
Update []:
If you've ever wondered what Final Fantasy Mystic Quest might look like running on your Sega Mega Drive / Genesis, wonder no more. A demo is now available for NicoMegadrive and Laurent Crouzet fan-made version of the SNES RPG, covering the opening moments of the game.
The demo begins at the Hill of Destiny and covers the opening moments of the game, allowing you to visit and explore the town of Foresta, recruit Kaeli, and do battle against the Minotaur poisoning the Level Forest.
Playing through it briefly, we did notice some small spelling mistakes and a few changes to the script here and there, but overall, they seemed to do very little to undermine the novelty of seeing the game recreated for the Sega platform, and are something we imagine will probably be ironed out with subsequent revisions.
If you want to give it a try, it's available to download now on GitHub.
Original Story: An unofficial Mega Drive / Genesis port of the RPG Final Fantasy Mystic Quest (otherwise known as Mystic Quest Legend in Europe and Final Fantasy USA: Mystic Quest in Japan) is currently in the works, from a couple of fan developers named NicoMegadrive and Laurent Crouzet.
Final Fantasy Mystic Quest, as many of you will no doubt already know, was a Final Fantasy spin-off that Square developed for the SNES back in the early '90s, and was designed to introduce more North American players to the RPG genre. However, despite some fairly enthusiastic reviews from places like Electronic Gaming Monthly and Electronic Games, it ultimately went on to fail in its mission, earning a reputation in more recent years as one of the series's weaker entries, due to its simplicity compared to other games in the series.
Despite that, though, it still boasts a small legion of fans online — many of whom list the game's soundtrack from Ryuji Sasai and Yasuhiro Kawakami among its best qualities.
NicoMegadrive first started sharing footage of the new port back in May, referring to the game as "an easy and fun way to code a RPG with SGDK", but has since continued posting updates on the project's status, recently stating that they had completed the opening map Hill of Destiny and its events and will soon be moving on to the second area, Foresta.
NicoMegadrive is the programmer on the fan-made Mega Drive / Genesis port, while Crouzet is working on rearranging the game's soundtrack for the Mega Drive / Genesis's YM2612 sound chip.
The plan right now is to continue working on the game, fixing bugs, and completing the music, before releasing a playable ROM of the game's introduction.
You can hear some of the newly arranged music below:

