30. MUSHA (MD)

Part of Compile’s legendary Aleste series, MUSHA – which, according to the North American version, stands for “Metallic Uniframe Super Hybrid Armor” but in fact means ‘Warrior’ in Japanese – is a fantastic blaster that is made all the more remarkable when you consider that it was released in 1990, making it one of the Mega Drive’s earliest shmups. Despite this, it contains some of the most impressive visual effects seen on the system – stage two's ravine being a good example, with the floor literally falling away beneath your ship, opening up layers of stunning parallax scrolling. The gameplay is just as engaging, with a firm challenge and plenty of variety, while the pumping soundtrack does an excellent job of complementing the on-screen carnage.

29. Shadow Dancer: The Secret of Shinobi (MD)

Often overlooked in favour of series stablemates Revenge of Shinobi and Shinobi III: Return of the Ninja Master, Shadow Dancer is a more colourful and hyperactive take on the series. While it takes its name from the 1989 arcade machine, Shadow Dancer on the Mega Drive is actually an entirely different outing with new sprites, levels and music. ‘One hit’ kills make their return after the life bar of Revenge of Shinobi, which gives Shadow Dancer a tighter, more tense feel, while the levels are packed with bright enemies and unusual bosses. While Yuzo Koshiro wasn’t involved with the game’s music – his soundtrack to the first title is the stuff of legend – it still has some stand-out tracks which stick in your head for hours after you’ve finished playing. This game offers the tight, playable arcade action Sega built its reputation on, and is highly recommended.

28. Contra: Hard Corps (MD)

Alongside Castlevania: Bloodlines and Rocket Knight Adventures, Contra: Hard Corps stands as one of Konami’s greatest achievements on the Mega Drive. Like Bloodlines, it’s very much Contra turned up to the absolute maximum level of insanity; while the visuals and audio can’t quite match the SNES Contra III, the intensity of the on-screen action and sheer craziness of the levels means that this is perhaps a more hair-raising ride for fans of run-and-gun games. Contra: Hard Corps was the last game to be localised in Europe under the ‘Probotector’ name, and that version of the game features robots as the protagonists. All regional variants of the game are extremely expensive these days, but thankfully, the game is available as part of the Contra: Anniversary Collection for PlayStation 4, Xbox One, Nintendo Switch, and Windows, and it was also included on the Mega Drive Mini – so you don’t need to sell a kidney to play it legally.

27. Ghouls 'n Ghosts (MD)

Coded by a young Yuji Naka – who would later have a hand in birthing Sonic the Hedgehog – this conversion of Capcom's seminal arcade title, like Strider, served as a solid indication of how powerful the Mega Drive truly was back in its early years. While there are visual differences between this and the coin-op original, the core gameplay and feel are incredible faithful, and it's fair to surmise that this version is the one that many fans grew up playing. It's a shame that Sega fans didn't get more from this series; the sequel, Super Ghouls 'n Ghosts, was developed by Capcom exclusively for the SNES.

26. Teenage Mutant Ninja Turtles: The Hyperstone Heist (MD)

At the close of the '80s, the Turtles were everywhere, including the arcades thanks to Konami's excellent belt-scrolling brawler. Clearly aware that it was on to a good thing, Konami quickly commissioned a sequel (Turtles in Time) which was ported to the SNES not long afterwards. Because Konami was relatively late to the party when it came to supporting Sega's hardware, Mega Drive fans had to wait a little longer for their Turtles game, but it was well worth it. The Hyperstone Heist might feel like a 'greatest hits' which pulls in elements from previously-released Turtles outings, but it's bright, addictive and a blast to play, especially with a second person.

25. Phantasy Star IV (MD)

Phantasy Star began life on the 8-bit Master System, but would find global fame on the Mega Drive with three excellent sequels. Phantasy Star IV, released towards the end of the console’s life, is the zenith of the series and offers up a rip-roaring JRPG quest that mixes fantasy elements with sci-fi tropes to amazing effect. Boasting many hours of gameplay, fantastic visuals and a storyline that will keep you glued to your seat, this is one of the best role-playing romps of the 16-bit era.

24. Monster World IV (MD)

It’s puzzling that Sega didn’t feel confident enough to release Monster World IV in the west back in 1994, given that the Wonder Boy series had been commercially successful across its Master System, Mega Drive and Game Gear platforms. Whatever the reason for the reluctance, western players missed out on one of the best platform RPGs of the 16-bit era; Monster World IV – which has a female rather than male protagonist – is a sprawling Metroidvania-style adventure with colourful visuals and captivating gameplay. It would be 2012 before Sega localised the game – it got a release on digital platforms – and it was more recently included on the Sega Mega Drive Mini. A full remake arrived in 2021 on modern systems.

