While the recent explosion of mainstream interest in retro gaming can be partly attributed to the popularity of the NES and SNES Classic Edition micro-consoles, seasoned players will be aware that this sector of the market has been bubbling under nicely for the past decade, with firms such as Hyperkin, Retro-Bit and AtGames all producing "clone" hardware which replicates the performance of the most famous vintage machines of yesteryear.
AtGames in particular has made notable strides in this arena, and was one of the first companies to gain official permission to create such clone systems. It has produced a series of Sega-licensed devices which not only have that reassuring blue logo on the packaging, but also come with a wide range of popular games pre-loaded, including Sonic, Golden Axe and Street of Rage, some of Sega's most beloved franchises. AtGames has been pumping out revised versions of the same basic products for what seems like forever, and the Mega Drive Ultimate Portable Game Player (also known as the Genesis Ultimate Portable Game Player in the US) is the latest in a long line of handheld offerings.
Taking into account that AtGames has had several stabs at this core concept, you'd expect the latest edition to be refined beyond all doubt. The first model - now almost a decade old - was saddled with a poor, low-resolution screen, required AAA batteries for power and lacked the ability to add more games using an SD card. Over time things have changed, but not as drastically as you'd imagine considering the number of years that have elapsed. The white-and-blue 2017 version we've covering is certainly better than what was being offered back in 2008, but not massively so.
Let's get the positives out of the way first. The Mega Drive Ultimate Portable Game Player is small and lightweight, and comes with a six-button layout which ensures maximum compatibility with Sega's excellent 16-bit library. The 2.8-inch LCD screen is actually rather good, viewing angles aside. Colours really pop and contrast is superb; the only fly in the ointment is that certain games have been "stretched" to fill the display, which causes a strange distortion effect. An SD card slot allows you to load up your own games (ROM images, naturally), and the internal rechargeable battery means you no longer have to rely on those pesky AAAs. Another big plus point is the addition of save state support for the host of RPGs included in this year's version: Shining Force, Shining Force II, Phantasy Star II, and Phantasy Star III. In previous models, games of this type simply weren't included as there was no means of saving your progress. In terms of emulation, things are also decent enough; games run smoothly, certainly smoothly enough to be nigh-on identical to how they perform on original hardware.
Now for the less welcome news. The audio emulation is hilariously broken, a fault which has been present in these "Firecore"-based AtGames consoles since 2008 and clearly will never be remedied. The music in certain games just sounds totally wrong, and in some cases the hardware seems unable to play multiple channels in tandem - sound effects get cut off by other audio noises, for example. This isn't a limitation of Sega's hardware, as these problems are not present on the original Mega Drive. As if the poor audio emulation wasn't bad enough, the mono speaker on the unit is terrible quality and distorts alarmingly when the volume is higher than about 70 percent. A 3.5mm headphone socket gives you the best audio option, and doubles as an AV-out port so you can connect the device to your TV (no cable is included for this in the box, sadly).
Another negative is the D-Pad, which behaves itself most of the time but has a tendency to register incorrect inputs, presumably due to the shape of the pad and the way in which it touches the contacts underneath. It's quite a shallow, rolling pad - something which makes it comfortable during long sessions - but the design flaw means that 'down' is sometimes registered as 'right', which can prove to be quite annoying. AtGames has used the same basic design almost since 2008, and it clearly needs an overhaul.
While the system is advertised as containing 85 games, less than half of that figure are Sega titles. The rest are made up of terrible, low-rent offerings to which AtGames presumably holds the rights for. Fish Tank Live? Cross the Road? Yawning Triceratops? While some of these games provide a moderate amount of enjoyment, they're not titles anyone will recall playing back in the '90s, which makes their inclusion here baffling. AtGames clearly just wanted to make it seem like you were getting more bang for your buck (it should be noted that this 2017 model costs around £59.99 in the UK, while previous editions were £39.99).
The most egregious fault of the console is the fact that one of its key selling points - save state support - only applies to the pre-loaded RPGs. You cannot load up other games using the console's SD card slot and save your progress within them. This seems like a particularly puzzling omission, and one we can only assume is down to technical limitations. Whatever the reason, it means that AtGames has failed to properly address one of the biggest failings of previous versions of the same hardware. Sure, the included RPGs are amazing and would cost you an arm and a leg to purchase physically today, but at some point you're going to want to sample other examples (Story of Thor, Shining in the Darkness and Landstalker, to name but three) and you can't play them properly on this machine.
