30. Strider (MD)

Originally released in arcades by Capcom and reprogrammed under licence by Sega itself, Strider is an arcade platformer that never seems to run out of fresh ideas. Its agile protagonist feels athletic and exciting to control, while the ever-changing locations – which include snowy Russia, a floating battleship, the depths of the Amazon rainforest and even the moon – fuel you with the desire to find out what’s up next. This Mega Drive port is amazingly close to the coin-op original and even improves on it in some ways; the main sprite is arguably better-looking here. It’s a shame that some things are missing (the voice samples in between levels, for example), but it seems unfair to pick fault when you consider this was a home port of a cutting-edge arcade machine, released just over a year after the coin-op made its debut.

29. Crusader of Centy (MD)

Lazy comparisons at the time of release wrote this off as a Zelda clone, but Crusader of Centy (Soleil in Europe, Shin Souseiki Ragnacënty in Japan) is very much its own thing. While it looks and plays similarly to Zelda: A Link to the Past, Crusader of Centy introduces animal helpers who can aid the player character in a wide variety of ways. Throw in a cool cameo appearance from none other than Sonic the Hedgehog and you’ve got a charming action RPG that absolutely deserves your attention, even today.

28. Alien Soldier (MD)

If Gunstar Heroes was Treasure showing what it could do on the Mega Drive, Alien Soldier is the studio taking things to the next level in every respect. One of the most technically stunning games ever released on the Mega Drive, this epic run-and-gun title is best described as one long boss rush, with short levels in between. Seen by many as the perfect swansong for the Mega Drive – the ‘hardcore gamer’ console – Alien Soldier is breathtaking in its scope, but hardly the most welcoming of action games for genre newcomers. It was only released physically in Japan and Europe back in 1995 (the North American release was limited to the company’s ‘Sega Channel’ service) so expect to pay high prices if you’re hankering for the original cartridge.

27. Virtua Racing (MD)

How do you fit a state-of-the-art 3D graphics arcade machine onto a console which was built around 2D games? Well, you can’t really, but Sega gave it a good go with this port. The coin-op Virtua Racing might look crude now, but back in the early ‘90s it was a tantalising glimpse of the future, and the fact that Sega even attempted to bring it to the Mega Drive is amazing in itself. However, the 16-bit console had some help thanks to the addition of the ‘Sega Virtua Processor’ (SVP) chip, a 3D accelerator not unlike the Super FX chip seen in the SNES game, Star Fox. The result is a game that is still a long way from matching the arcade version, but something that was jaw-dropping for 1994 standards. What really matters is that Sega managed to include the coin-op’s hugely enjoyable gameplay. Coincidentally, you can check out the arcade version as part of the Sega Ages range on Switch.

26. Rocket Knight Adventures (MD)

One of Konami’s early hits on Sega’s 16-bit hardware, Rocket Knight Adventures places you in the metal suit of Sparkster, an opossum who sets out to free his land from the tyranny of an evil army of pigs. Konami’s technical skill is evident from the outset, with the game hurling all kinds of carnage around the screen, while the steampunk-style design has a timeless appeal. Despite two sequels – one for the Mega Drive and one for the SNES – Rocket Knight is a series that has fallen out of favour in recent years. A 2009 reboot by UK-based Climax didn’t really set the world on fire, and it seems that Sparkster is destined to remain in the realm of largely ignored ‘90s animal mascots. Still, at least he had this amazing adventure, right?

25. Mega Bomberman (MD)

Based on Hudson's PC Engine title Bomberman '94, Mega Bomberman was ported by Westone (of Wonder Boy fame) and supports the console's multitap accessory so four players can get involved with the destructive action. While both the SNES and PC Engine received multiple versions of Bomberman, this is the only entry on the Mega Drive, so it's an easy recommendation in that regard. The bright visuals are a perfect match for the system, and the game's obvious multiplayer appeal means it's worth digging out for social occasions. Keeping with the Sega theme, the excellent Saturn Bomberman would follow a few years later on the Sega Saturn.

