Tag: Time Extension - Page 83
News Nichibutsu's Vertical Action Scroller 'Mighty Guy' Heading To Switch & PS4 This Week
The game originally released in arcades back in 1986
News This Resident Evil 2 Remake Reimagines The Game As A First-Person Shooter
Get up close and personal
News Clockwork Knight 2 Has Been Hiding This Amazing Secret For Almost 30 Years
"A Clockwork Knight Christmas present"
News Lufthoheit Is A Thunder Force-Style Shmup For The Genesis / Mega Drive
LUFTHOHEIT has scaling, loads of sprites and bags of colour
News How Many References Can You Spot In This Amazing Fan-Made Sonic Video?
The whole gang is here
Random 24 Years On, This 'Hogs Of War' Ad Is Still Going Strong In A British Pub Toilet
Who's got the biggest weapon?
News ScummVM Adds Support For 50 More Games, Including Muppet Treasure Island
RetroArch recode! Online multiplayer! Nancy Drew!
News Warhammer Designer Bryan Ansell Has Passed Away
"Without him, there would almost certainly be no Warhammer today"
News Golden Axe '32X Edition' Now Works On Real Hardware
"This is as close to arcade perfect as we're gonna get"
News Does Your SNES Have A Ticking Time Bomb Inside?
"We REALLY need CPU replacements soon"
News Saturn Fans Can Now Play The Ultimate Version Of Castlevania: Symphony Of The Night
"The most complete and advanced version"
Feature I Spent $75,000 Documenting Japan's Gaming History, And It Was Quite The Ride
A wild adventure of tropical typhoons, insane litigation, and fish testicles
The Making Of Grimace's Birthday - The McDonald's Game Boy Adventure That Became A Viral Sensation
"No one in the team expected such a warm reception"
Feature The PlayStation Performance Analyser, Ken Kutaragi's Secret Weapon In The 32-bit War
"You could understand almost everything about what the system was doing"
The Making Of John Romero's Daikatana, The Game Boy Zelda Clone That Outscored Its Big Brother
"The plan to turn an FPS into an action-RPG like Zelda was a challenge"
The Making Of Noctis, The 'No Man's Sky' Forerunner Whose Creator Retreated From The World
"I barely interact with human beings these days"
Review Zuiki X68000 Z - An Expensive But Appealing Substitute For The Real Thing
The hardcore gamer's micro-console
The Making Of The Menacer - How Sega Rustled Up A Super Scope Rival In Just Six Months
"It was for the American market, so let's have the Americans do it"
Feature Howard Scott Warshaw Talks E.T., Atari, & Working With Spielberg
"To this day, every time I see Atari: Game Over, I get emotional"
The Making Of Croc, 3D Platforming's Unsung Hero
"How can we make a 3D platform game?"
Feature The Incredible Story Of Satellaview, Nintendo's Satellite Modem SNES Add-On
An unorthodox radio station, exclusive games, and a bitter breakup
Interview Konami Legends Reveal The Secrets Of The Arcade Hit Factory
A rare peek behind the curtain!
Guide Best Game Boy Color Games Of All Time
Colour me surprised
The Making Of Barbie (1991), The Doll's Debut On Nintendo Consoles
"Machines were considered boys' stuff and they wanted to bring girls in"
Review Polymega - Now With N64 Support, But Is It Still Worth A Look In 2024?
Updated with impressions of the N64 EM05 Ultra Module
The Making Of The Black Onyx, The Game That Hooked Japan On RPGs
How Henk Rogers, the man who bought Tetris, introduced the RPG to Japan
News Rainbow Islands Is Coming To Switch And PS4
Taito's classic joins the Arcade Archives range
Sacred Spaces Ocean Software's Central Street HQ / Manchester, England
"It could have been the biggest disaster ever, can you imagine?"
Feature Do Kyoto's Turtle Stepping Stones Have A Connection To Mario?
Life imitating art, or the other way around?
Guide Best Sega Game Gear Games Of All Time
All the gear, and a great idea
News Polymega's N64 Update Is Finally Live
v1.1.30 adds support for N64 Element Module
News This Ridiculously Expensive Mega Drive Game Is Getting A Reproduction
Save yourself some pennies
Review HyperMegaTech Super Pocket - A Wonderful Game Boy-Style Retro Gift
With bonus Evercade support!
The Making Of BattleTech, The '90s Combo Of Immersive Reality, Online Play And eSports
"I wanted sensory overload and information overload"
Guide Best Amiga Games Of All Time
The finest games on Commodore's beloved 16-bit system
The Making Of FIFA International Soccer, The Game That Launched A Billion Dollar Series
"The work that the EA Canada people did was f**king insane"
Flashback Making A Monster: The Many Influences Behind Castlevania's Alucard
Find out where the son of Dracula got his bite
Feature Playing The CeX Retro Lottery
You never know what you're gonna get?
Feature "Our Target Is Disney" - How Michael Jackson And The AS-1 Took Sega Into The Future
A tale that includes Steven Spielberg, Douglas Trumbull and Tetsuya Mizuguchi

















