23. Landstalker: The Treasures of King Nole (MD)

While the SNES was positively drowning in amazing RPGs back in the ‘90s, there was a viewpoint shared by some which felt that Sega’s 16-bit console was sorely lacking in this particular department. Presumably, those same people hadn’t noticed the amazing Landstalker, an isometric action RPG from the same team that co-produced the Shining series with Camelot Software Planning, Climax Entertainment. The perspective meant that the developers could incorporate platforming elements into the gameplay, which makes Landstalker feel very different from other examples of the genre. Combat and puzzle-solving also play a part, while the sumptuous visuals really help the game stand out. A PSP remake was in development at one point, but sadly never saw the light of day. Climax Entertainment sadly shut down around 2014.

22. Shining Force II: Ancient Sealing (MD)

Nintendo’s Fire Emblem series may get all of the column inches today, but back in the early ‘90s that franchise was still totally exclusive to Japan and it was Sega’s Shining Force that led the way when it came to turn-based tactical RPGs. The original Shining Force was spun out of Shining in the Darkness and boasts hours of gameplay, upgradeable characters and excellent presentation. However, the second game just about edges it when it comes to sheer quality; it offers the player more freedom to explore the world but retains pretty much everything that made the original so compelling. The Shining Force series would also come to the Mega CD and Game Gear, and the third entry would later come to the Sega Saturn.

21. Crusader of Centy (MD)

Lazy comparisons at the time of release wrote this off as a Zelda clone, but Crusader of Centy (Soleil in Europe, Shin Souseiki Ragnacënty in Japan) is very much its own thing. While it looks and plays similarly to Zelda: A Link to the Past, Crusader of Centy introduces animal helpers who can aid the player character in a wide variety of ways. Throw in a cool cameo appearance from none other than Sonic the Hedgehog and you’ve got a charming action RPG that absolutely deserves your attention, even today.

20. Castlevania: Bloodlines (MD)

Konami was late to the party when it came to supporting the Mega Drive, but when it did eventually turn up, it did so in style. Castlevania: Bloodlines (Vampire Killer in Japan, and Castlevania: The New Generation in Europe) is a visual and technical showcase that abandons the laid-back atmosphere of the SNES title Super Castlevania IV and instead adopts a more intense, over-the-top approach; there’s plenty of cartoon gore (some of which was censored for the European version) but the main hook is the tight control, challenging gameplay and wide range of environments. While many other Castlevania titles focus on Dracula’s titular fortress, Bloodlines takes a whistle-stop tour of Europe, starting in Romania before moving to Greece, France, Italy, Germany and eventually England. Original copies of the game are quite expensive these days, but thankfully Castlevania: Bloodlines is available on the Mega Drive Mini, and on the Castlevania Anniversary Collection on PlayStation 4, Xbox One, Steam and Nintendo Switch.

19. The Revenge of Shinobi (MD)

A very early entry in the Mega Drive library, The Revenge of Shinobi (Super Shinobi in Japan) was one of the first games to really show what the console was capable of. Boasting visuals that massively improve over its arcade forerunner, Revenge of Shinobi combines tight control with excellent level design and inventive enemies, but for many players, the most memorable aspect of the entire game is Yuzo Koshiro's incredible soundtrack. It's worth noting that early versions of the game included Spider-Man and Batman as foes, as well as Godzilla. These were removed from subsequent versions, as was the late Sonny Chiba's likeness on the title screen. Shinobi III: Return of the Ninja Master (Super Shinobi II in Japan) is also well worth checking out, but Revenge is arguably the better game.

18. Gunstar Heroes (MD)

Formed by a group of ex-Konami staffers, Treasure cut its teeth on Sega hardware, and Gunstar Heroes remains one of the studio’s most acclaimed releases. Even today, the sheer volume of visual effects the game hurls at the player is awe-inspiring; the run-and-gun action is peerless and each level looks and feels totally different. The inventiveness on display is truly stunning, making Gunstar Heroes one of the highlights of the Mega Drive’s library – both in terms of enjoyment and technical prowess. If you don't have access to the original hardware, then you can check it out on the Nintendo 3DS (with fancy 3D effects) and on the Sega Mega Drive Mini micro-console.

17. Wonder Boy in Monster World (MD)

While series fans generally agree that this Mega Drive outing (which shouldn’t be confused with console stablemate Wonder Boy III: Monster Lair, which is a scrolling shooter) isn’t quite as inventive and revolutionary as Wonder Boy: The Dragon’s Trap on the Master System, it’s still one of the high points of the series. Granted, the monster transformations which made the 8-bit entry so unique are gone, but in their place, there’s a much stronger story, notably improved visuals and audio and a lengthy experience that keeps throwing new surprises in your direction. Interestingly, developer Westone also released the game on the PC Engine CD, but without the Wonder Boy branding, which Sega owns. That version is called The Dynastic Hero.

16. Rocket Knight Adventures (MD)

One of Konami’s early hits on Sega’s 16-bit hardware, Rocket Knight Adventures places you in the metal suit of Sparkster, an opossum who sets out to free his land from the tyranny of an evil army of pigs. Konami’s technical skill is evident from the outset, with the game hurling all kinds of carnage around the screen, while the steampunk-style design has a timeless appeal. Despite two sequels – one for the Mega Drive and one for the SNES – Rocket Knight is a series that has fallen out of favour in recent years. A 2009 reboot by UK-based Climax didn’t really set the world on fire, and it seems that Sparkster is destined to remain in the realm of largely ignored ‘90s animal mascots. Still, at least he had this amazing adventure, right?

15. John Madden Football '93 (MD)

While all of the John Madden Football games on the Mega Drive are worth a look, this particular entry is perhaps the best starting point if you’re a newcomer, as it builds on the amazing work seen in the previous titles to offer a more rounded gameplay experience. One of Madden’s greatest strengths is its multiplayer appeal, and that’s certainly true here – this is one of the best two-player titles on the console, even if you have no interest whatsoever in the sport of American Football. The simplicity of the controls – combined with the wide selection of available plays and the scope for strategy and skill – make for the perfect social video game, especially if you like trash-talking your opponent when you pull off the perfect move against the run of the game. The lack of a proper NFL licence is the only downer, but this doesn't impact the gameplay.

14. Ranger X (MD)

When the SNES began to really hit its stride with titles like Cybernator and Contra III, Sega hit back with games like Ranger X (Ex-Ranza in Japan), a mech-heavy action platformer developed by GAU Entertainment (later know as Nextech). One of those rare titles which is capable of combining impressive technical achievements with solid, captivating gameplay, Ranger X can be somewhat intimidating at first, but rewards your dedication with exciting gameplay and some of the best visuals seen on the Mega Drive. It also makes excellent use of the Mega Drive’s 6-button control pad, if you have one to hand.

13. Castle of Illusion Starring Mickey Mouse (MD)

Capcom enjoyed early success adapting Disney’s famous properties to the world of video games, but for many, it’s this Sega-made effort that really sticks in the memory. Castle of Illusion is a platforming masterpiece; gorgeously presented, supremely playable and instantly accessible, it still ranks as one of the Mega Drive’s finest examples of the genre – which is quite something when you consider it was released so early in the system’s lifespan. The fact that it was remade in 2013 speaks volumes of how highly it is still regarded by gamers all over the world. The game was repackaged alongside Quackshot for the Sega Saturn, but this double-pack sadly never made it to the west.

12. Flashback (MD)

The singular vision of Paul Cuisset, Flashback is an action-platformer that does much to redefine what ‘cinematic video gaming’ means. Via the use of rotoscoped animation and stunning animated cutscenes, the game creates an immersive and compelling world to explore, complete with challenging puzzles, thrilling combat and entertaining platforming action. Released to almost unanimous praise back in 1992, Flashback has become a true cult classic and remains one of the best games of the entire 16-bit era. Utterly essential.

11. Streets of Rage 2 (MD)

Considered to be one of the greatest belt-scrolling brawlers of all time, Streets of Rage 2 (Bare Knuckle 2 in Japan) is regularly mentioned when people discuss must-have Mega Drive titles. It improves on its already impressive forerunner by adding more moves, locations and characters, while the visuals represent a massive leap forward, with huge, well-animated sprites and gorgeous backgrounds. The soundtrack – jointly composed by Yuzo Koshiro and Motohiro Kawashima – is equally legendary, and serves as a fine example of what the console’s oft-maligned audio hardware can do when in the right hands. The third Streets of Rage title is decent but perhaps not quite as well-loved, while the recent fourth outing serves as the perfect example of how to update a 16-bit series for the modern era.