Comments 25

Re: 'Genre Veterans Are In For A Treat' - Sturmjager Is A Brand New Shmup Jetting Onto PC And Consoles in 2027

GameManAdvance

@EWolf I think "deep" scoring systems are meant to inject an extra challenge for people who want a little extra difficulty oomph in their shmups without making the core difficulty too much for more casual players. Personally I don't care about score either but I don't object to the existence of these mechanics.

This one looks pretty cool so far, though perhaps a bit slow and easy in the trailer. Lets see some chaos!

Re: "Of All The GenAI Slops You've Ever Seen, This Is The Sloppiest Of Them All" - The Oliver Twins Tarnish Their Legacy Further With 'Wizard Of Oz' Board Game

GameManAdvance

@OliverTwins With all due respect, this is a pretty half-hearted response to what @PZT had to say to you. They are absolutely correct in pretty much everything they had to say and it doesn't seem like you've really processed it. Please read it again and mull it over.

If there's at least one small takeaway you get from all this it should be that art assets, at the very least, should be human created. If you want to use AI in an assistive capacity or for research in the creation of your projects people will generally be able to stomach that a little more easily. But when it comes to creative output, you or another creative human being should be doing the work. The blatant use of AI art and a stubborn refusal to pay an actual artist is a massive red flag that will significantly limit the appeal of your product to anyone who's paying attention. Read the room man.

Re: The Best Castlevania Games, Ranked By You

GameManAdvance

Ok so the inclusion of the complations is outright stupid. Those are not in and of themselves Castlevania games. How can they possibly be ranked among the games which they themselves include? That makes absolutely no sense. Also there are other compilations that were not included... so why include some and not others? You guys. What?

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

GameManAdvance

Mini consoles are such easy low hanging fruit. Avoiding making more of them to protect Sega’s image as a modern game company is so pointless. Nobody cares about that. I mean look at Atari. Their identity at this point is largely retro gaming and they’ve been thriving lately. Retro stuff sells like crazy and this guy is stupid to just leave that money on the table. It just stinks of pride at this point.

Re: Panic's Cool Little Handheld, Playdate, Gets New Details On Pre-Orders And More

GameManAdvance

@Octane The technique you're referring to is called dithering and it's pretty effective for creating a gradient effect. The Playdate screen is only 1-Bit, meaning pixels are either black or white, whereas the Gameboy screen was capable of 4-Bit grayscale. Playdate games will look quite different from Gameboy games in that sense. Personally I love the 1-Bit aesthetic despite its limitations.

Re: Panic's Cool Little Handheld, Playdate, Gets New Details On Pre-Orders And More

GameManAdvance

@Oscargungan This is such an important point. I think a lot of people are looking at the price and dismissing it before they really consider everything about it. Not only does it come with all these games and a free game creation suite but it's a niche specialty product with novel components from a new-to-hardware company during a global component shortage. With all context considered, the price is a serious bargain.

Re: Panic's Cool Little Handheld, Playdate, Gets New Details On Pre-Orders And More

GameManAdvance

I've been waiting over a year for an update on this. I was beginning to think it may never release. Suffice it to say I'm blown away by this new information and trailer.

I think it's important to support novel innovations in whatever industry or hobby it is you're interested in whenever possible. Everything from the hardware concept to the software distribution model on this is new and different. It's exciting!