@vincentgoodwin If you check the legal screens on the Xbox version, or any screenshots of it with legal text at the bottom you'll see that Nintendo is nowhere to be found, which is the strange part. You'd think that since it's "Nintendo software", they'd have to legally have something like when Banjo appeared on Smash bros. but no...
The only part where Nintendo is mentioned in Xbox is in the credits and honestly, seeing the quality of the re-release, I'm bound to believe they simply forgot to remove it after they added the new big legal text at the end of it - which mentions this "GoldenEye 007 Interactive Game" belongs to Danjaq and MGM Studios." - although it may be referring to the logo and other stuff.
If Nintendo is the main roadblock for remastering the original version, you'd think that in almost the 30 years since the original release they'd have found a way to just make their own version - like Reloaded but faithfully following the original's design.
MGM has always been the ones to block fan products related to GoldenEye N64, not Nintendo as it's common with Nintendo owned IP's. They never bothered with mods, emulators or anything based on the original software, something that again Nintendo has targetted in the past.
At this point, it feels that not even they know who owns what.
Comments 2
Re: Nightdive Reveals More About Its Failed GoldenEye 007 Pitch, But Its Answers Only Raise More Questions
@vincentgoodwin If you check the legal screens on the Xbox version, or any screenshots of it with legal text at the bottom you'll see that Nintendo is nowhere to be found, which is the strange part. You'd think that since it's "Nintendo software", they'd have to legally have something like when Banjo appeared on Smash bros. but no...
The only part where Nintendo is mentioned in Xbox is in the credits and honestly, seeing the quality of the re-release, I'm bound to believe they simply forgot to remove it after they added the new big legal text at the end of it - which mentions this "GoldenEye 007 Interactive Game" belongs to Danjaq and MGM Studios." - although it may be referring to the logo and other stuff.
Re: Nightdive Reveals More About Its Failed GoldenEye 007 Pitch, But Its Answers Only Raise More Questions
If Nintendo is the main roadblock for remastering the original version, you'd think that in almost the 30 years since the original release they'd have found a way to just make their own version - like Reloaded but faithfully following the original's design.
MGM has always been the ones to block fan products related to GoldenEye N64, not Nintendo as it's common with Nintendo owned IP's. They never bothered with mods, emulators or anything based on the original software, something that again Nintendo has targetted in the past.
At this point, it feels that not even they know who owns what.