@Sindayl The emulation is very good for the released games so far. So no input lag to worry about. Hope the Evercade Version will be widescreen too, since it is a new native port, not just a rom.
I’ve been on board since the original Evercade and have been a huge fan from the start. For me, the concept behind it is simply awesome. Sure, you can play ROMs anywhere, but actually having the games on cartridges on your shelf — and in such a space-saving format — just does something for me. I own every single cartridge so far and will continue to support the system.
I don’t understand all these negative comments about quality… In five years, I’ve had two issues, and Blaze took care of both very quickly. You have to keep in mind that they starting with like 6 employees? They need time to grow.
Oh, and to the people complaining about the 16:9 screen — you do realize there are old games in widescreen format too, right? And that Evercade also supports native ports and indie games? It’s absolutely the right choice to use such a screen.
Really looking forward to the Banjo Ports, according to the devs, both games run at 60fps and are heavily optimized for the Plattform.
Comments 2
Re: Evercade Nexus Has A Better Screen, Dual Analog, Banjo, And Nintendo's Most Consumer-Friendly Feature
@Sindayl The emulation is very good for the released games so far. So no input lag to worry about.
Hope the Evercade Version will be widescreen too, since it is a new native port, not just a rom.
Re: Evercade Nexus Has A Better Screen, Dual Analog, Banjo, And Nintendo's Most Consumer-Friendly Feature
I’ve been on board since the original Evercade and have been a huge fan from the start. For me, the concept behind it is simply awesome. Sure, you can play ROMs anywhere, but actually having the games on cartridges on your shelf — and in such a space-saving format — just does something for me. I own every single cartridge so far and will continue to support the system.
I don’t understand all these negative comments about quality… In five years, I’ve had two issues, and Blaze took care of both very quickly. You have to keep in mind that they starting with like 6 employees? They need time to grow.
Oh, and to the people complaining about the 16:9 screen — you do realize there are old games in widescreen format too, right? And that Evercade also supports native ports and indie games? It’s absolutely the right choice to use such a screen.
Really looking forward to the Banjo Ports, according to the devs, both games run at 60fps and are heavily optimized for the Plattform.