We've been following the evolution of AtGames' Sega-licensed systems for some time and we have to say that it's genuinely sad to see the proud legacy of this illustrious company squandered in such a way. Nintendo has shown with its Classic Edition line that when you give the past the respect it deserves, consumers respond in kind; the NES and SNES offerings have been massive commercial successes for the firm. Given Sega's amazing back catalogue of games, we simply cannot fathom why the company is content to allow a third-party like AtGames to tarnish its lineage with such lazy hardware releases; but then again, AtGames' products regularly sell out whenever they are released so this could well be a situation which Sega - and AtGames itself - see little reason to resolve. Oh, and Sega is too busy mining its library for mobile, of course.
There's still some fun to be had with this device - being able to play Shining Force II on the toilet is a boon, for starters - but the Mega Drive deserves so much more than this.
This article was originally published by nintendolife.com on Wed 3rd January, 2018.
Comments 54
These retro handhelds are my new obsession. I bought the "Retro Mini" a few weeks ago and now some company is making a Revo K101 type machine but with support of all sorts of old systems and not just GBA. It's very generically named the "Retro Game" and I bought one last night on Amazon. I hope it is as good as it appears.
Just port Sega's heritage to Switch :U
I guess Sega is pretty desperate for money. I feel bad for them, and I was actually tempted to buy this until I read the reveiw.
I don't want to see a sega mini classic. Would rather buy brand new updated sega hardware, physical media, like retro bit and other companies are doing. I know it's not going to happen, but I am excited for what they could possibly reveal!
Horrible sound and unreliable inputs on games that frequently required lightning quick reflexes? SOLD!
These things actually sell out? Have people still not learned that the only way companies like AtGames will change is if they don't receive any money? Or have people's quality standards really tanked that much? Either way SEGA should be ashamed of themselves that they put their seal of approval on turds like these.
@Kalmaro Yeah that would rock if we could have streets of rage collection, and other sega classics on the switch!😁
SEGA needs to start dumping their heritage on the Switch PRONTO!
@Timsworld I agree sega needs to fix there quality standards. I haven't and will not buy anything that at games makes.
@Timsworld I think the issue is that people who don't play a lot of games (but recall the consoles of their youth) walk into a store, see Sega on the box and make a purchase.
This AT Games crap isn't even the biggest offender, lets not forget Sega recently launched its own massively hyped history service which is totally broken with terrible emulation of the very games they made themselves. Sega and i mean actual Sega not some awful licenisng branch should launch their own good quality Megadrive Mini and even master system. Done correctly like Nintendo's they would sell millions.
@Fearful-Octopus I'm shocked they haven't tried already.
Man I played those games so much back then. I should pick up a collection on PC for the fun of it.
Until uneducated consumers stop buying this crap, they have no reason to improve it. And that’s a damn shame. I hope we see more Sega Arcade & Console Classics on the Switch soon. I love the 3DS remakes.
@YANDMAN They've done this with so many poor compilation collection. Sonic's Ultimate Genesis collection (PS3/360), Sega Genesis Collection (PS2/PSP), & Sonic the Hedgehog Genesis (GBA). The only company that did the classic franchises right was M2.
Sega makes no sense when it comes to this. They really should consider doing what Nintendo is doing with the minis! Or at the very least get the back catalogue out on the current gen consoles!! Many Sega fans from back in the day will have their wallets ready!! Cmon Sega what the hell?? Tom Kalinske is sorely missed!!
I saw one of these at Target before Christmas, and was tempted to get one, but I saw it was made by the same company who I knew made the horrible plug-in versions. I passed because of this fact, so I guess it was for the best after all, sadly.
"The Legacy of Great Intention" Does that describe these devices?
sound is actually fixed and is better by using neo loader, load it off the SD card from the Firecore menu and sound is patched and better when using game roms loaded off SD
http://www.neto-games.com.br/rom_hack/neto_boot_loader.php
No thanks.
I prefer Nintendo machines.
There are NO games i want to play from that SEGA machine.
It contains some Rated 18+ games that i HATE Most.
The sound has been fixed on the HD models, but I imagine there's little incentive to do so on the handhelds until there is a major hardware upgrade (so probably never). I have the portable Atari model and enjoy it, as it sidesteps two of the main downsides by virtue of Atari games having little to no sound and not requiring save capabilities. It's also a useful way to stay in touch with the Atari homebrew scene if you don't have a 2600 lying around.
