This is exciting news and I’m curious to see what comes of all this. I do have some concerns though. The budget model is supposed to support 8k displays? Most modern and powerful computers still struggle with 4k programs. 8k requires 4 times the power of 4k. And it’s supposed to include a disk drive, which is seen by most manufacturers as to expensive these days to include on even high end PCs. Then there’s the personal super computer?
The MSX was a mass market machine. This seems like it’s going to be targeted at computer scientists.
Either way it’ll be cool, however I would have liked the MSX 3 to be a keyboard with modern hardware inside, an emulator for old MSX software and games, and a platform for new software.
I was an NES kid, and this for sure was in my system all the time. It's probably still my favorite Zelda game. It was almost perfection. The graphics gave you just enough to know what things were supposed to be, but not enough visual information that it would override your own imagined world and characters. The free exploration really made you feel like you were on an adventure.
Comments 152
Re: An MSX 3 Is On The Way, According To MSX Co-Creator Kazuhiko Nishi
This is exciting news and I’m curious to see what comes of all this. I do have some concerns though. The budget model is supposed to support 8k displays? Most modern and powerful computers still struggle with 4k programs. 8k requires 4 times the power of 4k. And it’s supposed to include a disk drive, which is seen by most manufacturers as to expensive these days to include on even high end PCs. Then there’s the personal super computer?
The MSX was a mass market machine. This seems like it’s going to be targeted at computer scientists.
Either way it’ll be cool, however I would have liked the MSX 3 to be a keyboard with modern hardware inside, an emulator for old MSX software and games, and a platform for new software.
Re: Anniversary: The Legend Of Zelda Released On NES 35 Years Ago In North America
I was an NES kid, and this for sure was in my system all the time. It's probably still my favorite Zelda game. It was almost perfection. The graphics gave you just enough to know what things were supposed to be, but not enough visual information that it would override your own imagined world and characters. The free exploration really made you feel like you were on an adventure.