24. Landstalker: The Treasures of King Nole (MD)

While the SNES was positively drowning in amazing RPGs back in the ‘90s, there was a viewpoint shared by some which felt that Sega’s 16-bit console was sorely lacking in this particular department. Presumably, those same people hadn’t noticed the amazing Landstalker, an isometric action RPG from the same team that co-produced the Shining series with Camelot Software Planning, Climax Entertainment. The perspective meant that the developers could incorporate platforming elements into the gameplay, which makes Landstalker feel very different from other examples of the genre. Combat and puzzle-solving also play a part, while the sumptuous visuals really help the game stand out. A PSP remake was in development at one point, but sadly never saw the light of day. Climax Entertainment sadly shut down around 2014.

23. Thunder Force IV (MD)

Thunder Force is another of those franchises which didn’t begin life on the Mega Drive, but has become almost synonymous with it. Thunder Force II kicked things off, but it would be the third and fourth instalments that really pushed the console to its limits. Thunder Force IV is arguably the highlight of the three games on Sega’s 16-bit system; its visuals are so incredible that the screen has to scroll up and down to fully showcase them, while the range of weaponry on offer means there’s a tactic for any given situation. Throw in some imaginative stages and a stern (but fair) challenge, and you’ve got one of the best blasters of this period – and the rocking soundtrack is fantastic, too. You can play it as part of the Sega Ages range of Switch.

22. Gynoug (MD)

It's fair to say that Gynoug (Wings of Wor in North America) stood out upon release thanks to its nightmarish visuals rather than its gameplay, but it would be unfair to assume that it's not worth a look. Sure, those visuals are truly incredible – a horrific fusion of flesh and technology in some places – but they're also some of the most impressive on the Mega Drive, which is quite something when you take into account how early this was released. Thankfully, Gynoug backs up its unique presentation with some brilliant shmup action, along with a suitably rousing soundtrack. One of the most interesting examples of the genre you'll find anywhere, and one that is now thankfully available on digital stores, too.

21. Yu Yu Hakusho Makyō Tōitsusen (MD)

Fresh from its success with Gunstar Heroes, Treasure would produce this hectic fighting game based on the famous anime and manga series, Yu Yu Hakusho. Up to four players can take part (with a multitap, of course) with the objective being the utter destruction of all opponents. Like Guardian Heroes – a game Treasure would develop for the Mega Drive’s successor, the Saturn – Yu Yu Hakusho Makyō Tōitsusen allows players to leap between planes of movement. It also supports the console’s optional 6-button controller. Sadly, Yu Yu Hakusho Makyō Tōitsusen was never released outside of Japan, although it did get a Brazilian release in 1999.

20. Castle of Illusion Starring Mickey Mouse (MD)

Capcom enjoyed early success adapting Disney’s famous properties to the world of video games, but for many, it’s this Sega-made effort that really sticks in the memory. Castle of Illusion is a platforming masterpiece; gorgeously presented, supremely playable and instantly accessible, it still ranks as one of the Mega Drive’s finest examples of the genre – which is quite something when you consider it was released so early in the system’s lifespan. The fact that it was remade in 2013 speaks volumes of how highly it is still regarded by gamers all over the world. The game was repackaged alongside Quackshot for the Sega Saturn, but this double-pack sadly never made it to the west.

19. Desert Strike: Return To The Gulf (MD)

Released at a time when the Gulf War was still very fresh in people's memories, Desert Strike garnered plenty of attention for its seemingly controversial setting, but in reality, it's a fantastic isometric blaster which offers a decent challenge and some stunning visuals. While it's a stern test for your reactions, Desert Strike also offers plenty of scope for repeat play thanks to its large levels and hidden secrets. Sequels such as Jungle Strike and Urban Strike build on the concept, but the original is perhaps the 'purest' take on the concept.

18. Wonder Boy in Monster World (MD)

While series fans generally agree that this Mega Drive outing (which shouldn’t be confused with console stablemate Wonder Boy III: Monster Lair, which is a scrolling shooter) isn’t quite as inventive and revolutionary as Wonder Boy: The Dragon’s Trap on the Master System, it’s still one of the high points of the series. Granted, the monster transformations which made the 8-bit entry so unique are gone, but in their place, there’s a much stronger story, notably improved visuals and audio and a lengthy experience that keeps throwing new surprises in your direction. Interestingly, developer Westone also released the game on the PC Engine CD, but without the Wonder Boy branding, which Sega owns. That version is called The Dynastic Hero.

