Console Polymega's Mystery CD-ROM Format Is Revealed

VmprHntrD

They've been trying to shovel this sucker on retro gaming forums for months now. One HUGE dodge is that they refuse to hint or speak of the price. They go on about how you can get X model that does only so much, then it's add-on modules to throw more games at it.

This could be a $100 system with $400 in add-on devices to get the job done, or it could be a $100 system with $100 in add-on modules. Not a good thing to be dodgy about as either way depending what you want to do that isn't a built in CD game could add up really really fast.

Re: The Man Responsible For Sega's Blast Processing Gimmick Is Sorry For Creating "That Ghastly Phrase"

VmprHntrD

Dude should be sorry, the entire ad campaign was a fanboy nightmare of lies and deceit to sell consoles. Not that the whole Coke/Pepsi thing took the high road exactly either, but at least they got permission to crap on each other and didn't jump into outright lies to sell product. Sega's ad campaign alone specifically kept me from buying any of their systems up until the Dreamcast. I've had all their stuff, intentionally bought it USED. And no it's not a Nintendo fanboy thing, I do this with all sorts of product that take their advertising levels into the realm of insulting, pathological lying, and being so dumb you feel your IQ drop being exposed to it (those those 2 losers in that long run Sonic burger ad.)

Also worth noting in that lying of a spot on this post, they compared Mario Kart a slow kart racer to Sonic, yet didn't have the balls to run Road Runner Death Valley Rally or some other speedy sidescrollers against it which would have took the wind out of their ad completely.