@Tejan this assumes that every recomp project is going to use that as reference. it's not impossible that this one uses it, but afaik entirely unconfirmed and seems unlikely given the lead dev's prior history and some other names i could find involved with it
and i don't think it's a waste of time to ask a question. i asked because i am in fact against the use of AI in this and any other decomp and if starius sees something i haven't i'd like to be informed
@Tejan ...so again, an entirely different project completely unrelated to the subject of this article in every way besides that both of them are based on smash 64?
@Starius what are you basing this on? cause the devs only ever bring up AI to say they're not using it, and the only other mention in this article is about an entirely different port
"Would you only buy an indie game if it looked like the output from bigger studios? Let us know in the comments."
no. i want my indie games to look like indie games
not necessarily saying they have to be low rent but i want to feel the human(s) behind it. what they like, their level of technical skill, what their values as an artist are, and if it's a team project like it usually is, how those clash with the other people working on the project who may have different interests, technical skills, and values. if i didn't, why would i be looking at indie games in the first place?
and i think some variant of that is the logic for anyone who refuses to touch indie games and chasing the mythical AAA-only gamer who may be willing to touch an indie game if it looks good enough is misguided. ignoring my own personal preferences for a second: an indie project will never have the resources to match AAA regardless of what new technologies they take advantage of. you are david going up against goliath without a sling, trying to match him in raw strength. you will not succeed
meanwhile, the younger generation is out here obsessing over roblox, pizza tower, deltarune, friday night funkin, five nights at freddy's, the list goes on. decidedly low-rent games that leave a mark because of the intimate human touch that modern AAA is too bloated to match. two of those games are arguably bigger than jesus, and while the others aren't quite on that level they're far far far far FAR from unknown or unsuccessful
also to be blunt, it's delusional to act like dizzy the egg was ever going to appeal to a AAA audience in big 2026 anyway. he's a sauceless character in a generic setting in games with a design ethos entirely incompatible with what modern AAA players expect in a game, and his legacy is limited to 40+ year olds from the UK. it's going to be a niche product no matter what you do, embracing that is really the only path forward
@MegaJ someone having experience in a field doesn't make them a magic super genius that's right about literally everything (frankly not even in their field, as evidenced by his most recent game being a widely-panned flop)
ben carson's politics aren't suddenly good because he worked miracles as a neurosurgeon, a frankly much more extraordinary feat with a much more positive impact on people's lives than making a bunch of video games, foundational or not. but nobody in their right mind would call criticizing his politics "just plain cruel" and those that do so "arrogant and joyless"
if you want to plug your ears to all the real ethical concerns genAI has, whatever, go ahead and do it. but damo and all the rest have valid concerns about genAI and you're contributing nothing of value by brushing those concerns off with an appeal to authority
i honestly don't know why they even bothered using genAI if they only even used it to replace google image search. and at that, to get reference images for somewhere they apparently already went to specifically for research purposes?
disregarding the ethical concerns what part of the process are you even streamlining at that point? can't possibly be enough to counter the negative backlash from using deeply controversial tech
@TonyHoro the question becomes why anyone who knows the language enough to make a good translation would even need a machine TL as a "kickstart" to then go clean up after? you're doing the same amount of work either way, arguably more since you're reading two different versions of the same line every time
Comments 8
Re: Super Smash Bros. For N64 Is Getting A Non-"AI Slop" Recomp, With 'Smash Remix' Support
@Tejan this assumes that every recomp project is going to use that as reference. it's not impossible that this one uses it, but afaik entirely unconfirmed and seems unlikely given the lead dev's prior history and some other names i could find involved with it
and i don't think it's a waste of time to ask a question. i asked because i am in fact against the use of AI in this and any other decomp and if starius sees something i haven't i'd like to be informed
appreciate the random hostility tho
Re: Super Smash Bros. For N64 Is Getting A Non-"AI Slop" Recomp, With 'Smash Remix' Support
@Tejan ...so again, an entirely different project completely unrelated to the subject of this article in every way besides that both of them are based on smash 64?
Re: Super Smash Bros. For N64 Is Getting A Non-"AI Slop" Recomp, With 'Smash Remix' Support
@Starius what are you basing this on? cause the devs only ever bring up AI to say they're not using it, and the only other mention in this article is about an entirely different port
Re: "If I Didn't Have These Powerful Tools, I Wouldn't Do It at All" - The Oliver Twins Explain Why They're Dizzy About GenAI
"Would you only buy an indie game if it looked like the output from bigger studios? Let us know in the comments."
no. i want my indie games to look like indie games
not necessarily saying they have to be low rent but i want to feel the human(s) behind it. what they like, their level of technical skill, what their values as an artist are, and if it's a team project like it usually is, how those clash with the other people working on the project who may have different interests, technical skills, and values. if i didn't, why would i be looking at indie games in the first place?
and i think some variant of that is the logic for anyone who refuses to touch indie games and chasing the mythical AAA-only gamer who may be willing to touch an indie game if it looks good enough is misguided. ignoring my own personal preferences for a second: an indie project will never have the resources to match AAA regardless of what new technologies they take advantage of. you are david going up against goliath without a sling, trying to match him in raw strength. you will not succeed
meanwhile, the younger generation is out here obsessing over roblox, pizza tower, deltarune, friday night funkin, five nights at freddy's, the list goes on. decidedly low-rent games that leave a mark because of the intimate human touch that modern AAA is too bloated to match. two of those games are arguably bigger than jesus, and while the others aren't quite on that level they're far far far far FAR from unknown or unsuccessful
also to be blunt, it's delusional to act like dizzy the egg was ever going to appeal to a AAA audience in big 2026 anyway. he's a sauceless character in a generic setting in games with a design ethos entirely incompatible with what modern AAA players expect in a game, and his legacy is limited to 40+ year olds from the UK. it's going to be a niche product no matter what you do, embracing that is really the only path forward
Re: "He Was Giddy" - Even Lord British Has Succumbed To The Allure Of GenAI
@MegaJ someone having experience in a field doesn't make them a magic super genius that's right about literally everything (frankly not even in their field, as evidenced by his most recent game being a widely-panned flop)
ben carson's politics aren't suddenly good because he worked miracles as a neurosurgeon, a frankly much more extraordinary feat with a much more positive impact on people's lives than making a bunch of video games, foundational or not. but nobody in their right mind would call criticizing his politics "just plain cruel" and those that do so "arrogant and joyless"
if you want to plug your ears to all the real ethical concerns genAI has, whatever, go ahead and do it. but damo and all the rest have valid concerns about genAI and you're contributing nothing of value by brushing those concerns off with an appeal to authority
Re: Donkey Kong 64 Is Getting A Native PC Port With High-Framerate Support & Mods Like 'Tag Anywhere'
dk64 running good at all, much less at 60fps, looks absolutely eldritch dude
stoked
Re: "Everything In The Final Product Is Going To Be Original" - Sega Addresses GenAI Use In Crazy Taxi: World Tour
i honestly don't know why they even bothered using genAI if they only even used it to replace google image search. and at that, to get reference images for somewhere they apparently already went to specifically for research purposes?
disregarding the ethical concerns what part of the process are you even streamlining at that point? can't possibly be enough to counter the negative backlash from using deeply controversial tech
Re: "It Does Not Save Time Or Offer Anything Of Value" - Translator Hilltop Isn't A Fan Of AI
@TonyHoro the question becomes why anyone who knows the language enough to make a good translation would even need a machine TL as a "kickstart" to then go clean up after? you're doing the same amount of work either way, arguably more since you're reading two different versions of the same line every time