17. Shadow Dancer: The Secret of Shinobi (MD)

Often overlooked in favour of series stablemates Revenge of Shinobi and Shinobi III: Return of the Ninja Master, Shadow Dancer is a more colourful and hyperactive take on the series. While it takes its name from the 1989 arcade machine, Shadow Dancer on the Mega Drive is actually an entirely different outing with new sprites, levels and music. ‘One hit’ kills make their return after the life bar of Revenge of Shinobi, which gives Shadow Dancer a tighter, more tense feel, while the levels are packed with bright enemies and unusual bosses. While Yuzo Koshiro wasn’t involved with the game’s music – his soundtrack to the first title is the stuff of legend – it still has some stand-out tracks which stick in your head for hours after you’ve finished playing. This game offers the tight, playable arcade action Sega built its reputation on, and is highly recommended.

16. Monster World IV (MD)

It’s puzzling that Sega didn’t feel confident enough to release Monster World IV in the west back in 1994, given that the Wonder Boy series had been commercially successful across its Master System, Mega Drive and Game Gear platforms. Whatever the reason for the reluctance, western players missed out on one of the best platform RPGs of the 16-bit era; Monster World IV – which has a female rather than male protagonist – is a sprawling Metroidvania-style adventure with colourful visuals and captivating gameplay. It would be 2012 before Sega localised the game – it got a release on digital platforms – and it was more recently included on the Sega Mega Drive Mini. A full remake arrived in 2021 on modern systems.

15. MUSHA (MD)

Part of Compile’s legendary Aleste series, MUSHA – which, according to the North American version, stands for “Metallic Uniframe Super Hybrid Armor” but in fact means ‘Warrior’ in Japanese – is a fantastic blaster that is made all the more remarkable when you consider that it was released in 1990, making it one of the Mega Drive’s earliest shmups. Despite this, it contains some of the most impressive visual effects seen on the system – stage two's ravine being a good example, with the floor literally falling away beneath your ship, opening up layers of stunning parallax scrolling. The gameplay is just as engaging, with a firm challenge and plenty of variety, while the pumping soundtrack does an excellent job of complementing the on-screen carnage.

14. Flashback (MD)

The singular vision of Paul Cuisset, Flashback is an action-platformer that does much to redefine what ‘cinematic video gaming’ means. Via the use of rotoscoped animation and stunning animated cutscenes, the game creates an immersive and compelling world to explore, complete with challenging puzzles, thrilling combat and entertaining platforming action. Released to almost unanimous praise back in 1992, Flashback has become a true cult classic and remains one of the best games of the entire 16-bit era. Utterly essential.

13. Devil Crash MD (MD)

Pinball games are very much a fixed concept, but Devil Crash MD – known in the west as Dragon’s Fury – tries its hardest to bend the rules. For starters, the table you’re playing on is packed with demonic imagery, from shambling monks to fire-breathing dragons. This satanic theme runs through the entire game, and even extends to various ‘side tables’ which serve as bonus areas where you can increase your points score. The glorious soundtrack rounds off what is a true classic of the genre, and one which recently inspired the equally excellent Demon’s Tilt on modern consoles.

12. Gley Lancer (MD)

One of the many Mega Drive shmups that today commands astonishing prices on the secondary market, Gley Lancer is a horizontal blaster with a unique weapons system, striking visuals (including anime-style cutscenes which look so good you’d think this was a Mega CD game) and an excellent soundtrack. It was denied a release outside of Japan back in the day, a fact which no doubt contributes to its high resale value, but thankfully it was recently re-issued by Colombus Circle, a Japanese company that specialises in resurrecting old and unreleased video games. The price of this reprint is steadily rising in value, too, so if you fancy checking it out you might want to pull the trigger sooner rather than later. Mercifully, it's also available as a digital download.

11. Comix Zone (MD)

Developed in the west by Sega Technical Institute, Comix Zone is one of the most inventive fighting games you’ll ever play. As the title hints, the action takes place entirely on the page of a comic book, with the player character literally punching and kicking their way through the borders which separate each panel and moving around the page to progress. Sega was so pleased with itself for coming up with the idea it even patented the concept of a “video game system for creating a simulated comic book game". Comix Zone has a few rough edges, for sure, but it’s such a unique experience that you should definitely seek it out if you’re looking for the best the Mega Drive can offer.