Comments 9

Re: Feature: The Making Of Metal Gear Solid: The Twin Snakes

sonicmeerkat

I remember reading about too human back in a magazine like over 20 years ago, it was planned for the playstation then, and they were saying it would have no loading times, was supposed to be set in the future and have branching plot lines, sounded really cool. I'd love to have seen any of that build of the game.