Sound issues aside, I'd consider one of those if not for the fact that it won't run most of EA's sports catalog and the lack of saves, which makes many other classics unplayable.
I have the 2016 model, and aside from the bad sound, I enjoy my little Genesis handheld. Could it be better? Yeah, but for the price I paid, having a device that grants me access to pretty much the entire Genesis library is nothing short of awesome.
As for the sound issue, honestly most games don't sound that off to me. Granted, its been years since I've played the games on a real Genesis, but Quackshot's music sounds like how I remember it, Street Fighter II: Special Championship Edition sounds like it should(Only Ryu's stage sounds off), and most of the other Genesis games pretty much sound ok. Maybe off, but without having the carts running side by side, I would never notice.
The only games that sound off in terms of music and sound effects are the Sonic games.
As for the D-Pad, I can pull of Hadokens in Street Fighter 2, and special moves in the Mortal Kombat games. Is it perfect? No, but most D-Pads are garbage anyway, even on modern systems like the Xbox 360.
My point is, while I understand the issues people have with this little system, I still think it's not a bad value for the money. Its a portable that gives you access to the Genesis library, and barring RPGs, its a fun little device to play when I want to enjoy games like Revenge of Shinobi, both Street Fighter II games, Mortal Kombat I-III, etc without being tethered to a TV playing on old Genesis while hunting these games down at second hand stores, hoping carts that are over 20 years old still work.
Hopefully, Atgames will step up their game in the coming years. Maybe if Nintendo does an NES or SNES classic portable edition, maybe it will light a fire under Atgames' butts and get them to step up.
But for a casual gamer looking to play some games from their youth, its a decent enough option.
I've bought two versions of the Atgames Portable Genesis systems. My oldest one was from 2013, and I upgraded to the 2016 version when it came out(although I should have waited for the 2017 one since it includes both Shining Force games!)
I can safely say I have enjoyed both models and would buy a new one in a few years once they add more features.
I stopped buying these when they began taking out games I like such as the Ecco and Streets of Rage games. Also the HD Genesis Flashback they recently released was just pure garbage, the audio sounds okay but the compatibility was terrible, controller ports hardly ever work, the menu constantly freezes, there are scrolling and framerate issues on all games, and games such as Sonic the Hedgehog 3 and Super Street Fighter II doesn't work on it.
ATGames did at one time put out a fantastic Sega handheld, but it's a locked down 30game list of Gamegear and SMS titles. Arcade Gamer something or other, I forgot the name but I own it. The visuals and audio are correct and it plays well too, plus runs on AAAs so no wonky special battery needed either. That thing is a gem, this is a turd.
This turd is the same one shoveled for a decade now. A rep for the brand (Bill L) on the Atari Age forums is an open book about this stuff and is quite informative and helpful as much as allowed/possible. They're looking for this holiday perhaps to finally dump the firecore entirely and have the handheld run the new core the HD unit this last season had that is infinitely less garbage. I await that, as I won't buy another firecore as I've had 2 of them now and even the SD card game loading doesn't lessen the annoyance.
@Damo Typical sheep behavior I see. No wonder these kinds of companies never change.
Yeah, with all the amazing games in its history, it really is sad that Sega hasn't seen fit to release a proper high quality version of any of these modern-retro systems.
@Anti-Matter which ones are the 18 rated games. If the machine was called Nintendo you would like it tho. Is that correct. If it's Nintendo it's good everything else bad
I wonder why the peeps who keep making these handhelds don't opt to use FPGA, instead of the usual poop tech? Is it a cost issue, or can't the boards fit in such compact devices yet?
It would of been nice for Sega/M2 to keep making the 3D Classics series.
@Damo I received one of these for Christmas, and like you said, it has horrible audio issues. However, like @rain2591 already pointed out, there is a fix you can put on the SD Card, and boot any ROM from that menu with proper audio. While I understand this is an unofficial fix, I think it might be worth noting in the article for anyone still interested in the handheld, because having proper audio makes a big difference.
@TheMudHutDweller cost surely?
The audience for these devices don’t care about 100% accuracy - they just want ‘good enough’ and in most cases won’t be playing for long enough or remember the details of old games well enough to spot that they’re not playing something 100% accurate anyway.
An FPGA based device that’s even £10-20 more expensive moves out of impulse buy territory so it’s a non starter.
Which is unfortunate because a handheld FPGA console would be the dream for enthusiasts. Surely someone will make one eventually?
