A mysterious new substance called “Coral” was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to dramatically advance humanity’s technological and communications capabilities. Instead, it caused a catastrophe that engulfed the planet and the surrounding stars in flames and storms, forming a Burning Star System. Almost half a century later, Coral has resurfaced on Rubicon 3, a planet now contaminated and sealed off by the catastrophe. Extra-terrestrial corporations and resistance groups fight over control of the substance. The player infiltrates Rubicon as an independent mercenary and finds themselves in a struggle over the substance with the corporations and other factions.
Featuring highly mobile and highly customisable mechas, ARMORED CORE VI FIRES OF RUBICON will put players in fast-paced battles where they can make full use of offensive and defensive maneuvers on both land and in the air to overcome foes. To be the most successful and profitable mercenary on Rubicon 3, players must master rapidly changing combat distances, using the environment for protective cover, and omni-directional battles to overcome challenging enemies and situations.