Comments 104

Re: The Making Of: BMX XXX - "We Were Building This Beautiful Skate Park And Ended Up With A Strip Club"

Chocoburger

Unlike most people, I actually rented and completed the PS2 version of this game. It has, to this day the best BMX game mechanics, which is kind of sad when you think about it.

A lot of people criticize the game for this reason or that reason, but in reality the game's major flaw was that its yet another unpolished, and buggy mess Acclaim game. It needed 6 more months to actually finish the game properly (which can be said about all of Acclaim's games), and it could have been a decent title.

Alas, it was not meant to be. Acclaim cared more about marketing than game quality, and that's why they're long gone now. This game, among many other Acclaim games, had potential that was never met due to having their priorities wrong.

If you want a more polished BMX game, you can play Mat Hoffman's Pro BMX 2, but the mechanics are less interesting than BMX XXX, and the final stage of that game is a terrible first person shooter with forced inverted controls. Yes really — which to me is an even bigger offense than anything BMX XXX did.

Re: Review: Analogue Duo - The Best Way To Enjoy The Entire PC Engine / TG16 Library

Chocoburger

Glad to see this product exist, but I have no interest in purchasing it.

Last year I bought a Core Engine from Japan, which wasn't that expensive, and this year I bought Krikzz's Turbo Everdrive Pro and EDFX. I also picked up Genesis HD Retrovision cables, and now I'm set to play the entire library on original hardware on my CRTs at component video quality.

I'd only consider an Analogue product if they allowed us to play games off its own internal SD card. But having to purchase these expensive FPGA consoles + a flashcart, makes me go the original hardware route.