@MSaturn It's something I've always been meaning to look more into. Like everyone knows Mew and the truck, the Triforce in Ocarina of Time, and reviving characters in FF7, but there are probably a ton of strange localized myths about video games. It would be an interesting topic for a forum post probably!
@bippity_bop I always wanted to call a hint line, but the terrifying 'Secure permission from your bill payer' put me off as a kid. I used to have to rely on trading bits of math books with cheat codes/tips written on them in school. Obviously that then devolved into people making stuff up and tons of really strange urban myths about hidden characters and secret endings with impossible requirements.
@BloodNinja It's hard to demonstrate in a lead image, but if you look at the video you can see the enemies and objects have slightly more depth and dimension to them. You can see it more clearly in the video footage when staring at some of the bodies on the ground.
@JJtheTexan It used to be on display in Rare HQ apparently. Now it's somewhere in storage. Damien actually had a lead on an image taken by a staff member. We've both been poking the guy to see if he can dig it out.
@JJtheTexan Cheers for the comment! I think it would be kind of unusual if that was the case.
The Stampers didn't do much work directly on Commodore 64. Instead, they usually had people work on the games for them, like Dave and Bob Thomas. It's more likely parallel thinking. Also, I have tried in the past to interview the Stampers, but have had no luck so far!
Funnily enough, in another case of coincidence/forward-thinking, the Stampers actually created a portable NES to pitch to Nintendo at the very same time Nintendo was unveiling the Game Boy. They were really on the cutting edge back then.
@BionicDodo Appreciate the feedback. His name was actually in the original headline I wrote, but it looked slightly too long (almost 3 full lines for a title). I also needed to try and keep that additional context in there for folks who might not know who he is simply by name.
I went through several variations for that part before settling on 'Former Sega Composer' - 'Streets of Rage Composer', 'The Revenge of Shinobi Composer' - but felt they might end up giving the false impression that this was something to do with those games and not The Scheme. Headlines can always be a bit tricky, but I'm open to improving.
@Fizza The J-Pop song pictured does have some flashing effects that do get a bit distracting. The backgrounds, though, are not as bad as they may seem. It's a bit like Tetris Effect, where you can mostly kind of zone them out.
@get2sammyb The corners pull you in a certain direction. Right turns pull you left. Left turns pull you right. You need to position yourself to the far right on right turns and to the far left on left ones. Lay off the acceleration when you feel you're getting dragged too close to the corner. You should be golden!
Comments 110
Re: Museum Shares Teenage Mutant Ninja Turtles Maps Used By Nintendo Counselors
@MSaturn It's something I've always been meaning to look more into. Like everyone knows Mew and the truck, the Triforce in Ocarina of Time, and reviving characters in FF7, but there are probably a ton of strange localized myths about video games. It would be an interesting topic for a forum post probably!
Re: Museum Shares Teenage Mutant Ninja Turtles Maps Used By Nintendo Counselors
@bippity_bop I always wanted to call a hint line, but the terrifying 'Secure permission from your bill payer' put me off as a kid. I used to have to rely on trading bits of math books with cheat codes/tips written on them in school. Obviously that then devolved into people making stuff up and tons of really strange urban myths about hidden characters and secret endings with impossible requirements.
Re: Impressive New Mod 'Voxelizes' The Original Doom
@BloodNinja It's hard to demonstrate in a lead image, but if you look at the video you can see the enemies and objects have slightly more depth and dimension to them. You can see it more clearly in the video footage when staring at some of the bodies on the ground.
Re: Pixel-Art Brawler Slap And Beans 2 Heading To Modern Consoles In 2023
@BionicDodo Amen to that!
Re: Here's How UK Magazines Covered The "Great" Video Game Crash
@mike_intv Ah good spot. Corrected! I misread my notes. The January 1984 issue is another that mentions Atarisoft and 'Brand new frontiers' for Atari.
Re: Did The Stamper Brothers Really Work On Gyruss?
@JJtheTexan It used to be on display in Rare HQ apparently. Now it's somewhere in storage. Damien actually had a lead on an image taken by a staff member. We've both been poking the guy to see if he can dig it out.
Re: Did The Stamper Brothers Really Work On Gyruss?
@JJtheTexan Cheers for the comment! I think it would be kind of unusual if that was the case.
The Stampers didn't do much work directly on Commodore 64. Instead, they usually had people work on the games for them, like Dave and Bob Thomas. It's more likely parallel thinking. Also, I have tried in the past to interview the Stampers, but have had no luck so far!
Funnily enough, in another case of coincidence/forward-thinking, the Stampers actually created a portable NES to pitch to Nintendo at the very same time Nintendo was unveiling the Game Boy. They were really on the cutting edge back then.
Re: Former Sega Composer Revisiting Early PC-88 Soundtracks For New Release
@BionicDodo Appreciate the feedback. His name was actually in the original headline I wrote, but it looked slightly too long (almost 3 full lines for a title). I also needed to try and keep that additional context in there for folks who might not know who he is simply by name.
I went through several variations for that part before settling on 'Former Sega Composer' - 'Streets of Rage Composer', 'The Revenge of Shinobi Composer' - but felt they might end up giving the false impression that this was something to do with those games and not The Scheme. Headlines can always be a bit tricky, but I'm open to improving.
Re: Amazing Bomberman Is An Adorable New Bomberman Game Exclusive To Apple Arcade
@Fizza The J-Pop song pictured does have some flashing effects that do get a bit distracting. The backgrounds, though, are not as bad as they may seem. It's a bit like Tetris Effect, where you can mostly kind of zone them out.
Re: Game Boy Homebrew 'G-Zero' Is Basically A New Portable F-Zero
@get2sammyb The corners pull you in a certain direction. Right turns pull you left. Left turns pull you right. You need to position yourself to the far right on right turns and to the far left on left ones. Lay off the acceleration when you feel you're getting dragged too close to the corner. You should be golden!