I'm always wary of things like this. The problem with something quality like the NES and SNES classic generating interest in retro gaming products is that the alternatives get a benefit from it without actually requiring that quality.
Similar products will get attention regardless of how good they actually are. SEGA and AtGames don't actually have to bother improving quality and instead just ride the hype wave. Both times I went to Argos before Christmas I saw people getting some of these things.
Just keep in mind that Nintendo stated that they produced NES Classic in low numbers because stuff like this doesn't sell very well.
I have the iteration before this. Without the ability to save. It's fun for what it is, but the Super RetroCade has proven much more of a value.
One thing I'll give sega, is that they did deliver a few of the best compilation discs last generation. Forgot what it was called but most of the best games released on the Genesis were included aside from the superior versions of the third party licensed titles like the marvel and Disney games. I love the nes and snes classic but would have liked Nintendo to have at least released the classic collections on discs for the u and carts for the switch and released the minis as collector editions. Have a feeling the stock issues wouldn't have been as big of a deal if everyone who owned Nintendos. modern consoles could have purchased the games on the switch, u or 3ds.
Still waiting on Ax Battler (Game Gear) and Sonic 3 & Knuckles 3D on 3DS. Lol! You can play the Game Gear version of Shining Force on the toilet. Thats almost as good! I gest... Yeah. Think the best thing for Sega would be making a new ultimate collection, that actually is ultimate, and putting it on Switch. Make sure theres no technical issues or we’re gonna tear ‘em apart. Unless they do something with Nintendo on the subscription service.
I wonder if Nintendo would ever consider buying Sega? This has been wished for many, many times over the years but it would be a pretty fantastic team-up, especially if Nintendo was in charge of quality control. As of 2014, Nintendo had cash on hand worth almost three times Sega's market capitalization.
I'll just stick with the existing Genesis collections.
What an absolute joke. This is insulting to the Genesis/Mega Drive. I am shocked Sega gave permission for them to release such trash.
@RogueSkyte What's your issue with Sonics Genesis collection, i have it both on PSP and 360 and as somneone with a 400 plus physical Megadrive collection i think its a good cross section of games. I enjoyed them both.
@Knuckles @rain2591 I'm going to try this fix today - do you know if anyone has been able to get saves working with games on the SD card? That would solve my other key complaint!
@YANDMAN My problem with it is poor sound emulation. While the game plays fine the sound is always off compared to the original games. It's extremely notable when you compare the sound from a physical copy of Sonic & Knuckles and the rom on SUGC especially at the end of Mushroom Hill.
Using the latest mod menu 1.22 I have been able to get Sonic 3 to create a save as long as you press menu button once quickly it will save. When I reload Sonic 3 it shows a save in game.
If you keep pressing menu or hold it down too long it can corrupt the save file, so a quick press will dump the save ram to SD
@Damo Last I read of it was months ago, but at that time it just repaired almost completely the reprehensibly rotten off key audio.
It sucks having to boot garbage to start, but once you go to the SD menu and fire up that hacked cheat the system delivers on what it was supposed to originally. It has repaired graphics or other game breaking problems on titles you can load through SD card gaming. The audio is repaired. It also seems to make the video better if you run that cable to a TV too. It's a hack that uses the Brazilian TecToy libraries instead of the firecore emulator. It's a bootstrap to get a better program going to run games.
Here's the site, in Portuguese from the look of it:
http://www.neto-games.com.br/rom_hack/novo_mega_drive.php
I'd run it through a translator. https://translate.google.com/?sl=pt
@tanookisuit I've just managed to get this working, and the audio - while still not perfect - is MUCH improved. I'm impressed!
@rain2591 The notes make it seem like the SRAM is only applicable to certain games, though?
Yawning Triceratops, though!
Sonic 3 is on list under release notes, google translate can help
I dont think there were many games that saved
"Will we ever see a true Sega rival to Nintendo's "Classic Edition" line?"
Yeah, we already did. The previous plug in Mega Drive that had wired controllers and let you play Mega Drive cartridges. Other that the sound emulation being off in places, it's a fantastic console.
I will continue to play with my many emulators on my psp go, as well as the "utterly brilliant i can't give them enoigh praise" m2 ports on the 3ds.
We need a SEGA Genesis Classic Edition, made by Nintendo. It would be a genius way to bury the hatchet, plus it would have games like Sonic 3 & Knuckles, and some Master System Classics included with FM Support.
keep hearing that fiddle playing in the background...
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