Doom64
Image: Midway

Update [Wed 17th Jul, 2024 09:30 BST]: jnmartin84's fan port of Doom 64 to the Sega Dreamcast is now available to play.

In order to play the game, you'll need to acquire a Doom 64 ROM in Z64 format and download the source files and tools from GitHub to build the game yourself. A full build guide is available on the GitHub page, with instructions on how to do this.

Here's a link to the page, in case you want to give this a go.


Original Story [Wed 24th Apr, 2024 14:00 BST]: In the past, we've seen unofficial ports of Doom to the Sega Dreamcast, in the form of nxDoom and Doom for the DC, but the same cannot be said for its 1997 N64 sequel DOOM 64.

Fortunately, though, it looks like this is all about to change, as recently spotted by the Sega Guru, with a homebrew developer named jnmartin84 (best known for their work on porting OpenLara to the N64) revealing that they are hard at work porting the 64-bit title over to the Sega console, with the help of KallistiOS.

To accompany the announcement, jnmartin84 shared a 6-minute video previewing some of the progress that they have made so far (on real hardware no less) and it's fairly promising from what we can see, running at a pretty stable framerate.

Nevertheless, there seems to still be a mountain of work ahead of the developer, with the video also spotlighting its partially-finished HUD, various graphical issues, as well as the absence of any enemies, guns, or audio.

You can watch jnmartin84's full video below to take a closer look at the progress so far:

[source youtu.be, via twitter.com]