As a previously suffering customer of Limited Run, do not buy from this company. The Internet is littered with stories, videos and TrustPilot reviews about how horrible dealing with them is and how they always overpromise and underdeliver.
I was one of the rare people who actually owned a good product from the old Mad Catz: The Street Fighter IV Tournament Edition arcade stick. I bought two of them in 2009 and gave one to a friend of mine who let me stay with him for a while after a breakup. We both still own them and he's modded his to support newer consoles, while I still use mine on PC. They were built like tanks using real arcade components and were made in collaboration with Capcom. Now, they cost almost $200CDN each at the time so needless to say, they weren't aimed at the budget market like most Mad Catz products, but it did show that they were capable of building quality stuff if they cared to try.
I hope enthusiasts and retro repair people order large batches of these before they're discontinued and scumbag scalpers immediately start sending prices through the roof.
Backed this at the $275 tier without a second thought and I never back gaming Kickstarters anymore. Star Control II is my undisputed favourite game of all-time and while the Stardick developed Star Control: Origins was quite good, I can't wait to play a true sequel from the original creators.
Well, spending $80CAD on a new big box game for the Amiga 1200 I just spent a fortune on wasn't on my docket for today, yet what do you know, I just did. 🤣
The funny thing is, Star Control II has been open-sourced and available on SourceForge for like a billion years, with an optional replacement soundtrack to boot. It's cool to see it back on Steam and it's good that everyone's playing nice togeher (Brad, Paul & Fred are apparently friends now and their lawsuit settlement is hilarious, it included honey and mead), but you've been able to get one of the best games ever made for free for a long time now.
I'm waiting to get a press code from Atari to make a video on this. I played a bazillion hours of the original back in the day. I'm curious how Atari ended up with the rights, but I'm guessing it's because this was originally published by GT Interactive, which was absorbed into Infogrames (later Atari) like 20 years ago. It's a shame the Duke Nukem table is missing as it was fantastic, but hopefully they can make up for it with the new ones. I've seen a couple of negative reviews saying that the modernization job seems kind of half-baked, but we shall see.
As a big-time retro gamer and advocate for preservation, I love seeing niche companies like these guys, Night Dive, Ziggurat, Throwback Entertainment etc., who are making a decent living keeping old titles alive. This will never be a big part of the industry, but it's an absolutely critical one. Very pleased to see all these people making a good go of it.
TIL there are WAY more Ghostbusters games than I thought!
For me, I think Ghostbusters for the C64 will always be my number one as I played I don't know how many hours of that back in the day and honestly, the core mechanics of it still hold up to this day. Ghostbusters: Spirits Unleashed is way up there though. Some friends and I recently started playing that after it came off Epic exclusivity and it is a blast! Asymmetric multiplayer where the matches don't take half an hour and it manages to be goofy, while also having a ton of depth.
Comments 61
Re: Limited Run Games Accused Of Shipping "Premium" 3DO Games On CD-Rs
As a previously suffering customer of Limited Run, do not buy from this company. The Internet is littered with stories, videos and TrustPilot reviews about how horrible dealing with them is and how they always overpromise and underdeliver.
I don't know if the comments here allow people to post links, but here's my story: https://geekbravado.medium.com/limited-run-games-sucks-heres-my-reason-why-efbcf2e2292b
Re: Did Mad Catz Really Create "The Worst Video Game Controllers Ever"?
I was one of the rare people who actually owned a good product from the old Mad Catz: The Street Fighter IV Tournament Edition arcade stick. I bought two of them in 2009 and gave one to a friend of mine who let me stay with him for a while after a breakup. We both still own them and he's modded his to support newer consoles, while I still use mine on PC. They were built like tanks using real arcade components and were made in collaboration with Capcom. Now, they cost almost $200CDN each at the time so needless to say, they weren't aimed at the budget market like most Mad Catz products, but it did show that they were capable of building quality stuff if they cared to try.
Re: The Processor Used In Pac-Man Is Being Discontinued, 48 Years After It Launched
I hope enthusiasts and retro repair people order large batches of these before they're discontinued and scumbag scalpers immediately start sending prices through the roof.
Re: Kickstarter For Star Control Successor Free Stars: Children Of Infinity Funded In 3 Hours
Backed this at the $275 tier without a second thought and I never back gaming Kickstarters anymore. Star Control II is my undisputed favourite game of all-time and while the Stardick developed Star Control: Origins was quite good, I can't wait to play a true sequel from the original creators.
Re: Galaga '88 Comes To Analogue Pocket And MiSTer FPGA
Galaga 88 is best Galaga. Fight me!
Re: The Llamasoft Classic 'Tempest 3000' Is Being Reissued For The Nuon
A new Nuon release is most certainly not something I expected to see ever. But this is a pretty cool hyper-niche thing to see them doing.
Re: Indie Twin-Stick Shooter 'Cecconoid' Is Getting A Physical Amiga Release
Well, spending $80CAD on a new big box game for the Amiga 1200 I just spent a fortune on wasn't on my docket for today, yet what do you know, I just did. 🤣
Re: Star Control II Coming To Steam (Again) As 'Free Stars: The Ur-Quan Masters'
The funny thing is, Star Control II has been open-sourced and available on SourceForge for like a billion years, with an optional replacement soundtrack to boot. It's cool to see it back on Steam and it's good that everyone's playing nice togeher (Brad, Paul & Fred are apparently friends now and their lawsuit settlement is hilarious, it included honey and mead), but you've been able to get one of the best games ever made for free for a long time now.
Re: Pinball Wizard's 'Balls Of Steel' Is Back On Steam, With 2 New Atari-Themed Tables
I'm waiting to get a press code from Atari to make a video on this. I played a bazillion hours of the original back in the day. I'm curious how Atari ended up with the rights, but I'm guessing it's because this was originally published by GT Interactive, which was absorbed into Infogrames (later Atari) like 20 years ago. It's a shame the Duke Nukem table is missing as it was fantastic, but hopefully they can make up for it with the new ones. I've seen a couple of negative reviews saying that the modernization job seems kind of half-baked, but we shall see.
Re: Interview: "It's Never Easy" - SNEG's Quest To Make Old Games Available Again
As a big-time retro gamer and advocate for preservation, I love seeing niche companies like these guys, Night Dive, Ziggurat, Throwback Entertainment etc., who are making a decent living keeping old titles alive. This will never be a big part of the industry, but it's an absolutely critical one. Very pleased to see all these people making a good go of it.
Re: Best Ghostbusters Games Of All Time
TIL there are WAY more Ghostbusters games than I thought!
For me, I think Ghostbusters for the C64 will always be my number one as I played I don't know how many hours of that back in the day and honestly, the core mechanics of it still hold up to this day. Ghostbusters: Spirits Unleashed is way up there though. Some friends and I recently started playing that after it came off Epic exclusivity and it is a blast! Asymmetric multiplayer where the matches don't take half an hour and it manages to be goofy, while also having a ton of depth.