Resident Evil 4 (GCN)

Bad sequels are usually little more than lazy rehashes, with little more than a lick of paint to try and hide the fact the developer has done nothing to warrant the purchase of the latest update. Good sequels are an evolution of a series – improving on everything the previous incarnation did yet keeping what made it enjoyable in the first place. Resident Evil 4 was even more than this. It was a revolution. It not only completely revitalized Capcom’s ageing series, but gave a rocket up the backside of everyone making a sequel in the gaming world.