Comments 8

Re: Developer Of New €60 Mega Drive / Genesis Game Accused Of Using Stolen Artwork

Krokodyl

@failaz1986 Are the epic games where every cutscene uses stolen assets in the room with us?
If your business can only exist with the exploitation of other people's work without compensation then your business should not exist at all.
Video games are a luxury, not a necessity. You're not entitled to any game just because you want it, regardless of how it's made.

Re: Developer Of New €60 Mega Drive / Genesis Game Accused Of Using Stolen Artwork

Krokodyl

I posted more evidence on Bsky: https://bsky.app/profile/krokodyl.bsky.social/post/3lvbfze6g622m
including another indie game artwork stolen (The Siege and the Sandfox)
I also found sprites from Metal Slug and Samurai Showdown.
The ending for Secret of the Four Winds also uses stolen assets: Last Blade - Moriya stage and Last Blade 2 - Graveyard stage as well as Far East of Eden: Kabuki Klash (Hudson, 1995).

Re: Ratalaika Dismisses Claim That Retro-Bit Had Permission To Use Its Translations

Krokodyl

@KingMike
On that topic, I recently came across an interesting case.
https://youtu.be/ylKLIjlDEi8
Disney stole a 3D character model made by an artist, years prior, to make a music box and sell it in their parks. The artist claims that the IP owner (Disney) do not own the copyright over fan arts. They have the right to send a cease and desist to have the work removed/destroyed if they don't like it, but they can't claim it as their own. I would imagine (someone correct me if I'm wrong) that unauthorized translations (which fan translations are), provided for free, fall under that same category.
Obviously, this only applies to fan arts made with no commercial purposes.